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		<title><![CDATA[Latest posts for the thread "Another new to Guard post...Would like help on it"]]></title>
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				<title>Another new to Guard post...Would like help on it</title>
				<description><![CDATA[ Hello all, this is my second post on here as a new Guard Player. I play casual games with my 3 other friends. It’s usually myself and my friend with Space Marines vs Tyranids and Space Wolves. I was wondering if I could have some help on my army. I’ve posted a list before but that tactic in receiving help usually fails, so I am just going to post the models I already have and what I may be considering buying. We play as close as we can to a 1,000 point (in the future we might go up to 1500) list for each army. By the way, if anyone has any tips on beating the space wolves Rune Priest, that would be greatly appreciated. Thank you.<br /> <br /> My Models:<br /> <br /> 2 Company Command Squads<br /> 5, 10-man infantry squads<br /> 4 Heavy weapons teams (one already built with lascannon)<br /> 2 Sentinels <br /> <br /> I am interested in making my army better and I have considered buying a Chimera and or a Russ, Regimental Advisors, Storm Troopers, Marbo, and/or Creed. I’d rather not buy multiple Valkyries like people have suggested. If anyone has more suggestions, that would be great. Thanks again.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 06:01:03]]> GMT</pubDate>
				<author><![CDATA[ The.New.Kid1166]]></author>
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				<title>Re:Another new to Guard post...Would like help on it</title>
				<description><![CDATA[ The trouble with chimeras is you need many or none, a couple of russes are always useful as well artillery. If you planned to just be a gunline then you will need more troops and many more heavies and <span class="glossaryitem" onmouseover='gp(695);'>sws</span>. <br /> <br /> If you prefer vets then invest in Chimeras if you don't like aircraft. Marbo is a must for me with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> he always manages to do something spectacular or die in a big way. Just throw him at the priest, it won't always work out but will be fun every <br /> time.]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 06:57:31]]> GMT</pubDate>
				<author><![CDATA[ mrshl9898]]></author>
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				<title>Another new to Guard post...Would like help on it</title>
				<description><![CDATA[ I like running my guard as Veteran squads... you may not be able to have as many as a platoon but you hit on 3's thanks to <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4, also you get 3 special weapons or 2 and 1 weapon team... <br /> <br /> I also like using some squads of stormtroopers use the behind enemy lines rule makes them infiltrate and count as pinning on first shots! 2 or 3 units with that with meltaguns generally does the trick.<br /> <br /> I would use the two sentinels as scouts then you can move them up to support your stormtroopers. A russ executioner with all its plasma kills squads of <span class="glossaryitem" onmouseover='gp(95);'>MeQ</span>...]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 13:55:37]]> GMT</pubDate>
				<author><![CDATA[ SuperBerzerker12]]></author>
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				<title>Another new to Guard post...Would like help on it</title>
				<description><![CDATA[ A few new Updates: I have gained 2 leman russ demolishers as well as 2 chimeras... my opponents have gained a land raider crusader]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 03:16:21]]> GMT</pubDate>
				<author><![CDATA[ The.New.Kid1166]]></author>
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				<title>Another new to Guard post...Would like help on it</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a4f106d06aaa48438658fa6ae1f13759.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/544662/5922149.page"><b>SuperBerzerker12 wrote:</b></a><br/>I like running my guard as Veteran squads... you may not be able to have as many as a platoon but you hit on 3's thanks to <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4, also you get 3 special weapons or 2 and 1 weapon team... <br /> <br /> I also like using some squads of stormtroopers use the behind enemy lines rule makes them infiltrate and count as pinning on first shots! 2 or 3 units with that with meltaguns generally does the trick.<br /> <br /> I would use the two sentinels as scouts then you can move them up to support your stormtroopers. A russ executioner with all its plasma kills squads of <span class="glossaryitem" onmouseover='gp(95);'>MeQ</span>...</div></blockquote>You still get 3 weapon specialists in a veteran squad if you have a heavy weapon team in it.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 15:05:47]]> GMT</pubDate>
				<author><![CDATA[ Talore]]></author>
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				<title>Re:Another new to Guard post...Would like help on it</title>
				<description><![CDATA[ Well it depends what do you plan on playing? <br /> <br /> Mechanized is veteran squads with either x3 plasma or melta guns mounted in a chimera. Then you are usually backed up by russes or artillery and usually 2-3 vendettas<br /> <br /> Gunline is 2-3 platoons and each infantry squad usually has an auto cannon or lascannon attached(those are the best <span class="glossaryitem" onmouseover='gp(638);'>hwt</span>'s and lascannons are actually the best as you get more bang for your buck). Dont run heavy weapons squads as they are fragile and 1 s6 shot insta kills them and when 1 <span class="glossaryitem" onmouseover='gp(638);'>hwt</span> dies the squad takes a <span class="glossaryitem" onmouseover='gp(82);'>ld</span> test and on <span class="glossaryitem" onmouseover='gp(82);'>ld</span> 7 they will probably die.  So yea a bunch of infantry squads with auto cannons or lascannons attached to them. Then theres usually an aegis line and a quad and either russes or artillery to back them up and as the list above is probably 2-3 vendettas. <br /> <br /> The next option which since your playing casual games with friends and wont be going to tournies i would assume then this is good or you. Hybrid isnt really competitive but basically it mixes the first 2 together. <br /> <br /> There also is air cav but you said you really dont want to many flyers so thats out of the question. <br /> <br /> How many points do you guys plan on playing around?]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 21:36:38]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>Re:Another new to Guard post...Would like help on it</title>
				<description><![CDATA[ In general we try to do anywheres from 900-1500 points a side (teams of 2) but tomorrow (monday) were doing a 500 point battle and then a 1300 point battle...so Im finding it quite interesting making the 500 point army<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I meant each army is at 900-1200 (2 armies per side)**<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Our limitations for tonights game is 1:  500 point army  and 1: 1300 point army...heres what i got and what im going to use...ill adjust it after the battles on what you all say..thanks!<br /> <br /> Imperial Guard <br /> 500 Point Army List<br /> 08/18/13<br /> <br /> -	Company Command Squad – 55 Pts<br /> o	Grenade Launcher<br /> -	Platoon Command Squad – 35 Pts<br /> o	Grenade Launcher<br /> -	Infantry Squad 1 – 55 Pts<br /> o	Grenade Launcher<br /> -	Infantry Squad 2 – 55 Pts<br /> o	Grenade Launcher<br /> -	Veteran Squad 1 – 100 Pts<br /> o	2x Plasma <br /> -	Veteran Squad 2 – 100 Pts<br /> o	2x Plasma<br /> -	Veteran Squad 3 – 100 Pts<br /> o	2x Plasma<br /> <br /> <br /> Imperial Guard<br /> 1305 Point Army List<br /> 08/18/13<br /> <br /> Command - 135 Pts<br /> o	Mounted In Chimera (See Dedicated Transports Section)<br /> o	Company Command Squad <br /> •	Company Commander <br /> 	Power Weapon<br /> •	Veteran <br /> 	Medi-Pack<br /> •	2x Veterans <br /> 	Las Cannon Team<br /> •	Veteran <br /> 	Grenade Launcher<br /> •	All Upgraded to Carapace Armour<br /> <br /> Troop 1 – 250 Pts<br /> o	Platoon Command Squad <br /> •	Platoon Commander<br /> 	Power Weapon<br /> •	Plasma Gun<br /> o	Infantry Squad 1 <br /> •	Grenade Launcher<br /> o	Infantry Squad 2 <br /> •	Grenade Launcher<br /> o	Heavy Weapons Squad<br /> •	2x Auto Cannons<br /> •	Las Cannon<br /> Veteran Squad 1 - 130 Pts<br /> o	Mounted In Chimera (See Dedicated Transports Section)<br /> •	Sargent <br /> 	Power Weapon<br /> •	3x Melta Guns<br /> •	Either Demolitions (30 Points) or Grenadiers (30 Points)<br /> Veteran Squad 2 - 115 Pts<br /> •	3x Plasma Guns<br /> Veteran Squad 3 – 115 Pts<br /> •	3x Plasma Guns<br /> <br /> <br /> <br /> <br /> <br /> <br /> Heavy Support – 440 Pts<br /> o	Leman Russ<br /> •	Demolisher<br /> •	Las Cannon<br /> •	Plasma Gun Sponsoons<br /> o	Leman Russ<br /> •	Demolisher<br /> •	Las Cannon <br /> •	Plasma Gun Sponsoons<br /> <br /> Dedicated Transports – 110 Pts<br /> o	Chimera <br /> •	Multi Laser<br /> •	Heavy Flamer<br /> o	Chimera<br /> •	Multi Laser<br /> •	Heavy Flamer<br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I decided to not use my 2 sentinels since i didnt have any room for them...but i surely would in a 1500 point or higher game]]></description>
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				<pubDate><![CDATA[Mon, 19 Aug 2013 04:12:10]]> GMT</pubDate>
				<author><![CDATA[ The.New.Kid1166]]></author>
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