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		<title><![CDATA[Latest posts for the thread "Tau 1500 point list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Tau 1500 point list"]]></description>
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				<title>Tau 1500 point list</title>
				<description><![CDATA[ <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <br /> Commander- 2 Plasma Rifles, Iridium Suit, Advanced Target System, Shield Generator, Multi Tracker<br /> <br /> <b>Elites</b><br /> <br /> 3 Crisis Suits- <br /> 1st Suit- 2 Fusion Blasters, Target Lock, Multi Tracker<br /> 2nd Suit- 2 Burst Cannons, Advanced Target System, Multi Tracker<br /> 3rd Suit- 2 Burst Cannons, Advanced Target System, Multi Tracker<br /> <br /> 3 Crisis Suits- <br /> 1st Suit- 2 Fusion Blasters, Target Lock, Multi Tracker<br /> 2nd Suit- 2 Burst Cannons, Advanced Target System, Multi Tracker<br /> 3rd Suit- 2 Burst Cannons, Advanced Target System, Multi Tracker<br /> <br /> 3 Crisis Suits- <br /> 1st Suit- 2 Fusion Blasters, Target Lock, Multi Tracker<br /> 2nd Suit- 2 Burst Cannons, Advanced Target System, Multi Tracker<br /> 3rd Suit- 2 Burst Cannons, Advanced Target System, Multi Tracker<br /> <br /> <b>Troops</b><br /> <br /> 11 Fire Warriors - Pulse Rifles<br /> 11 Fire Warriors - Pulse Rifles<br /> 11 Fire Warriors - Pulse Rifles<br /> 11 Fire Warriors - Pulse Rifles<br /> <br /> <b>Heavy Support</b><br /> <br /> 3 Man BroadSuit Team -  All 3 - Twin Linked Rail Rifle, Twin Linked Smart Missle System, Target Lock, Multi Tracker<br /> Hammerhead - Rail Gun, 2 Burst Cannons, Submunition, Point Defense Target Relay<br /> Hammerhead - Rail Gun, 2 Burst Cannons, Submunition, Point Defense Target Relay<br /> <br /> This is my first Tau list, any advice would be appreciated.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 06:38:10]]> GMT</pubDate>
				<author><![CDATA[ JJ 40K]]></author>
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				<title>Tau 1500 point list</title>
				<description><![CDATA[ I wouldn't take burst cannons on crisis suits. Tau have so much s5 ap5 shooting that its a shame to waste elites on it. <br /> I suggest double plasma for heavy infantry or double missile pod for light vehicles and xenos. I also think that giving the commander's team a vre with <span class="glossaryitem" onmouseover='gp(626);'>MSS</span> and C&C Node. It really improves the units firepower. The Puretide Engram Neurochip is really good with missile teams as well. <br /> <br /> Your troops are very fragile I suggest using an aegis or Devilfish to defend them. Ethereals are also excellent for fire warriors. They greatly improve the damage output and improve much of your armies' leadership. <br /> <br /> Markerlights are great force multipliers and every Tau army should have some <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>. I like marker drones attached to crisis units with a commander with drone controller. Some people use independent units of marker drones or pathfinders. <br /> <br /> Broadsides are really better with <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>. The HRR doesn't have enough strength to reliably destroy high <span class="glossaryitem" onmouseover='gp(9);'>AV</span>. I suggest giving one of the Hammerheads Longstrike. He makes the tank an absolute monster against armoured targets. You should give your vehicles disruption pods instead of pdts, they increase survivability more. For hammerheads, you should never take burst cannons. For the same price, you get the <span class="glossaryitem" onmouseover='gp(388);'>Sms</span> with higher range, ignores cover and homing.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 09:33:03]]> GMT</pubDate>
				<author><![CDATA[ Borntolose]]></author>
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				<title>Tau 1500 point list</title>
				<description><![CDATA[ Yep I would do what borntolose said]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 09:55:02]]> GMT</pubDate>
				<author><![CDATA[ muchty66]]></author>
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				<title>Re:Tau 1500 point list</title>
				<description><![CDATA[ OK i turned it now into a 2000 point list, what you think?<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <br /> Commander- 2 Plasma Rifles, Iridium Suit, Advanced Target System, Shield Generator, Multi Tracker <br /> <br /> <b>Elites</b> <br /> <br /> 3 Crisis Suits- <br /> 1st Suit- 2 Missile Pods, Target Lock, Multi Tracker <br /> 2nd Suit- 2 Plasma Rifles, Advanced Target System, Multi Tracker <br /> 3rd Suit-  2 Plasma Rifles, Advanced Target System, Multi Tracker <br /> <br /> 3 Crisis Suits- <br /> 1st Suit- 2 Missile Pods, Target Lock, Multi Tracker <br /> 2nd Suit- 2 Plasma Rifles, Advanced Target System, Multi Tracker <br /> 3rd Suit-  2 Plasma Rifles, Advanced Target System, Multi Tracker <br /> <br /> 3 Crisis Suits- <br /> 1st Suit- 2 Missile Pods, Target Lock, Multi Tracker <br /> 2nd Suit- 2 Plasma Rifles, Advanced Target System, Multi Tracker <br /> 3rd Suit-  2 Plasma Rifles, Advanced Target System, Multi Tracker <br /> <br /> <b>Fast Attack</b><br /> <br /> 6 Pathfinders<br /> 6 Pathfinders<br /> <br /> <b>Troops </b><br /> <br /> 10 Fire Warriors <br /> 10 Fire Warriors <br /> 10 Fire Warriors <br /> Devilfish - Burst Cannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Disruption Pod<br /> Devilfish - Burst Cannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Disruption Pod<br /> Devilfish - Burst Cannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Disruption Pod<br /> <br /> <b>Heavy Support </b><br /> <br /> 3 Man BroadSuit Team - All 3 - Twin Linked Rail Rifle, Twin Linked Smart Missle System, Target Lock, Multi Tracker <br /> Longstrike Hammerhead - Rail Gun, Submunition, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Disruption Pod<br /> Hammerhead - Rail Gun, Submunition, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Disruption Pod]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 12:01:15]]> GMT</pubDate>
				<author><![CDATA[ JJ 40K]]></author>
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				<title>Tau 1500 point list</title>
				<description><![CDATA[ Looking better. I wouldn't advise taking Target locks on the Broadsides, as they really need to combine their fire to take out armoured targets. I suggest taking velocity trackers as you don't really have any anti-air. Maybe get rid of the Commanders' shield generator, Iridium Armour should be enough. You can also get rid of the Advanced Targeting Systems for the points. I don't think they're worth it, at least not compared to Velocity Trackers on Broadsides. ]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 12:17:09]]> GMT</pubDate>
				<author><![CDATA[ Borntolose]]></author>
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