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		<title><![CDATA[Latest posts for the thread "2000 point daemon list. looking for thoughts!"]]></title>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ I would definitely love some input, it actually looks pretty solid to me.  Thus is built for 1999+1 thoughts?<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Fateweaver <br /> Keeper of secrets greater, exalted rewards, mastery level 2<br /> <br /> Troops:<br /> 10 plague bearers<br /> 10 plague bearers<br /> 15 daemonettes <br /> <br /> Fast attack:<br /> 10 seekers of slaanesh<br /> <br /> Heavy support:<br /> Daemon prince of slaanesh, greater,greater,lesser mastery level 3 armor, wings<br /> Daemon prince of tzeentch, greater, greater, lesser, mastery level 3, armor, wings<br /> Daemon prince of tzeentch, greater, exalted, mastery level 3, armor , wings<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Aug 2013 21:40:22]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Really? No one?]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 11:49:59]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>Re:2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Didn't know you could give Fate Weaver rewards]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 12:15:43]]> GMT</pubDate>
				<author><![CDATA[ mickthesplit]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ A mastery level 33 <span class="glossaryitem" onmouseover='gp(262);'>DP</span>? Wow man... The warp is coooool <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> The list seems legit, don't think you can give fateweaver rewards though...]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 12:18:43]]> GMT</pubDate>
				<author><![CDATA[ Tactical_Genius]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Yeah, Fateweaver can't take rewards. <br /> <br /> What are your plans for the Daemon Princes? I'm assuming Slaanesh are Lash and Iron Arm? What about Tzeentch? ]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 12:46:52]]> GMT</pubDate>
				<author><![CDATA[ EricBasser]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Tzeentch will fly around and flickering fire if tzeentch things and assault when times are right.<br /> <br /> Didn't know about Fateweaver not taking reward. In that case I'll give the slaanesh one a greater for lash and exalted for grimoire. Maybe put the portal glyph on the keeper of secrets. That, or I could just bring a decked out lord of change...<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Lord if change would be instead of Fateweaver.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 13:11:19]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Hmm, looking at it at a glance, it looks like you are 220 pts short on the list, unless you are taking Wings and armour on the 3 <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>, and even then you are 40 pts under... <br /> Are you leaving your <span class="glossaryitem" onmouseover='gp(234);'>KoS</span> with ML1 or are you going to try bumping him up to 2 or 3?<br /> <br /> On a similar note, if you are swapping Kairos for a <span class="glossaryitem" onmouseover='gp(235);'>LoC</span>, you have 20pts of leeway (if you don't give it <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 3, I'm assuming you are using GGL for the rewards?). Personally, if I plan to run with the Grimoire, I usually run <span class="glossaryitem" onmouseover='gp(39);'>FW</span>, his re-rolls are invaluable.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 13:35:20]]> GMT</pubDate>
				<author><![CDATA[ FangedOne]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Wow can't believe I forgot too add that in! All <span class="glossaryitem" onmouseover='gp(262);'>dps</span> are taking armor and wings. This is a basic core as for bumping up the keepers <span class="glossaryitem" onmouseover='gp(328);'>ml</span> is it worth it? Excess discipline seems terrible and I'm not sure how good telepathy is]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 13:44:13]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Telepathy can be extremely digusting, unless the enemies are full of mecha, in which case...poo...]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 14:13:09]]> GMT</pubDate>
				<author><![CDATA[ MCam1234]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Interesting, I'll look into it.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Interesting, I'll look into it.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 14:24:06]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Agreed, against <span class="glossaryitem" onmouseover='gp(95);'>Meq</span> Telepathy is horrible, but with the right powers, it can be downright game breaking.<br /> <br /> As a request, could you update/edit your opening post with your current list of rewards and gifts?]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 14:36:07]]> GMT</pubDate>
				<author><![CDATA[ FangedOne]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ List updated. I believe it's at 1985 points.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 14:45:08]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ There's a lot of points invested into those big monsters. I would ditch the Keeper and take the Slaanesh Princes as a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice, there's no need for the Keeper in this list just to make a single Prince heavy support.<br /> <br /> Also you do not want Fateweaver in close combat, he is dire, he like a single attack. Fateweaver buffs units and shoots. Fatey won't be able to shoot if in close combat. ]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 15:43:12]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ On a similar note, the Seekers will have to survive a round of shooting before they are able to get into combat. Without having assault grenades to boot, I don't think running them in squads of less than 15 without a K'Cannon is feasible.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 16:15:14]]> GMT</pubDate>
				<author><![CDATA[ FangedOne]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ I never intended nor said fatey will get into combat. Also, it's really easy to say x unit will just get shot up, but when you have 5 <span class="glossaryitem" onmouseover='gp(93);'>mcs</span> daemonetts, and seekers that's allot if threats. They're not all going to get shot at and if they do that's the opponent splitting a lot of fire and won't do much to my <span class="glossaryitem" onmouseover='gp(630);'>fmcs</span>. Even if the seekers are a 120 point decoy they're still good.<br /> <br /> As for the keeper he's extremely fast fir not having wings! Fleet and run <span class="glossaryitem" onmouseover='gp(24);'>d6</span> +3 " is fast. He's another threat that's very cheap and as a bonus makes a slaanesh prince heavy and grants me a fifth <span class="glossaryitem" onmouseover='gp(93);'>mc</span>.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 16:28:58]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ If you're keeping the Keeper, I would swap gifts with the other Tzeentch/Slaanesh Prince. Being on the ground, and higher chance of getting hit, you'll want the two greater gifts on it. 3+ Armor, 4+ Feel No Pain, or even +1 Wound and <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> will help it. ]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 16:37:36]]> GMT</pubDate>
				<author><![CDATA[ EricBasser]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ The main reason I was taking the gifts on the tzeentch ones that way was for the <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 8 staff. You're right though, I should swap those gifts.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 16:46:35]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ 10 daemonettes is just a blood smear on the table. Even a round of shooting from cultists would put enough hurt on them to make them ineffective vs just about everything, and they are fragile enough that you don't want them holding objectives all game. Either swap them with more bearers, or find a way to put more of them in the unit.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 17:03:42]]> GMT</pubDate>
				<author><![CDATA[ Killme304]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ The daeMonettes are mainly there as a distraction and a threat. If they're getting shot at then my big baddies are not. And if they're left alone then they can camp a mid field or even enemy objective.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 17:42:42]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ The thing is that weak guns won't be the ones shot at the <span class="glossaryitem" onmouseover='gp(93);'>MC</span> when something so squishy is around. Why shoot your 12 bolter shots into a T6+ 3+ with your <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad when you could just take out a troop choice with it? Unless they are trying to ground you first for the big guns to pick them off that is.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 18:34:00]]> GMT</pubDate>
				<author><![CDATA[ Killme304]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ You couldn't be more.incorrect. The way people deal.with <span class="glossaryitem" onmouseover='gp(630);'>fmcs</span> is shear volume of fire with their "weak" guns to ground them. Then once grounded, they shoot the stronger guns.]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 18:48:29]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Which is why I said unless they are  trying to ground you.<br /> <br /> They probably have at least 2 dedicated tank killing units in their list (unless they are crons, but they cheat <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">). After the quad gun and squad with it shoot at your <span class="glossaryitem" onmouseover='gp(630);'>fmc</span>, you could go down first test. Suddenly, they don't have to shoot you with all those little guns. What is more effective for them to shoot? How about that <span class="glossaryitem" onmouseover='gp(45);'>GEQ</span> unit that walked up to them?]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 19:26:27]]> GMT</pubDate>
				<author><![CDATA[ Killme304]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ With Fateweaver you're not going too fail your first grounding test. And the way I see it, if they're shooting daemonetts instead of daemon princes... That's a win]]></description>
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				<pubDate><![CDATA[Thu, 8 Aug 2013 19:56:21]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/544808/5926831.page"><b>Dalymiddleboro wrote:</b></a><br/>I never intended nor said fatey will get into combat. Also, it's really easy to say x unit will just get shot up, but when you have 5 <span class="glossaryitem" onmouseover='gp(93);'>mcs</span> daemonetts, and seekers that's allot if threats. They're not all going to get shot at and if they do that's the opponent splitting a lot of fire and won't do much to my <span class="glossaryitem" onmouseover='gp(630);'>fmcs</span>. Even if the seekers are a 120 point decoy they're still good.<br /> <br /> As for the keeper he's extremely fast fir not having wings! Fleet and run <span class="glossaryitem" onmouseover='gp(24);'>d6</span> +3 " is fast. He's another threat that's very cheap and as a bonus makes a slaanesh prince heavy and grants me a fifth <span class="glossaryitem" onmouseover='gp(93);'>mc</span>.</div></blockquote><br /> <br /> Pretty sure you did say that or else I wouldn't have mentioned it. You have since editted your post, but you did say about Fatey flying around shooting then will drop down for close combat. <br /> <br /> The Keeper needs terrain to survive, really, and invisibility. You will get bogged down in terrain more than likely. If in open ground then the Keeper has a prospective move of 15" though average is more likely to be 13". ]]></description>
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				<pubDate><![CDATA[Fri, 9 Aug 2013 12:31:32]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c00d41027b8cd8531c0a7d6085d8c01f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/544808/5930075.page"><b>mercer wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/544808/5926831.page"><b>Dalymiddleboro wrote:</b></a><br/>I never intended nor said fatey will get into combat. Also, it's really easy to say x unit will just get shot up, but when you have 5 <span class="glossaryitem" onmouseover='gp(93);'>mcs</span> daemonetts, and seekers that's allot if threats. They're not all going to get shot at and if they do that's the opponent splitting a lot of fire and won't do much to my <span class="glossaryitem" onmouseover='gp(630);'>fmcs</span>. Even if the seekers are a 120 point decoy they're still good.<br /> <br /> As for the keeper he's extremely fast fir not having wings! Fleet and run <span class="glossaryitem" onmouseover='gp(24);'>d6</span> +3 " is fast. He's another threat that's very cheap and as a bonus makes a slaanesh prince heavy and grants me a fifth <span class="glossaryitem" onmouseover='gp(93);'>mc</span>.</div></blockquote><br /> <br /> Pretty sure you did say that or else I wouldn't have mentioned it. You have since editted your post, but you did say about Fatey flying around shooting then will drop down for close combat. <br /> <br /> The Keeper needs terrain to survive, really, and invisibility. You will get bogged down in terrain more than likely. If in open ground then the Keeper has a prospective move of 15" though average is more likely to be 13". </div></blockquote><br />  <br /> Post ia still in this thread. If you read it I said the tzeentch princes will shoot then assault.if needed.]]></description>
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				<pubDate><![CDATA[Fri, 9 Aug 2013 13:56:34]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ The post at the top is what I read it in, which has been edited. I didn't read any of the comments before I posted. Any way, never mind. ]]></description>
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				<pubDate><![CDATA[Fri, 9 Aug 2013 15:06:15]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ I never gave my game plan in my initial post so that's impossible...]]></description>
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				<pubDate><![CDATA[Fri, 9 Aug 2013 20:12:24]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>2000 point daemon list. looking for thoughts!</title>
				<description><![CDATA[ Any more thoughts guys? I feel like this thing could do well at a tourney]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544808/5936168.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544808/5936168.page</link>
				<pubDate><![CDATA[Sun, 11 Aug 2013 11:33:27]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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