<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Dark Angels 1650 vs Chaos Space Marines 1500 - ninth game of our Planetary Empires Campaign"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/17.page</link>
		<description><![CDATA[Latest messages posted in the thread "Dark Angels 1650 vs Chaos Space Marines 1500 - ninth game of our Planetary Empires Campaign"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Dark Angels 1650 vs Chaos Space Marines 1500 - ninth game of our Planetary Empires Campaign</title>
				<description><![CDATA[ <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/es8PCxJYoP8?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5924837.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5924837.page</link>
				<pubDate><![CDATA[Thu, 8 Aug 2013 04:36:56]]> GMT</pubDate>
				<author><![CDATA[ 4plus]]></author>
			</item>
			<item>
				<title>Dark Angels 1650 vs Chaos Space Marines 1500 - ninth game of our Planetary Empires Campaign</title>
				<description><![CDATA[ What warlord trait lets you stop it being nightfighting?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5926869.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5926869.page</link>
				<pubDate><![CDATA[Thu, 8 Aug 2013 16:35:11]]> GMT</pubDate>
				<author><![CDATA[ Mythantor]]></author>
			</item>
			<item>
				<title>Dark Angels 1650 vs Chaos Space Marines 1500 - ninth game of our Planetary Empires Campaign</title>
				<description><![CDATA[ Strategic trait 2 I believe.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5927113.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5927113.page</link>
				<pubDate><![CDATA[Thu, 8 Aug 2013 17:37:35]]> GMT</pubDate>
				<author><![CDATA[ 4plus]]></author>
			</item>
			<item>
				<title>Dark Angels 1650 vs Chaos Space Marines 1500 - ninth game of our Planetary Empires Campaign</title>
				<description><![CDATA[ The night attacker  trait?<br /> <br /> That trait only lets you force it to be night fighting, it doesnt let you stop it being night fighting.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5927809.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5927809.page</link>
				<pubDate><![CDATA[Thu, 8 Aug 2013 20:17:48]]> GMT</pubDate>
				<author><![CDATA[ Mythantor]]></author>
			</item>
			<item>
				<title>Dark Angels 1650 vs Chaos Space Marines 1500 - ninth game of our Planetary Empires Campaign</title>
				<description><![CDATA[ Interesting we have been playing it wrong forever.  It didn't impact the game in the end, but its good to know.<br /> <br /> I guess we always read it as "You can choose to use the Night<br /> Fighting rules in your game."  As an either you can use them or you can exclude them completely and not roll for it.  I will point this out to our group.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5930387.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/544878/5930387.page</link>
				<pubDate><![CDATA[Fri, 9 Aug 2013 14:19:02]]> GMT</pubDate>
				<author><![CDATA[ 4plus]]></author>
			</item>
	</channel>
</rss>