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		<title><![CDATA[Latest posts for the thread "1500 pts fluffy DA"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1500 pts fluffy DA"]]></description>
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				<title>1500 pts fluffy DA</title>
				<description><![CDATA[ So the fluff for this section of the Dark Angels is basically a fallen assassination squad led by Belial, master of the deathwing. Fluff wise, the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> gets a rumor of a fallen on a planet, they quickly assemble a fortress of redemption and drop off a chunk of the 10th company (composed entirely of scouts) so locate the fallen, and when the scouts have a precise location, they inform the deathwing, who deep strikes in from the rock with a special squad of <span class="glossaryitem" onmouseover='gp(412);'>DW</span> knights led into battle by Belial himself.<br /> <br /> So any advice on where to set up the F.O.R.? My idea is to have a squad of snipers on/in each section of it with there 36" sniper range, then my <span class="glossaryitem" onmouseover='gp(412);'>DW</span> termies will deepstrike in to contest/control enemy objectives, while my <span class="glossaryitem" onmouseover='gp(412);'>DW</span> knights deep strike in near the enemy warlord so kill him (giving me an extra victory point due to belial's warlord trait "the hunt"). I don't want to be cheese and use it to block off a corner, although I do plan to have my objectives near and behind it so that during the final turns of the game my scouts can exit the building/jump off the battlement to claim the objectives. <br /> <br /> the problem I am having is how far up to put it. near the front of my deployment zone, so that the scouts can snipe from it the whole game, although possibly exposing the minimum 18" range of the missile, or back near the rear of my deployment zone. never played with it before so i do not know what is good.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> 1-190<br /> Belial-190<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> 2-n/a<br /> <br /> Troops 1-245<br /> 5x terminators-220<br /> <span class="glossaryitem" onmouseover='gp(417);'>CML</span>-25<br /> <br /> Troops 2-245<br /> 5x terminators-220<br /> <span class="glossaryitem" onmouseover='gp(417);'>CML</span>-25<br /> <br /> Troops 3-78<br /> 5x scout squad-60<br /> camo cloaks-10<br /> snipers-free<br /> Heavy bolter-8<br /> <br /> Troops 4-78<br /> 5x scout squad-60<br /> camo cloaks-10<br /> snipers-free<br /> heavy bolter-8<br /> <br /> Troops 5-78<br /> 5x scouts-60<br /> camo cloaks-10<br /> snipers-free<br /> heavy bolter-8<br /> <br /> Troops 6-78<br /> 5x scouts-60<br /> camo claoks-10<br /> snipers-free<br /> heavy bolter-8<br /> <br /> Elite 1-235<br /> 5x knights-235<br /> <br /> Elite 2-n/a<br /> <br /> Elite 3-n/a<br /> <br /> Fast 1-n/a<br /> <br /> Fast 2-n/a<br /> <br /> Fast 3-n/a<br /> <br /> Heavy 1-n/a<br /> <br /> Heavy 2-n/a<br /> <br /> Heavy 3-n/a<br /> <br /> Fortification-270<br /> fortress of redemption-220<br /> krakstorm missiles-30<br /> 2x heavy bolter-20<br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/545032/5928272.page</link>
				<pubDate><![CDATA[Thu, 8 Aug 2013 22:13:57]]> GMT</pubDate>
				<author><![CDATA[ scorpio2069]]></author>
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