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		<title><![CDATA[Latest posts for the thread "Can you make a Khornite CSM / World Eaters army viable at 1000 points?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Can you make a Khornite CSM / World Eaters army viable at 1000 points?"]]></description>
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				<title>Can you make a Khornite CSM / World Eaters army viable at 1000 points?</title>
				<description><![CDATA[ Obviously both <span class="glossaryitem" onmouseover='gp(19);'>CC</span> units, and vehicles took a massive hit this edition. I haven't played in awhile and want to get a small 1000 point force together to start playing again. <br /> <br /> I'm interested in Khorne because Berserkers are bad ass, and also the theme has a plethora of conversion opportunities. <br /> <br /> Would a small force based around 2 units of Khorne berserkers be able to atleast achieve a 50% win rate in 6th edition? <br /> <br /> Let me know any army list ideas or any units that should be included to make it work!  ]]></description>
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				<pubDate><![CDATA[Fri, 9 Aug 2013 23:38:42]]> GMT</pubDate>
				<author><![CDATA[ xspire]]></author>
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				<title>Can you make a Khornite CSM / World Eaters army viable at 1000 points?</title>
				<description><![CDATA[ If you like the fluff and look of an army then to hell with the win loss ratio, that just takes the fun out of Warhammer! <br /> <br /> I'm a big fan of Khorne and if you're really interested in how to play a foot slogging Khorne army have a look at Ailaros' battle reports. He has a good grasp of how to earn skulls for the sjull throne!<br /> <br /> But back to your question. Theoretically, yes. At such a small point game you're not going to see as much of the beefier stuff so the Beserkers will be a lot more survivable. 8 Beserkers and Kharn in a Land Raider is just awesome at lower points, although it is a lot of points. <br /> <br /> I can look up a list tomorrow but as of now i'm still pretty drunk so that wouldn't be the best plan. I shall be back tomorrow! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 02:53:35]]> GMT</pubDate>
				<author><![CDATA[ DAVii3]]></author>
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				<title>Can you make a Khornite CSM / World Eaters army viable at 1000 points?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5ba2b5736e5d150581d30effa75d0d98.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545246/5932776.page"><b>DAVii3 wrote:</b></a><br/>If you like the fluff and look of an army then to hell with the win loss ratio, that just takes the fun out of Warhammer! <br /> <br /> </div></blockquote><br /> <br /> That's some good advice I guess, I suppose it doesn't make sense for Khorne berserkers to hang around securing home objectives when there is nobody to kill there. ]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 12:18:46]]> GMT</pubDate>
				<author><![CDATA[ xspire]]></author>
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				<title>Can you make a Khornite CSM / World Eaters army viable at 1000 points?</title>
				<description><![CDATA[ Blood for the blood god!!! <br /> <br /> I like both Nurgle and Khorne so I have a Death Guard army with a unit of Beserkers and Kharn. Not overly competitive but I sure have fun!]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 13:35:20]]> GMT</pubDate>
				<author><![CDATA[ DAVii3]]></author>
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				<title>Can you make a Khornite CSM / World Eaters army viable at 1000 points?</title>
				<description><![CDATA[ As long as you can protect them from lots of fire, it should be no problem...<br /> Kharn<br /> Bastion w/ quad gun<br /> Land Raider<br /> 5 small squads of berserkers in rhinos <br /> <br /> That should be 1000k points<br /> <br /> Haul butt across the field on turn one, they all jump out on turn 2, assault all opposing scoring units with whoever is left on turn three.<br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> You can field a few squads of cultists to protect the backfield objectives...<br /> <br /> I think out spamming is key]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 13:47:19]]> GMT</pubDate>
				<author><![CDATA[ karandras15]]></author>
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				<title>Re:Can you make a Khornite CSM / World Eaters army viable at 1000 points?</title>
				<description><![CDATA[ I don't really want to field cultists because they are puny and can not match the khorne berzerkers for collecting skulls. I would be willing to settle for <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> with the <span class="glossaryitem" onmouseover='gp(99);'>MoK</span> as they can still collect skulls. I also won't really have any money to spend on fortifications because fortifications can't hold an axe. <br /> <br /> With that in mind, is there any list suggestions? Is there anyone that plays Khorne or World eaters that has a small 1000 point list they use? I know most people play bigger games but I like smaller games for the timescale and also you don't need a finely tuned army like you would at 2000 points for example. ]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 18:58:16]]> GMT</pubDate>
				<author><![CDATA[ xspire]]></author>
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				<title>Can you make a Khornite CSM / World Eaters army viable at 1000 points?</title>
				<description><![CDATA[ Alright, axe required...unbeatable 1000 points:<br /> <br /> Lord of Skulls<br /> Khorne Lord<br /> 2x 5 man squads of <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> <br /> <br /> Axes everywhere...one of them does 'D' for damage]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 22:12:30]]> GMT</pubDate>
				<author><![CDATA[ karandras15]]></author>
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