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		<title><![CDATA[Latest posts for the thread "2000pts Imperial Guard Tank Company (Imperial Armour List)"]]></title>
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				<title>2000pts Imperial Guard Tank Company (Imperial Armour List)</title>
				<description><![CDATA[ I've been thinking for a while about starting up a second army but wanted to go for something a bit different.  I got my hands on a copy of Imperial Armour Vol.1 2nd Ed and came up with this from their cool tank company list. <br /> <br /> <br /> <font color='red'><i>List changed and now further down the page</i></font><br /> ]]></description>
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				<pubDate><![CDATA[Sun, 11 Aug 2013 15:48:38]]> GMT</pubDate>
				<author><![CDATA[ Corinthius]]></author>
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				<title>2000pts Imperial Guard Tank Company (Imperial Armour List)</title>
				<description><![CDATA[ one thing I remember from back when the armoured company was legal via the whitedwarf dex was that lists like this ran into trouble alot if the enemies troops/special characters/outflank you/ got into contact ,so I might suggest some meat shields<br /> <br /> Other than that,I would say this list would be rather brutal to deal with,,,.ugh,,,,but <span class="glossaryitem" onmouseover='gp(269);'>Id</span> still give it a go with my foot guard,<span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> ]]></description>
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				<pubDate><![CDATA[Sun, 11 Aug 2013 16:13:41]]> GMT</pubDate>
				<author><![CDATA[ Gomericus]]></author>
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				<title>Re:2000pts Imperial Guard Tank Company (Imperial Armour List)</title>
				<description><![CDATA[ 1) Your list is not legal. Vultures are 0-1, and you don't have the second <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> required to make a legal double <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> list.<br /> <br /> 2) You have way too many upgrades. Dozer blades on <span class="glossaryitem" onmouseover='gp(89);'>LRBTs</span> that have a 72" range gun and never need to move, 50+ points of useless stuff on the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> tanks, etc.<br /> <br /> 3) You have no scoring units. If you fail to table your opponent you are almost guaranteed to lose.<br /> <br /> 4) You have too many <span class="glossaryitem" onmouseover='gp(89);'>LRBTs</span>. They're only worth using as commissar/<span class="glossaryitem" onmouseover='gp(56);'>HQ</span> tanks with infernus shells, for troops you want Demolishers/Executioners/Thunderers.]]></description>
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				<pubDate><![CDATA[Sun, 11 Aug 2013 22:10:56]]> GMT</pubDate>
				<author><![CDATA[ Peregrine]]></author>
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				<title>2000pts Imperial Guard Tank Company (Imperial Armour List)</title>
				<description><![CDATA[ Damn forgot only infantry can be scoring.  And yeah missed the vulture 0-1, annoying as other guard can have 3 slots filled with em but oh well.  Done a bit of a revamp tell me what you think:<br /> <br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b> <br /> <br /> Command Tank - Leman Russ Battle Tank - Infernus Shells, artificer hull - 195<br /> <br /> <b>Elites</b> <br /> <br /> Commissar Tank - Leman Russ Vanquisher - lascannon, co-axial heavy stubber, beast hunter shells - 205<br /> <br /> Commissar Tank - Leman Russ Vanquisher - lascannon, co-axial heavy stubber, beast hunter shells - 205<br /> <br /> <b>Troops</b> <br /> <br /> Leman Russ Demolisher - 165<br /> <br /> Leman Russ Demolisher - 165<br /> <br /> Leman Russ Demolisher - 165<br /> <br /> Leman Russ Annihilator - lascannon - 165<br /> <br /> Armoured Fist Veterans - 10 men, 2 plasma guns, chimera with twin linked heavy bolters - 195<br /> <br /> Armoured Fist Veterans - 10 men, 2 plasma guns, chimera with twin linked heavy bolters - 195<br /> <br /> <b>Fast Attack</b> <br /> <br /> Vulture Gunship - Twin linked punisher cannons, infra red targetting - 160<br /> <br /> Scout Sentinel - Multiple rocket pod - 45<br /> <br /> <b>Heavy Support</b> <br /> <br /> Medusa Siege Gun - bastion breacher shells - 140<br /> <br /> 2000<br /> <br /> So do you not rate <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>'s without the special shells?  Also do you think the sponsons on the annihilator will actually be useful or should I drop them?  And is that enough infantry? As I'm thinking a third might be required...<br /> <br /> <font color='red'><i>Edit:  Removed command tanks extra armour and the annihilators mutimelta sponsons in favour of the scout sentinel</i></font>]]></description>
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				<pubDate><![CDATA[Mon, 12 Aug 2013 12:25:14]]> GMT</pubDate>
				<author><![CDATA[ Corinthius]]></author>
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				<title>2000pts Imperial Guard Tank Company (Imperial Armour List)</title>
				<description><![CDATA[ *Bump*<br /> <br /> Any other suggestions?]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 10:24:17]]> GMT</pubDate>
				<author><![CDATA[ Corinthius]]></author>
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