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		<title><![CDATA[Latest posts for the thread "1400pts. Farsight Enclave vs. Saim Hann Mechdar"]]></title>
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				<title>1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ Hello everyone! This is a battle that took place yesterday at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> against a good friend of mine. He was wanting to play his Saim Hann Mechdar since he has been a long time <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player like me and since I had not had enough games <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> playing with the Farsight Enclave I decided to give it a whirl as a "Tourney Prep" of sorts for both of us as there is a 1400pt. Tournament taking place next month and we want to get better with these armies. This was also his first game in a long time and only his 3rd with Eldar ever so it was a great leanring experience for both of us. Now I apologize for the lack of photos but this was a last minute fight of sorts. The lists were as follows:<br /> <br /> <b><u> FARSIGHT ENCLAVE:</u> </b><br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</u><br /> <br /> -Commander<br /> *w/ x2 Missile Pods, Target Lock, Drone Controller, x1 Marker Drone<br /> <br /> <u>ELITE:</u><br /> <br /> -Riptide<br /> *w/ Ion Accelerator, Smart Missile System, Riptide Shield Generator, Early Warning Override, Velocity Tracker, Earth Caste Pilot Array<br /> <br /> -Riptide<br /> *w/ Ion Accelerator, Smart Missile System, Riptide Shield Generator, Early Warning Override, Velocity Tracker<br /> <br /> <u>TROOPS:</u><br /> <br /> -(x2) Burst Crisis Suit Teams<br /> *w/ x3 Crisis Suits, Bonding Knives, x2 Burst Cannons Each, x1 Drone Controller, x2 Gun Drones<br /> <br /> -(x2) Missile Crisis Suit Teams<br /> *w/ x3 Crisis Suits, Bonding Knives, x2 Missile Pods, x2 Gun Drones<br /> <br /> <u>FAST ATTACK:</u><br /> <br /> -x4 Marker Drones (*Commander Goes Here*)<br /> <br /> <b>TOTAL ARMY: 1400 POINTS</b><br /> <br /> <b> <u>SAIM HANN WARHOST:</u> </b><br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</u><br /> <br /> -Autarch<br /> *w/ Laughing Mantle, Shard of Anaris, Fusion Blaster, Scorpion Sword, Fusion Blaster, Jet Bike<br /> <br /> <u>TROOPS:</u><br /> <br /> -(x3) x10 Guardian Defenders, x2 Squads have Shuriken Cannons<br /> <br /> -x3 Wave Serpents (*Guardian Squad in each one*)<br /> *w/ Holo Fields, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Scatter Laser, Shuriken Cannon<br /> <br /> <u>HEAVY SUPPORT:</u><br /> <br /> -x3 War Walkers<br /> *w/ x2 Scatter Lasers<br /> <br /> -Wraithknight<br /> <br /> <b>TOTAL ARMY: 1398 POINTS</b><br /> <br /> <u>Mission:</u> The Emperors Will<br /> <br /> <u>Deployment:</u> Hammer and Anvil<br /> <br /> <u>Table:</u> Was on the amazing Urban/Ruined City board that is at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>, there were x3 Ruined buildings down each long side of the table with ruined "barricades" located at different locations in the roadways. <br /> <br /> We rolled off my opponent got first turn, he deployed as close to the center as possible to rush my Suits as fast as possible with his objective near the center of the table with him clearly planning on keeping the fight close. From my left to right he deployed thusly: War Walkers, Wave Serpent #1, Wave Serpent #2, Wraithknight, Waveserpent #3 with the Autarch behind Wave Serpents #1 & 2. <br /> <br /> I decided to take a page out of history and utilize Hannibals "Curved Bow" technique deploying from my left to right: Riptide #1, Burst Team #1 behind it, Missile Team #1, Commander, Missile Team #2, Riptide #2, Burst Team #2 behind it with the plan to funnel his Wave Serpents into the center. <br /> <br /> <u>Turn #1 TAU:</u> <br /> <br /> My buddy scouts his War Walkers forward up the left flank however I seize the initiative! Taking advvantage of this I immediately pushed Riptide and Burst Team #1 up the left flank while the rest of my army shifted around slightly to get better firing angles. My Marker Drones laze the Forward most Wave Serpent dropping cover and one of my Missile Teams with increased <span class="glossaryitem" onmouseover='gp(14);'>BS</span> is more then enough to bring it down giving me First Blood, the resulting explosion kills 4 Guardians and they end up pinned. Riptide #1 and Burst Team #1 Open fire on the War Walkers, however my Riptides Ion Accelerator gets hot (I pass my armor save) but my Burst Team was more then enough to wipe out all three of the War Walkers. The rest of my Missile Suits and the Commander target the other Wave Serpents taking x2 Hull Points off one. Riptide #2 opens fire on the Wraithknight putting x2 wounds on it. <br /> <br /> <u>TURN #1 ELDAR:</u><br /> <br /> Despite taking a punishing first Turn my Buddy aggresively pushes his remaining skimmers and the Autarch Forward towards my left flank with the Wraithknight running up the middle. Shooting watches Burst Team #1 vanish in a flurry of Scatter Laser fire as both Wave Serpents open up on them and wipe them out. The Autarch puts a wound on Riptide #1 however my Shield comes into play saving me from a wound. The Wraithknight fires on Riptide #2 Putting a single wound on it, the Autarch falls just short of an assault thanks to some luck on my part (he rolled snake eyes!). <br /> <br /> <u>TURN #2 TAU:</u><br /> <br /> I reposition my Missile Suits and Commander for better firing lanes while Riptide #1 Moves farther down my left flank. On the right Burst Team #2 and Riptide #2 split up with the Burst team pushing down the right flank and the Riptide retreating from the Wraithknight. My Commander Lazes his Autarch and after both Missile Teams open up they bring him down! (I am in love with Marker Lights!). The Commander gets a lucky 2 pens on the Wave Serpent with only one hull point remaining and downs it with the Guardian squad bailing out. This is where things went horribly wrong for my opponent. Needless to say after two large blast templates both teams of Guadians were greatly reduced with one running for the hills, things were not looking good for my buddy. My Commander Fires at his Wraithknight but is unable to do anything with the missiles either bouncing off or missing entirely. <br /> <br /> <u>TURN #2 ELDAR:</u><br /> <br /> With only a single Wave Serpent remaining my buddy knew that the game was basically over but wanted to play at least another turn. Zipping his last Waveserpent forward he opened up on my Commander and after his Shuriken Cannon, Serpent Shield and Scatter Lasers my Commander only had one wound left with all my marker drones dead! The Wraithknight turned and fired on Riptide #2 where he rolled a 6 to wound and it got sucked into the warp!  <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0"><br /> <br /> <u>TURN #3 TAU: </u><br /> <br /> With things changing fast I reposition my Missile Sides to move away from the Wave Serpent pushing up the middle while Burst Team #2 moves into position to try and put some shots into the Wraithknight with Riptide #1 moving to get a decent line of sight at both targets. My wounded Commander moved towards the left with Missile Team #1 preparing to add fire wherever it was needed. After all my Missile Teams and my Commander open up on the Wave Serpent bringing it down and once again Riptide #1 blast templates the Guardians killing six of them but they hold. My Burst Team #2 Opens Fire on the Wraithknight and after a massive volume of shots it only has one wound left! <br /> <br /> At this point my buddy called the game as he only had a few depleted squads of Guardians left and a Wraithknight with x1 wound left, VICTORY FOR THE TAU! <br /> <br /> <u>After Reaction Report:</u><br /> <br /> A fun and very educational game for the both of us with some shinanigans thrown in on both sides. My buddy admits the learning curve with Eldar is pretty steep, "especially the lack of bodies" he tells me but even so he did have some bright spots, especially his Wraithknight sucking my poor Riptide into the warp. The thing I am most impressed with this "Battlesuit List" is the amount of firepower these guys put out for such a low model count. That and the mobility I have, especially if I get the first turn does wonders. Let me know what you guys think and thanks for reading! <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 10:13:15]]> GMT</pubDate>
				<author><![CDATA[ gmaleron]]></author>
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				<title>1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ 2 riptides at 1400 points .... classy :/]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 10:47:11]]> GMT</pubDate>
				<author><![CDATA[ reorox]]></author>
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				<title>1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/545894/5942976.page"><b>reorox wrote:</b></a><br/>2 riptides at 1400 points .... classy :/</div></blockquote><br /> <br /> Maybe you did not read the intro but this was a "tourney prep" game and we were both taking tournament lists...not reading what is written, classy. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 11:02:09]]> GMT</pubDate>
				<author><![CDATA[ gmaleron]]></author>
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				<title>1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ Meh I can say where he would say it regardless of it being Tourney prep.<br /> <br /> I think he would have been better off going second, settting up first and going first in this case let you setup those firing lanes better.  Even so those Gelves are pretty fragile and the Wave serpents being so agressive not so sure about that tactic, but kinda screwed more if he got into a shooting match.  Gotta say it almost seems like your list is meant to slay lists like this one, but that maybe how meta goes where your at.  ]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 13:14:52]]> GMT</pubDate>
				<author><![CDATA[ Crabpuff]]></author>
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				<title>1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ The farsight list is illiegal i believe. you are required at least 1 crisis team of 3 in troops. You have 2x2]]></description>
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				<pubDate><![CDATA[Sat, 17 Aug 2013 02:07:37]]> GMT</pubDate>
				<author><![CDATA[ urza8188]]></author>
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				<title>1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ Enjoyable report. The farsight list has a brutal amount of firepower, well played.<br /> <br /> Seems to be a couple replies above which are quick to criticise but have only skim read the report...]]></description>
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				<pubDate><![CDATA[Sat, 17 Aug 2013 08:11:57]]> GMT</pubDate>
				<author><![CDATA[ djn]]></author>
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				<title>1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ He has 4 suit teams, 2 x 3 <span class="glossaryitem" onmouseover='gp(389);'>BC</span> and 2 x 3 <span class="glossaryitem" onmouseover='gp(518);'>MPs</span>.<br /> <br /> Nasty tourney list. What is the plan against <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14? Would it be better to put the HBC on the Riptide with Earth Cast Pilot Array?<br /> <br /> Other than that the only think you have that can scratch <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 is Ion Accelerators. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 17 Aug 2013 13:20:51]]> GMT</pubDate>
				<author><![CDATA[ 4TheG8erGood]]></author>
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				<title>1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ for <span class="glossaryitem" onmouseover='gp(9);'>av</span> 14 i would include a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> fusion suit or dual fusion suit in at least 2 of the units]]></description>
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				<pubDate><![CDATA[Mon, 19 Aug 2013 02:11:43]]> GMT</pubDate>
				<author><![CDATA[ Commander_Nightflier]]></author>
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				<title>1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6bd29f08ebf26ed5ea1b84bc90098ad7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545894/5942995.page"><b>gmaleron wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/545894/5942976.page"><b>reorox wrote:</b></a><br/>2 riptides at 1400 points .... classy :/</div></blockquote><br /> <br /> Maybe you did not read the intro but this was a "tourney prep" game and we were both taking tournament lists...not reading what is written, classy. <br /> <br /> </div></blockquote><br /> <br /> 3 Waveserpents, 3 Warwalkers & Wraithknight, is not exactly soft either...]]></description>
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				<pubDate><![CDATA[Mon, 19 Aug 2013 05:39:20]]> GMT</pubDate>
				<author><![CDATA[ Valek]]></author>
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				<title>Re:1400pts. Farsight Enclave vs. Saim Hann Mechdar</title>
				<description><![CDATA[ The Autarch has two fusion blasters? Did he steal a couple from the Tau? <span class="glossaryitem" onmouseover='gp(84);'>Lol</span>.]]></description>
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				<pubDate><![CDATA[Mon, 19 Aug 2013 19:44:23]]> GMT</pubDate>
				<author><![CDATA[ TheCadreofFi'rios]]></author>
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