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		<title><![CDATA[Latest posts for the thread "Best Way To Start Empire"]]></title>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ Hey Dakka,<br /> <br /> So this is a pretty typical question, as the title suggests, whats the best way to start an empire army?  I'd prefer to keep this as cost efficient as possible.  I know I'm going to want ~30 halberdiers, a couple cannons, some Demi-Gryph Knights and probably a Steam Tank.  But just to get started at ~1000pt level what should I pick up?  Best to go with a Battalion (despite not needing everything that comes in the box)?  Or better to just buy the individual components that I need/want?  At low points am I better to get a couple priests or a couple mages?<br /> <br /> Thanks,<br /> <br /> <span class="glossaryitem" onmouseover='gp(794);'>KO</span>]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 18:25:07]]> GMT</pubDate>
				<author><![CDATA[ KarsaOrlong]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ Mages are always a good bet. Empire has access to all of the schools so they get a great varity of spells. Also you will need magic <span class="glossaryitem" onmouseover='gp(186);'>def</span> or you will get eaten during the magic phase.]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 18:26:42]]> GMT</pubDate>
				<author><![CDATA[ Imperial Deceit]]></author>
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				<title>Re:Best Way To Start Empire</title>
				<description><![CDATA[ I'd look to getting some state troops, a wizard and some knights [maybe with a captain for moar punch].]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 18:52:50]]> GMT</pubDate>
				<author><![CDATA[ sing your life]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ A Battalion, a hero and mage box, and probably some more core is a great start.  ]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 19:35:25]]> GMT</pubDate>
				<author><![CDATA[ nathan2004]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ why not get the boxed army??<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 19:49:22]]> GMT</pubDate>
				<author><![CDATA[ Ejay]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ Those were limited edition.  Unless you can find one on Ebay.  That was a great deal though.]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 20:18:37]]> GMT</pubDate>
				<author><![CDATA[ nathan2004]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4a895851bf20bc3b2df8862f0fba7253.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545963/5944708.page"><b>nathan2004 wrote:</b></a><br/>Those were limited edition.  Unless you can find one on Ebay.  That was a great deal though.</div></blockquote><br /> <br /> there is one in ebay going for 175<br /> <br /> 2 hours till it ends though<br /> <a href="http://www.ebay.com/itm/350851819560?ssPageName=STRK:MEBIDX:IT&_trksid=p3984.m1431.l2649" target="_blank" rel="nofollow">http://www.ebay.com/itm/350851819560?ssPageName=STRK:MEBIDX:<span class="glossaryitem" onmouseover='gp(484);'>IT</span>&_trksid=p3984.m1431.l2649</a>]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 20:20:18]]> GMT</pubDate>
				<author><![CDATA[ Ejay]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ Two battalions, mage box, Captain both for <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> and frontline combat. Warrior priests and some additional State troops or Knigths. Then add other things for flavour, my personal favorite is the Demigrypts]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 21:09:48]]> GMT</pubDate>
				<author><![CDATA[ Trondheim]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ Thanks for the input guys.  I thought maybe the battalions would be a good place to start, just wasn't sure about the handgunners.  I didn't think of the army deal from Christmas.  Might look into that too.  Demigryph Knights are where I'm leaning too..]]></description>
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				<pubDate><![CDATA[Tue, 13 Aug 2013 23:52:11]]> GMT</pubDate>
				<author><![CDATA[ KarsaOrlong]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ That limited edition box can give you a decent 1500 points. <br /> Get a sorcerer and a battalion and you'll be good to go.  <br /> The 2 sets together will give you 20 knights and easily 2000pts that can actually compete.]]></description>
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				<pubDate><![CDATA[Wed, 14 Aug 2013 04:12:17]]> GMT</pubDate>
				<author><![CDATA[ Peasant]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ -Captain <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> and Mage boxes are good places to get leaders--and they have plenty of extra bits for extra characters. <br /> -Warrior priests are part of the fun of Empire, and they're cheap on points; at 1500 points its not that hard to fit in a <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 wizard, a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>, and a warrior priest.<br /> -It's not that hard to build the handgunners as state troops--you may run out of halberds, but you'll have extra swords and shields for swordsmen. (Most people don't care for spearmen.) <br /> -Although someone will surely disagree with me, conventional wisdom is that regular knights should have Great Weapons (so they're stronger stuck in), however if you build them with shield+lance you can also run them as reiksguard. If you're buying boxes, though, you'll end up with lots of knights anyway; two battalions is enough knights for a 10-man <span class="glossaryitem" onmouseover='gp(50);'>GW</span> unit of core knights and a 5-man lance+shield unit of reiksguard.<br /> -Demigryphs should have lance+shield (for the 1+ save, the rider does less damage that way but it's the demigryph that really matters)]]></description>
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				<pubDate><![CDATA[Wed, 14 Aug 2013 05:53:05]]> GMT</pubDate>
				<author><![CDATA[ ComTrav]]></author>
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				<title>Re:Best Way To Start Empire</title>
				<description><![CDATA[ Good advice so far. Looking at the Wayland website (with which I'm in no way affiliated), you could get<br /> <br /> 2* Battalions<br /> box of Demis<br /> box of wizards (2)<br /> box of General (2), one can be used as a Captain<br /> Warrior Priest<br /> <br /> for less than 200 € + p&p. That gives you five characters, 60 infantry, 16 Knights, 3 Monstrous Cavalry and two cannon - plenty of staying power, fire power, magic, mobility, armour, and probably nearly 2k.<br /> <br /> Once you're familiar with the army and game mechanics, look into a Hellblaster + Engineer, a box of Archers to run interference, a Steam Tank and the three buff wagons but for a start, the above is plenty.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 14 Aug 2013 08:26:04]]> GMT</pubDate>
				<author><![CDATA[ Mike der Ritter]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4a895851bf20bc3b2df8862f0fba7253.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/545963/5944708.page"><b>nathan2004 wrote:</b></a><br/>Those were limited edition.  Unless you can find one on Ebay.  That was a great deal though.</div></blockquote><br /> <br /> Or you can come to sterling Virginia we have one here still.]]></description>
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				<pubDate><![CDATA[Wed, 14 Aug 2013 13:33:39]]> GMT</pubDate>
				<author><![CDATA[ captain collius]]></author>
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				<title>Best Way To Start Empire</title>
				<description><![CDATA[ I'd make the handgunners into crossbowmen that add't 6 inch range is worth sacrificing <span class="glossaryitem" onmouseover='gp(6);'>AP</span>.]]></description>
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				<pubDate><![CDATA[Wed, 14 Aug 2013 14:05:58]]> GMT</pubDate>
				<author><![CDATA[ nathan2004]]></author>
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