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		<title><![CDATA[Latest posts for the thread "Lone Models and Charging"]]></title>
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				<title>Lone Models and Charging</title>
				<description><![CDATA[ This came up in a game tonight, slightly surprised that I haven;t had it come up before.<br /> The rule for Lone models and charging says "when charging, a model must follow the normal charge rules, which do not allow pivots, only one wheel while moving" etc<br /> <br /> The question is, can the model pivot before declaring a charge, so that it is not pivoting "when charging"? I have always assumed that it could not do this, but I think the question has some merit.]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 00:37:34]]> GMT</pubDate>
				<author><![CDATA[ Niteware]]></author>
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				<title>Re:Lone Models and Charging</title>
				<description><![CDATA[ They pivot instead of wheeling.<br /> <br /> You can do either up to 90 degrees during the move of a legal charge.<br /> <br /> Not sure what the issue is.<br /> <br /> You can start from _ and charge ! directly, as that's 90 degrees, as I read it.<br /> That is basically true with units though.]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 02:00:24]]> GMT</pubDate>
				<author><![CDATA[ kirsanth]]></author>
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				<title>Lone Models and Charging</title>
				<description><![CDATA[ They follow they same rules for charging as in the unit must be in charge arc.<br /> It must be in a straight line.<br /> The they pivot/wheel up to 90 degrees like a unit.]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 02:08:26]]> GMT</pubDate>
				<author><![CDATA[ Peasant]]></author>
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				<title>Lone Models and Charging</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/546386/5952395.page"><b>Niteware wrote:</b></a><br/><br /> The question is, can the model pivot before declaring a charge, so that it is not pivoting "when charging"? <br /> </div></blockquote><br /> <br /> Absolutely not. You cannot touch/move any unit before declaring a charge (leaving particular movers out of the equation for a second), and then you're in the process of charging. Pivoting before a charge declaration would mean that every lone character and monster had a 360 degree charge arc and there is simply no basis for that. <br /> <br /> Also, you're allowed one free wheel during a charge, not one free pivot. ]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 07:42:27]]> GMT</pubDate>
				<author><![CDATA[ Mike der Ritter]]></author>
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				<title>Lone Models and Charging</title>
				<description><![CDATA[ Great, that's all what I had thought]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 11:36:42]]> GMT</pubDate>
				<author><![CDATA[ Niteware]]></author>
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				<title>Lone Models and Charging</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f8df3e6f8ade3ae6fb0b0c529b385869.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/546386/5953093.page"><b>Mike der Ritter wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/546386/5952395.page"><b>Niteware wrote:</b></a><br/><br /> The question is, can the model pivot before declaring a charge, so that it is not pivoting "when charging"? <br /> </div></blockquote><br /> <br /> Absolutely not. You cannot touch/move any unit before declaring a charge (leaving particular movers out of the equation for a second), and then you're in the process of charging. Pivoting before a charge declaration would mean that every lone character and monster had a 360 degree charge arc and there is simply no basis for that. <br /> <br /> Also, you're allowed one free wheel during a charge, not one free pivot. </div></blockquote><br /> <br /> That's where I was headed..this is phrased much better. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 19:27:11]]> GMT</pubDate>
				<author><![CDATA[ Peasant]]></author>
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