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		<title><![CDATA[Latest posts for the thread "1750 Ork List with Allied Imperial Guard"]]></title>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ Right I've been playing Orks for a little while now and I've found that Orks are next to useless with dealing with high armour targets so I've resorted to allying with the dreaded Imperial Guard haha.<br /> I've come up with this list but there's a slight problem.. I'm 20 points over the limit, so I need some help in what I should shave off / what are some improvements and criticism..<br /> This is it so far..<br /> <br /> ORK PRIMARY FORCES<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Warboss<br /> - Attack Squig<br /> - Bosspole<br /> - Cybork Body<br /> - Mega Armour<br /> <br /> ELITES<br /> Loota Mob<br /> - Boyz x10<br /> <br /> Loota Mob<br /> - Boyz x10<br /> <br /> TROOPS<br /> Da Boss' Nobz<br /> - Nobz x4<br /> - Mega Armour<br /> - Waaagh! Banner<br /> <br /> Ork Boyz Mob<br /> - Boyz (Shoota's) x20<br /> - Nob w/ Power Klaw<br /> - Big Shoota x2<br /> <br /> Ork Boyz Mob<br /> - Boyz (Shoota's) x20<br /> - Nob w/ Power Klaw<br /> - Big Shoota x2<br /> <br /> Ork Boyz Mob<br /> - Boyz (Shoota's) x20<br /> - Nob w/ Power Klaw<br /> - Big Shoota x2<br /> <br /> Ork Boyz Mob<br /> - Boyz (Shoota's) x20<br /> - Nob w/ Power Klaw<br /> - Big Shoota x2<br /> <br /> FAST ATTACK<br /> Dakkajet<br /> - Additional Twin-Linked Supa Shoota<br /> - Fighta Ace<br /> <br /> ALLIED IMPERIAL GUARD FORCES<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Lord Commissar<br /> <br /> TROOPS<br /> Veteran Squad<br /> - Gunnery Sergeant Harker<br /> - Meltagun x2<br /> - Demolitions Doctrine<br /> <br /> FAST ATTACK<br /> Vendetta Gunship<br /> <br /> Orks units: The Ork portion is pretty self-explanatory, the Warboss will be in the middle of the horde with his Mega-Nobs charging up the table, Loota's will be up the back popping light vehicles / infantry and taking some snapshots at flyers, Dakkajet very similar to Loota's..<br /> <br /> Imperial Guard units: The Commissar will be doing very little since I only got him cause I have to.. The Veterans with Harker will be infiltrating in the oppositions deployment zone and popping any tanks the Loota's can't touch and stealing objectives and lastly the Vendetta will be swooping in (hopefully) and popping any additional heavy tanks.<br /> <br /> Opinions?]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 06:28:21]]> GMT</pubDate>
				<author><![CDATA[ SpaceManBob]]></author>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ Did you leave out battlewagons by any chance? Because 20-blobs with <span class="glossaryitem" onmouseover='gp(107);'>PKs</span> and <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> units are really BW fleet material<br /> <br /> If not, well, thats where you can cut points. <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> on foot? Nah. <span class="glossaryitem" onmouseover='gp(107);'>PK</span> Nobs? Most people (myself included) reckon they're not worth it on foot. 20 blobs? 30 is probably a better idea.<br /> <br /> Also, you've mixed up Nobz and MegaNobz. They're two different units - most importantly for some idiotic reason theres no WAAAGH banner on the <span class="glossaryitem" onmouseover='gp(710);'>MANz</span>]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 06:32:42]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ What if I were to do this?<br /> <br /> ORK PRIMARY FORCES<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Warboss<br /> - Attack Squig<br /> - Bosspole<br /> - Cybork Body<br /> - Power Klaw<br /> - Warbike<br /> <br /> ELITES<br /> Loota Mob<br /> - Boyz x12<br /> <br /> TROOPS<br /> Da Boss' Nobz<br /> - Nobz x4<br /> - Painboy<br /> - Warbikes<br /> - Waaagh! Banner<br /> - Power Klaw x2<br /> - Big Choppa<br /> <br /> Ork Boyz Mob<br /> - Boyz (Shoota's) x30<br /> - Big Shoota x3<br /> <br /> Ork Boyz Mob<br /> - Boyz (Shoota's) x20<br /> - Big Shoota x3<br /> <br /> Ork Boyz Mob<br /> - Boyz (Shoota's) x30<br /> - Big Shoota x3<br /> <br /> FAST ATTACK<br /> Dakkajet<br /> - Additional Twin-Linked Supa Shoota<br /> - Fighta Ace<br /> <br /> ALLIED IMPERIAL GUARD FORCES<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Lord Commissar<br /> <br /> TROOPS<br /> Veteran Squad<br /> - Gunnery Sergeant Harker<br /> - Meltagun x2<br /> - Demolitions Doctrine<br /> <br /> FAST ATTACK<br /> Vendetta Gunship]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 07:06:12]]> GMT</pubDate>
				<author><![CDATA[ SpaceManBob]]></author>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ I'd split the Lootas into units of 6. After that, Big Shootas aren't necessary for the boyz - they're certainly not bad but thats where I'd take my -20 from.<br /> <br /> For <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, are you sure you cannot fit any lascannon teams in there? Thats the <b>big</b> weakness of the Orks - no Lascannon equivalent.]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 07:22:22]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ Might do that with the Lootas..<br /> I don't need to lose 20 points with that second list I put up so I can keep the Big Shoota's and the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> have got a couple Meltaguns, Meltabombs and a Demolition charge PLUS the Vendetta has Twin-Linked Lascannons ]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 07:59:56]]> GMT</pubDate>
				<author><![CDATA[ SpaceManBob]]></author>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ You've got a squad of 20 boys there with 3 big shootas...]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 11:48:24]]> GMT</pubDate>
				<author><![CDATA[ grendel083]]></author>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ Haha whoops, that's meant to be a 30..]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 12:13:28]]> GMT</pubDate>
				<author><![CDATA[ SpaceManBob]]></author>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ Are you still over the limit because I had some ideas but not sure if you have enough points]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 12:21:51]]> GMT</pubDate>
				<author><![CDATA[ gvaldes10]]></author>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ That's currently smack-bang on 1750 points]]></description>
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				<pubDate><![CDATA[Fri, 16 Aug 2013 12:25:46]]> GMT</pubDate>
				<author><![CDATA[ SpaceManBob]]></author>
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				<title>1750 Ork List with Allied Imperial Guard</title>
				<description><![CDATA[ high armour is a problem for most ork players. some ally with others some take a ton of rokkits, what i have found works best for me is lots of powerclaws in melee an lootas. most vehicles <span class="glossaryitem" onmouseover='gp(9);'>av</span> 10 rear powerclaw wil tear through that, and even the <span class="glossaryitem" onmouseover='gp(9);'>av</span> 14 rear, warboss with powerclaw and atack squig will get enough hits to put a good dent, have a few other nobz with <span class="glossaryitem" onmouseover='gp(107);'>pk</span>'s with him it wil die. now nobz and <span class="glossaryitem" onmouseover='gp(107);'>pk</span> models are infamous for being challenged and either dieing or being out of the fight (due to <span class="glossaryitem" onmouseover='gp(74);'>init</span> 1) take 2-3 one gets challenged and rest can still cut everything down. or take a nob without a powerclaw with the one with a <span class="glossaryitem" onmouseover='gp(107);'>pk</span>, and have the one without accept sense you can choose who accepts the challenge. for <span class="glossaryitem" onmouseover='gp(9);'>av</span> 13 and less, your lootas can take them down prety quick.<br /> <br /> out of your 2 lists i like the 2nd one more then the first one, it looks mean and should hold its own.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 17:35:34]]> GMT</pubDate>
				<author><![CDATA[ wazrokk]]></author>
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