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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ Hello!<br /> <br /> I've just picked up <span class="glossaryitem" onmouseover='gp(3);'>40k</span> again after several years of slacking and got my hands on a painted Necron army for $250 . Problem is I really do not know if I can make a viable army with the units I got and what points value I should aim for. And if I lack something what should I prioritize in adding to the army.<br /> I guess i'm kinda looking for a well-rounded army list.<br /> <br /> These are the models I have:<br /> <br /> 7 destroyers and a destroyer lord.<br /> 11 Lords/overlords<br /> 1 Doomsday Ark<br /> 1 Triarch Stalker<br /> 1 Shard of the Nightbringer<br /> 1 Monolith<br /> 5 immortals w tesla<br /> 5 Lychguards with warscythes<br /> 5 Lychguards with hyperphase swords and dispersion fields<br /> 50 Necron Warriors<br /> <br /> Any advice would be appreciated <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 15:13:51]]> GMT</pubDate>
				<author><![CDATA[ Totto]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ You can build some stuff, but it really depends on what you're looking for in a list. Competitive? No, but you can field something fun. ]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 15:29:56]]> GMT</pubDate>
				<author><![CDATA[ Jmills042]]></author>
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				<title>Re:Necron n00b needs advice</title>
				<description><![CDATA[ Ok, well I don't aim to join any tournaments, just having a decent allround army to play with friends. How many points would be possible to make out of what I've got and what would people suggest I add to the collection? Doom scythe? Annihilation barge? any special chars? More immortals? Deathmarks?]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 15:34:08]]> GMT</pubDate>
				<author><![CDATA[ Totto]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ You definitely want to add vehicles. Annihilation barges are supremely undercosted, and night scythes are competing for the top flyer spot. Filling out your tesla immortals is good. Personally at 1500 points I use three scythes and three barges, with a squad of wraiths and a destroyer lord. You can probably field at least 1850 without too many problems, albeit noncompetitive. ]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 16:12:51]]> GMT</pubDate>
				<author><![CDATA[ Jmills042]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ Tesla-Immortals are great, they can throw out a lot of wounds. Too bad you only have 5.<br /> If you are starting with that many Lords and Warriors, I would advice you to pick up Ghost Arks; They are a great transport and they repair your Warrior-blobs!<br /> With the models you have it's hard to go wrong, you will probably enjoy everything you can field while having a good shot at winning.<br /> <br /> My advice:<br /> Play some games, you will eventually find a style you prefer and you can focus on buying those models.<br /> In my opinion we have great <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s and vehicles, it wouldn't hurt to get those.<br /> <br /> And our Forgeworld-stuff is also nice, although they are a bit overpriced in points and cash.<br /> But that doesn't make them look or play any less awesome.<br /> <blockquote><div><a href="/dakkaforum/posts/preList/546854/5959548.page"><b>Jmills042 wrote:</b></a><br/>You definitely want to add vehicles. Annihilation barges are supremely undercosted, and night scythes are competing for the top flyer spot. Filling out your tesla immortals is good. <b>Personally at 1500 points I use</b> three scythes and three barges, with a squad of wraiths and a destroyer lord. You can probably field at least 1850 without too many problems, albeit noncompetitive. </div></blockquote><br /> I don't think the word 'personally' should be in the same line as a list that is directly copied from the internet <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 16:37:45]]> GMT</pubDate>
				<author><![CDATA[ Kangodo]]></author>
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				<title>Re:Necron n00b needs advice</title>
				<description><![CDATA[ My friend is pretty good as Necrons, and he usually fields a big blob of Warriors with a powerful model in the middle of it. The destroyers are usually deep striked in behind my force to help in close combat and force thinning.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 17:06:51]]> GMT</pubDate>
				<author><![CDATA[ Cuchulain]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ If it's the same, so what? I use heavy destroyers because I prefer them to more wraiths. It stands to reason that given the same information, the same conclusions will be drawn. ]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 17:08:45]]> GMT</pubDate>
				<author><![CDATA[ Jmills042]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ First the obvious:<br /> <br /> Monolith, Lych Guard, Doomsday Ark, Triach Stalker,  C'tan =&gt; bad, bad, bad.<br /> <br /> The Doomsday Ark should be changed to a Ghost Ark in order to support your big blob of Warriors, let the Lords or Lych Guard be count-as Royal Court members and pop them into the Ghost Ark for additional protection and 5 S8 AP2 shots per turn.<br /> <br /> Play as or convert your Destroyers to / as Heavy Destroyers. They are overpriced (we aren't Space Marines after all...) but very effective and offer reliable S9 AP2 fire, which is sth. Necrons lack. Regular Destroyers are trash. 24'' guns on 1W models means they'll get annihilated by every shooty infantry unit in the game.<br /> <br /> 5 Immortals aren't doing much, up them to 10 models. Buy or convert.<br /> <br /> Annhilation Barges are awesome, get 'em. 2 if possible.<br /> <br /> No Wraiths? Woah <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> Wraiths are awesome and are not only good <span class="glossaryitem" onmouseover='gp(19);'>cc</span> units, they also are the only reliable <span class="glossaryitem" onmouseover='gp(19);'>cc</span> unit we have. Add a Destroyer Lord for additional lulz. Min size: 5 models.<br /> <br /> Necron Warriors are still awesome. Blob'em. 2x20 blobs is a lot of fun, you'll want to get another <span class="glossaryitem" onmouseover='gp(574);'>GA</span> though. Buff the units with Lords w/ Reg Orbs.<br /> <br /> The monolith makes for a good terrain piece. Alternatively, remove the crystal on top and use it as a count-as Bastion.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 18:44:21]]> GMT</pubDate>
				<author><![CDATA[ Sigvatr]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ Ignore that post above! Well, some of it <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> Unless you are going to take them to a tournament, the Monolith, Ark and Stalker have a good chance of winning the game for you.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 18:58:58]]> GMT</pubDate>
				<author><![CDATA[ Kangodo]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ Not necessarily a tournament, any enemy who wants to win will like those picks. The Doomsday Ark is very expensive and offers extremely little - not being allowed to move and fire severyl cripples its firing power. If you did not deploy it in cover at start, you either lose an entire round of shooting or risk standing out there in the open with an open-topped vehicle. <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13, sure, but 1 lasgun and it's gone immediately.<br /> <br /> The Stalker is, again, too expensive. It can be effective but it's hard to fit in a good list as you'd have to get enough other threats or your enemy will just shoot it down asap and you lose your force multiplier.<br /> <br /> The monolith is extremely expensive, but has very poor weaponry and usually ends up being destroyed the turn it landed or the turn afterwards if you decided to <span class="glossaryitem" onmouseover='gp(471);'>DS</span> it.<br /> <br /> 2-3 monoliths can work against some armies, but it's hit-and miss. Looks cool though.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 19:08:47]]> GMT</pubDate>
				<author><![CDATA[ Sigvatr]]></author>
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				<title>Re:Necron n00b needs advice</title>
				<description><![CDATA[ Hmm, so most seem to think that the majority of the units I have suck. Maybe this was a bad deal :/ Didn't anticipate it not being possible to create something good out of all these miniatures without having to spend as much again on extra stuff.<br /> So for example if I want to create a 1000 or 1500 point army out of this no one has any suggestions?]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 19:56:48]]> GMT</pubDate>
				<author><![CDATA[ Totto]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ That's because you haven't tested it against your friends and you are asking it in the wrong place.<br /> This is dakkadakka, and if it's not good enough to win world championship than it has to suck.<br /> <br /> They might call it bad choices because there are "better options", but other codices would kill for models like that.<br /> I will now make a circa 1500-list that could work, so hang on.<br /> <br /> 1505:<br /> Overlord with <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>, Orb, Weave and Scythe<br /> Lord with <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>, Orb, Weave and Scythe<br /> Lord with <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>, Weave and Scythe<br /> <br /> C'tan Shard with Swarm and Gaze of Death<br /> Triarch Stalker with <span class="glossaryitem" onmouseover='gp(584);'>HGC</span><br /> <br /> 2x20 Warriors<br /> 1x10 Warriors<br /> <br /> Monolith<br /> <br /> This list will probably win you many games and also brings a lot of fun.<br /> I always prefer to stay away from Overlords since I prefer the named characters.<br /> And Crypteks are great for any list, you could proxy them or convert some shielded Lychguard-models.<br /> <br /> Lychguard are one of the units I dislike: They are really expensive and die quickly, but they bring a really hard punch.<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0d557ab7e6e2645b3aaef87c2c2535ac.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/546854/5959977.page"><b>Sigvatr wrote:</b></a><br/>Not necessarily a tournament, any enemy who wants to win will like those picks.</div></blockquote><br /> But 'wanting to win' does not always equal 'copying a tournament list'.<br /> Doomsday brings S9, AP1 at 72". Why would I want to move that vehicle?<br /> Stalkers see a lot of play and their Twin-Linked ability is a great addition to any game.<br /> Monoliths are cheap for only 200 points, bring tons of firepower and a great transport-system. It's also very durable with AV14 since people decided to skip the melta and friends.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 20:19:41]]> GMT</pubDate>
				<author><![CDATA[ Kangodo]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/546854/5960160.page"><b>Kangodo wrote:</b></a><br/>That's because you haven't tested it against your friends and you are asking it in the wrong place.<br /> This is dakkadakka, and if it's not good enough to win world championship than it has to suck.<br /> <br /> They might call it bad choices because there are "better options", but other codices would kill for models like that.<br /> I will now make a circa 1500-list that could work, so hang on.<br /> <br /> 1505:<br /> Overlord with <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>, Orb, Weave and Scythe<br /> Lord with <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>, Orb, Weave and Scythe<br /> Lord with <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>, Weave and Scythe<br /> <br /> C'tan Shard with Swarm and Gaze of Death<br /> Triarch Stalker with <span class="glossaryitem" onmouseover='gp(584);'>HGC</span><br /> <br /> 2x20 Warriors<br /> 1x10 Warriors<br /> <br /> Monolith</div></blockquote><br /> <br /> You got 2 vehicles. Immediately as the monolith enters the field, it will be destroyed. Immediately. The Blobs are good, as they are Necron Warriors, but an enemy with 2+ dedicated <span class="glossaryitem" onmouseover='gp(19);'>cc</span> units will destroy the list at ease. Furthermore, the list has nothing that can reliably kill infantry, especially bigger units.<br /> <br /> <br /> <blockquote class="uncited"><div>Doomsday brings S9, AP1 at 72". Why would I want to move that vehicle?<br /> Stalkers see a lot of play and their Twin-Linked ability is a great addition to any game.<br /> Monoliths are cheap for only 200 points, bring tons of firepower and a great transport-system. It's also very durable with AV14 since people decided to skip the melta and friends</div></blockquote><br /> <br /> Nobody takes Stalkers. They are expensive, offer little firepower compared to their price and are very vulnerable due to being open-topped. The twin-link ability is nice, but it needs synergy. In the above list, for example, you have nothing to profit from the beneficial effect. You got 30 twin-linked bolters and in order to get said effect, you'd have to target the same target as the stalker which is, most of the time, an enemy vehicle. You therefore have 2 of 3 units per turn being able to destroy 1 vehicle - and that just doesn't cut it vs. most enemies. And at 175 points? Nah, thanks.<br /> <br /> Monoliths aren't cheap. They are FAR from being cheap and neither do they offer "tons of firepower". They got lots of bolters and 1 (one) good anti-<span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> weapon. For 200 pts, that's terrible. Furthermore, in this case, what would you transport? You'd only be able to transport your blob of Warriors. A blob of Warriors right next to the enemy army is extremely risky. A squad of <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> can destroy them in melee. You'd need a dedicated <span class="glossaryitem" onmouseover='gp(19);'>cc</span> unit to transport to make it worthwhile and even then, it's very risky to pull off. And let's not mention the stuff we got in the same slot...<br /> <br /> @<span class="glossaryitem" onmouseover='gp(280);'>OP</span>: Your stuff isn't trash, you can play a lot of different lists with it. The Necron codex allows for a lot of lists that range from terrible to very good, but most lists usually come out to be mediocre-to-good. There simply are units in the codex that aren't very good and those include C'Tan, <span class="glossaryitem" onmouseover='gp(211);'>LG</span>, monoliths, Flayed Ones etc. We'd need more info on your meta to get you a good list - what are typical enemies? Are they experienced players?]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 20:58:57]]> GMT</pubDate>
				<author><![CDATA[ Sigvatr]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ Those dedicated <span class="glossaryitem" onmouseover='gp(19);'>CC</span>-units will be halted by the Monolith, the C'tan or the Lords.<br /> They will win in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, but they are probably going to spend way too much points on it.<br /> <br /> And what exactly is going to destroy the Monolith? Even lascannons need a 5 to glance.<br /> 200 points for AV14 is considered cheap in groups where not everyone copies netlists.<br /> S8AP3-blasts with 12 bolter-shots all around is more dakka than most AV14's bring, so it does have a lot of firepower.<br /> You can use it to transport troops to Objectives, get C'tan into combat or get your Destroyers to the other side of the field.<br /> <br /> Nobody takes Stalkers? Out of the two army lists on the frontpage, one takes Stalkers.<br /> I also take a Stalker, therefore it's basically disproved that "Nobody takes Stalkers".<br /> They are great looking models, they have a good range and firepower and are also AV13-walkers.<br /> 165 points is "much", but not "take this and you will definitely lose"-much as most codices have.<br /> <br /> I also disagree with your "@<span class="glossaryitem" onmouseover='gp(280);'>OP</span>".<br /> Necrons have to put a lot of effort before they can come up with a terrible list.<br /> You'd have to take the worst <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, 10 warriors and fill the list with Flayed Ones and even then you have a good shot against most codices.<br /> <br /> @Totto: You can also skip the C'tan (which might be too expensive) and add Heavy Destroyers, they are very nice.<br /> But like I said: Do not take advice on things like this at Dakkadakka! Play with your friends and you will learn at what level they play, ]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 21:23:36]]> GMT</pubDate>
				<author><![CDATA[ Kangodo]]></author>
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				<title>Re:Necron n00b needs advice</title>
				<description><![CDATA[ Ok, thanks all for your input. I guess most people I will game with have never been in a tournament but just play casually like me. I think what I will come up against mostly are things like Tau and Eldar and possibly Orks.]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 22:04:57]]> GMT</pubDate>
				<author><![CDATA[ Totto]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ Good lord, so many tourney wannabes and bad Necron players in here.  It's distressing.<br /> <br /> <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, you've got a good chunk of minis.  It's a nice mix great for casual play.  That's easily 2000 points and then some.<br /> <br /> What points level do you usually play at?]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 22:42:04]]> GMT</pubDate>
				<author><![CDATA[ Chumbalaya]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ 2000 and then some? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> Without any upgrades (even mandatory ones or the "you shouldn't leave home without this"-options) it comes down to almost 2800.<br /> It's a really good deal, I wish I had that many Destroyers since they are too expensive to buy <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.<br /> <br /> And it's not just a good deal, it's a really solid core that can take your army anywhere.<br /> You need a minimum amount of models to start with almost any tactic.<br /> Except Scarab-farm, you don't have any scarabs! That's too bad.<br /> <br /> I am also really sick of those discussions!<br /> What am I going to say? That I haven't lost a round while skipping Wraiths, Flyers or <span class="glossaryitem" onmouseover='gp(447);'>AB</span>-spam?<br /> That will just end up in people calling my friends bad or claims that their lists suck.<br /> Dakkadakka isn't a good representation of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span>-crowd; most people look at a tactic, fluff or model they like and then try to build a good army around it.<br /> That doesn't make them bad players, that doesn't make their lists bad. It makes them people who are enjoying their hobby.<br /> And a healthy playgroup is a group where people can field armies they like with the same power-level as the armies their friends field.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 18 Aug 2013 23:17:00]]> GMT</pubDate>
				<author><![CDATA[ Kangodo]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ You misunderstand me.  The bad Necron players are the wannabe tryhards shouting "hurr wraiths, barges, scythes only, no fun allowed!" when the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> is obviously talking about casual play with friends.  Even in a tournament environment there's a lot more to the army than what Dakka thinks is good.  It's distressing.]]></description>
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				<pubDate><![CDATA[Mon, 19 Aug 2013 02:58:50]]> GMT</pubDate>
				<author><![CDATA[ Chumbalaya]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ <font color='red'>text removed.<br /> <br /> Reds8n</font> ]]></description>
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				<pubDate><![CDATA[Mon, 19 Aug 2013 10:40:01]]> GMT</pubDate>
				<author><![CDATA[ Sigvatr]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ I'm in the same position as the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, I've just got a sizeable chunk of Necron models. I need to play a few games with them but that's what I suggest the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> does, have a read through the codex, other boards on here and kinda figure out what you might want to take<br /> <br /> I'm going to models that look good, like the Stalker? Looks awesome! If you're playing with friends you'll have fun regardless of what you take but from the past two weeks of reading about the 'Crons, they seem pretty decent.<br /> <br /> Warriors and Ghost Arks sound like a good direction to head in <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, it depends on what points level you're playing at.<br /> <br /> I played in a league that started off at 400 points, then 800, and then 1200 etc and the Necron player brought a monolith and a flier, at such low points games as a Dark Angel player I didn't have a lot that could fend both of those off, as well as the two blobs of warriors he brought along<br /> <br /> I had a lascannon razorback, that's it to fend off those two]]></description>
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				<pubDate><![CDATA[Mon, 19 Aug 2013 10:53:36]]> GMT</pubDate>
				<author><![CDATA[ stubacca]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0d557ab7e6e2645b3aaef87c2c2535ac.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/546854/5959916.page"><b>Sigvatr wrote:</b></a><br/>First the obvious:<br /> <br /> Monolith, Lych Guard, Doomsday Ark, Triach Stalker,  C'tan =&gt; bad, bad, bad.<br /> <br /> The Doomsday Ark should be changed to a Ghost Ark in order to support your big blob of Warriors, let the Lords or Lych Guard be count-as Royal Court members and pop them into the Ghost Ark for additional protection and 5 S8 AP2 shots per turn.<br /> <br /> Play as or convert your Destroyers to / as Heavy Destroyers. They are overpriced (we aren't Space Marines after all...) but very effective and offer reliable S9 AP2 fire, which is sth. Necrons lack. Regular Destroyers are trash. 24'' guns on 1W models means they'll get annihilated by every shooty infantry unit in the game.<br /> <br /> 5 Immortals aren't doing much, up them to 10 models. Buy or convert.<br /> <br /> Annhilation Barges are awesome, get 'em. 2 if possible.<br /> <br /> No Wraiths? Woah <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> Wraiths are awesome and are not only good <span class="glossaryitem" onmouseover='gp(19);'>cc</span> units, they also are the only reliable <span class="glossaryitem" onmouseover='gp(19);'>cc</span> unit we have. Add a Destroyer Lord for additional lulz. Min size: 5 models.<br /> <br /> Necron Warriors are still awesome. Blob'em. 2x20 blobs is a lot of fun, you'll want to get another <span class="glossaryitem" onmouseover='gp(574);'>GA</span> though. Buff the units with Lords w/ Reg Orbs.<br /> <br /> The monolith makes for a good terrain piece. Alternatively, remove the crystal on top and use it as a count-as Bastion.</div></blockquote><br /> <br /> I used to think Destroyers were trash also but do the math hammer against bolter's out of 12" and they are very hard to kill with T5 and 3+ saves. There assault 2 AP3 weapons with <span class="glossaryitem" onmouseover='gp(487);'>PE</span> are also very good v marines... they are over costed <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> should be 10 points or so cheaper..  I will play test them soon, hopefully to good effect.... I would suggest the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> play's them against marine models and see how they go before canning them (I barely played them on other's advice). <br /> <br /> <span class="glossaryitem" onmouseover='gp(447);'>AB</span>'s are good, Wraith's are good.<br /> <br /> Agree on Monoliths unless you are facing Tau.. they struggle to glance or pen it (stay away from the Riptide though) it never causes enough damage with it's main gun, the dimensional corridor is a gimmik as a gun and hardly ever need it to get troops around the board. ]]></description>
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				<pubDate><![CDATA[Wed, 21 Aug 2013 01:36:26]]> GMT</pubDate>
				<author><![CDATA[ bodazoka]]></author>
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				<title>Re:Necron n00b needs advice</title>
				<description><![CDATA[ <br /> <br /> <br /> There is alot of bad information in this thread as some others have pointed out. Everything you have is usable with a bit of proper planing and list synergy.<br /> First thing is looking at what you have available you have a few army style options.<br /> <br />  the 11 lords /overlords  can be used as a pseuddeathstar  royal court . something along the lines of 5 lords with wargear of choice  &1-5 crypteks with veil of darkness and other toys  plus 1-2 overlords. It is an expensive unit but with good rolling you could not lose any models all game thanks to the whole unit having everliving and everyone is a character so everyone is precision strikes and is able to look out sir. <br /> <br /> The monolith is harder to kill then most people give credit  you need <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 8 to even have a chance to glance and since alot of armies dont run much  melta and spam <span class="glossaryitem" onmouseover='gp(123);'>Str</span>-5-7 you should be fine.<br /> The ctan is weak and expensive but can be pulled through the monolith or walk up field screened by it saving it from unneeded shooting  <br /> <br /> The real meat of your army is going to have to be warriors, given the amount of court members you have it wouldnt be to hard to run large squads with lords or  small <span class="glossaryitem" onmouseover='gp(308);'>msu</span> squads with lanceteks  or whatever court members you like . <br /> <br /> The lychguard are great if lead by an overlord.Lychgaurd can be used similar to the royal court deathstar  giving them 1-2 overlords and 1-2 courtmembers with veil or darkness to get them where you like.<br /> <br /> The stalker will make your warriors much better at shooting as it marks a target it hits giving everthing twinlinked against it.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 21 Aug 2013 22:25:53]]> GMT</pubDate>
				<author><![CDATA[ azgrim]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ ^<br /> The issue is, if he's new to Necrons, then he might have some trouble pulling off some of the more advanced tactical procedures you detailed above. If they don't end up working, and continuously seem to never work, then that's just going to frustrate him, and could lead to disinterest in the game (ie. "Well what's the point of even playing if I always get tabled...")<br /> <br /> <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, it would be best if you get the basics <span class="glossaryitem" onmouseover='gp(324);'>Dow</span> first before you try using the "bad"/tricker-to-use-properly units.<br /> <br /> You've got an ass-ton of Warriors. Good. Use them. Use that Doomsday Ark as a proxy Ghost Ark. Stick two Phalanx of  Warriors blocks (20 in each) on either side of it, a Lord carrying a ResOrb in each block, and walk up the table.<br /> You haven't got any Wraiths, so for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> protection for the vulnerable Warriors, have a unit or two of Lychguard accompany the Phalanxes up the table. Use them defensively, as assault deterring counter chargers.<br /> <br /> While the Royal Court Disco Inferno is one hell of a deathstar, it's also very tough to wield properly in inexperienced hands. <br /> Consider abusing Crypteks, though. They're pretty easy to use if you run a court of all one flavor (ie. 5 Harbingers of Destruction)]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 02:59:37]]> GMT</pubDate>
				<author><![CDATA[ skoffs]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0d557ab7e6e2645b3aaef87c2c2535ac.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/546854/5959916.page"><b>Sigvatr wrote:</b></a><br/>First the obvious:<br /> <br /> Monolith, Lych Guard, Doomsday Ark, Triach Stalker,  C'tan =&gt; bad, bad, bad.<br /> <br /> The Doomsday Ark should be changed to a Ghost Ark in order to support your big blob of Warriors, let the Lords or Lych Guard be count-as Royal Court members and pop them into the Ghost Ark for additional protection and 5 S8 AP2 shots per turn.<br /> <br /> Play as or convert your Destroyers to / as Heavy Destroyers. They are overpriced (we aren't Space Marines after all...) but very effective and offer reliable S9 AP2 fire, which is sth. Necrons lack. Regular Destroyers are trash. 24'' guns on 1W models means they'll get annihilated by every shooty infantry unit in the game.<br /> <br /> 5 Immortals aren't doing much, up them to 10 models. Buy or convert.<br /> <br /> Annhilation Barges are awesome, get 'em. 2 if possible.<br /> <br /> No Wraiths? Woah <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> Wraiths are awesome and are not only good <span class="glossaryitem" onmouseover='gp(19);'>cc</span> units, they also are the only reliable <span class="glossaryitem" onmouseover='gp(19);'>cc</span> unit we have. Add a Destroyer Lord for additional lulz. Min size: 5 models.<br /> <br /> Necron Warriors are still awesome. Blob'em. 2x20 blobs is a lot of fun, you'll want to get another <span class="glossaryitem" onmouseover='gp(574);'>GA</span> though. Buff the units with Lords w/ Reg Orbs.<br /> <br /> The monolith makes for a good terrain piece. Alternatively, remove the crystal on top and use it as a count-as Bastion.</div></blockquote><br /> <br /> Woahwoahwoah! Dont throw out Lychguard so fast! I dont know what horrible experience made you decide to call them bad!  Though i wouldnt take the warscythe lychguard... If possible give em shields as well! <br /> <br /> I Usually field my overlord/zahndrekh with a haywire/lightningfield cryptek and 5 of these guys...  So.. my lord almost never dies because of the awesome savingpower of the lychguards.. which can come back on a 4+ because of my lords orb. Anyone foolish enough to charge this squad gets annihalated... Overwatch (dont expect much here) Then lightningfield... 1D6 str8 hits received!.. Sweet... Any close combat unit will get some serious hits... <br /> <br /> They are quite pricey yes.. So dont field them when playing below 1500 points... But units with a 3+ armour save 4+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span> save toughness 5 ,backed up by a lord with a ress orb.. so ress on a 4+... and power weapons? Oh and then the lightning field of the cryptek? Yes please! Everything with an armour save of 3/4/5/6 is doomed when they charge.. This unit in my personal experience has made so many kills my opponents are now scared of this unit... Funny thing is.. they keep throwing their heavy stuff on em... which 9/10 times they survive... The Grey Knight player usualy throws Mordrak and a fully kitted out paladin squad on this unit... Most of the times my squad wins with my lord and about 2/3 lychguard left  but his powerhouse unit has been locked in combat for 3 turns and is far more expensive then my unit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> Everything else stated by this guy i pretty much agree with!]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 08:04:36]]> GMT</pubDate>
				<author><![CDATA[ Waaghboss Grobnub]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Dont throw out Lychguard so fast! I dont know what horrible experience made you decide to call them bad</div></blockquote> <br /> They're not so much "bad" as they are less effective.<br /> Ask yourself, "what do I want these guys to do?"<br /> Then when you have your answer, ask yourself, "is there anything else that can do that job better?" <br /> Unfortunately, for the majority of players, the answer to that question is "yes", so no one really uses Lychguard anymore...<br /> (now, if it was possible to mix and match wargear in the same unit, or give them a Ghost Ark for transport, that might a different story).]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 09:12:13]]> GMT</pubDate>
				<author><![CDATA[ skoffs]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8b12c13a8e9c3c846af5a6f5f4e8719d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/546854/5972495.page"><b>skoffs wrote:</b></a><br/><blockquote class="uncited"><div>Dont throw out Lychguard so fast! I dont know what horrible experience made you decide to call them bad</div></blockquote> <br /> They're not so much "bad" as they are less effective.<br /> Ask yourself, "what do I want these guys to do?"<br /> Then when you have your answer, ask yourself, "is there anything else that can do that job better?" <br /> Unfortunately, for the majority of players, the answer to that question is "yes", so no one really uses Lychguard anymore...<br /> (now, if it was possible to mix and match wargear in the same unit, or give them a Ghost Ark for transport, that might a different story).</div></blockquote><br /> <br /> I think they need the <span class="glossaryitem" onmouseover='gp(546);'>NS</span> and also the shield + sword to be able to get into combat so they are in effect 325 points for the squad. <br /> <br /> 1. Say you go first and they make it up the board in the <span class="glossaryitem" onmouseover='gp(546);'>NS</span> and drop out say the beginning of second turn.<br /> 2. They have the shields but as you need to use your best save they only disperse AP3 shot's and only on a 4+ (so bolter fire gets in) sitting next to 10 x marines is 20 shots, 10 hit, 3.3 wound, and 1.08 die.<br /> 3. 4 left next turn charge into combat and strike last, over watch fire is likely to fail (causes 0.3 wounds) 10 marines hit first causing roughly 0.5 un saved wounds. 4 x 3 attacks is 12 attacks total 6 hit, cause 4 wounds no saves means 4 marines die... The marines loose combat and break (auto fail) roll for initiative (I2 v I4 means they are surely to run away)<br /> <br /> Start of opponents second turn he shoots you and you repeat the process...<br /> <br /> So your 225 point unit killed 4 marines and have suffered 1 x casualty, are about to suffer another casualty and kill maybe 3 more marines. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 23 Aug 2013 02:52:42]]> GMT</pubDate>
				<author><![CDATA[ bodazoka]]></author>
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				<title>Re:Necron n00b needs advice</title>
				<description><![CDATA[ First off, their shield still grants the 4++ save no matter what, it's the reflected shot that only happens with AP3 or better.<br /> <br /> <blockquote class="uncited"><div>So your 225 point unit killed 4 marines and have suffered 1 x casualty, are about to suffer another casualty and kill maybe 3 more marines. </div></blockquote> Okay, let's take those <strike>225</strike> <b>325</b> points (Nightscythe included) and see if we can't use them more effectively.<br /> Assuming the goal is to inflict as much damage on the afore mentioned unit of 10 Marines, how about:<br /> • 8 Destroyers (two units of 4)<br /> • 2 Lords + 5 Crypteks (in Ghost Ark)<br /> • 8 Deathmarks + 2 Despair-teks (in Nightscythe)<br /> • 3 Spyders (1x Particle Beamer) + 10 Scarabs<br /> • 4 Wraiths (2x Coils) + Destroyer Lord (<span class="glossaryitem" onmouseover='gp(626);'>MSS</span>, Weave)<br /> Of the above options (and I didn't even include what Annihilation Barges would do), the Wraiths would fair the worst, but <i>still</i> they would be better at taking down the squad of 10 Marines than a unit of 5 Sword & Shield Lychguard.<br /> ...<br /> Can you see why people don't really use them very much anymore?]]></description>
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				<pubDate><![CDATA[Fri, 23 Aug 2013 13:14:17]]> GMT</pubDate>
				<author><![CDATA[ skoffs]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ I keep getting sold on the idea of Deathmarks, that I should make those instead of Tesla/Gauss immortals]]></description>
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				<pubDate><![CDATA[Fri, 23 Aug 2013 14:48:11]]> GMT</pubDate>
				<author><![CDATA[ stubacca]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ Err, I got some bad news for you, as far as purchasing goes: they're both really good.<br /> If you run a Deathscythe army, be prepared to buy boxes and boxes of the guys.<br /> ...<br /> (unless you can figure out how to make molds/cast resin copies)]]></description>
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				<pubDate><![CDATA[Fri, 23 Aug 2013 15:42:09]]> GMT</pubDate>
				<author><![CDATA[ skoffs]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ Or you do what many people do: <br /> Take the snipers and the heads and put those on Necron Warriors <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 23 Aug 2013 16:16:10]]> GMT</pubDate>
				<author><![CDATA[ Kangodo]]></author>
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				<title>Re:Necron n00b needs advice</title>
				<description><![CDATA[ With the amount of warriors you have you shouldnt really have any issues converting a few of them into whatever guy with a gun you like]]></description>
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				<pubDate><![CDATA[Sat, 24 Aug 2013 00:12:39]]> GMT</pubDate>
				<author><![CDATA[ azgrim]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ People going on about the Monolith and its firepower are ignoring the portal. In an objective game (which most missions are) being able to teleport your scoring units risk-free around the table is always useful. Don't even deep strike the Monolith, just trudge it up the board. Put a screen of chaff around it to ward off the meltaguns, but otherwise use it to taxi your dudes around the board. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 24 Aug 2013 00:47:19]]> GMT</pubDate>
				<author><![CDATA[ Badablack]]></author>
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				<title>Necron n00b needs advice</title>
				<description><![CDATA[ <br /> Welcome to the Crons!  The models you have are a GREAT intro to the codex and a nice haul- as people have mentioned the only thing you are really missing is some vehicles.  As many have said there are more point efficient units (like wraiths), but that doesn't make the above units bad and they are a long way from unusable.  In their enthusiasm to get to &quot;the most competitive list&quot; many posters forget that you have to work within the models/budget you have.  <br /> <br /> The Necron codex is one of the strongest around (still).  There are some standout units which are highly effective and cheap - as a consequence they are the units you see spammed most often and give rise to the impression that any Necron list without them is &quot;terrible&quot; or &quot;uncompetitive&quot;.  This might be true in competitions (I don't attend them) but is certainly not true in most other cases.  You can EASILY get several different lists at 1500pts out of your models.  However, because the units you have (Lych, Destroyers, Monolith, Stalker, Doomsday) are not &quot;fire and forget&quot; you will need to learn how to play them on the table effectively.  Expect to lose some while you learn (not all, just some).<br /> <br /> The best advice so far has been to start playing - you'll fairly quickly appreciate what tactics, where to place the overlords/lords, good combos etc.<br /> <br /> Things you are definitely missing:  Crypteks.  Crypteks are fantastic force multipliers for just about any unit....you need to convert some up from some warriors.  Main thing about Crypteks are the heads - Deathmark heads are perfect - then stick whatever you have for a staff and presto - done.  Bit of paint - perfect.  <span class="glossaryitem" onmouseover='gp(634);'>PM</span> me if you want some heads -  I have some spare ones somewhere.<br /> <br /> Anni barges : Heavy support unit of choice.  2 is generally enough, but the kit itself is flexible and you can swap <span class="glossaryitem" onmouseover='gp(447);'>AB</span> to <span class="glossaryitem" onmouseover='gp(547);'>CCB</span> really easily (the kit was designed for the swap).  You also get overlord models (in plastic!) with their own bases (which in your case gives you bits to convert crypteks!).<br /> <br /> In the Nice to Have list:  in order of combo to supplement your your models:  Ghost ark s); Tesla immortals; deathmarks; Night scythe; wraiths.  As pointed out, using some of your warriors as a base, you can make deathmarks and immortals out of the same box.<br /> <br /> Key strengths/Tactics for your models:<br /> <br /> 1)  Warriors : Great at shooting, but avoid <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.  Seriously.  Just.Don't.  No, not even with 20.  A blob of 20 puts out a lot of shots (particularly in rapid fire range) and likes to be <span class="glossaryitem" onmouseover='gp(126);'>TL</span>.  (not as much as Tesla immortals, but still a lot).  Try blobs of 20 first.  Then experiment with lower numbers (say 10).  I personally prefer units of around 10 -  I find them more flexible and will happily (try!) to tarpit with them if necessary.<br /> <br /> 2)  Counter assault:  Lych - I prefer Swords and Boards, but warscythe equipped ones are excellent for this too.  In your lists, probably hang around the blobs and head off any assaults.  C'Tan - same deal, unfortunately with a 4++ tends to die easily so try and have a couple of faster moving threats if you use the C'Tan.  Destroyers - normally better at shooting, but fast (Jump Infantry), can get Hammer of Wrath and have Preferred Enemy.<br /> <br /> 3)  Tesla.  Tesla is fantastic for Anti Infantry.  This is the main reason why Anni Barges are soo good.  Immortals are also a bit tougher which helps somewhat.<br /> <br /> 4)  Overlord gear:  Warscythes, Mindshackle Scarabs, weave.  That's generally enough.  Can even drop the warscythe, cos staff of light is a nice shooting weapon.  Res Orbs - only use for max units (ie 15-20 warriors - probably more 20, 10 immortals) or for anything that costs 40 pts a model (Lych for example).  Labyrinth is unreliable (<span class="glossaryitem" onmouseover='gp(626);'>MSS</span> is better) and Tachyon arrows should only be taken if you have a stalker.  Phase shifters if you are planning to detach and send him walking by himself (I often do this anyway with only weave) but required if you are going up against <span class="glossaryitem" onmouseover='gp(93);'>MC</span>.  Note that Everliving &lt;&gt; Eternal Warrior so Instant Death is a possibility.  Course, you can always come back to life!<br /> <br /> 5)  Named Overlords - take Zandrekh for a spin.  Well worthwhile. The others have uses, but tailor lists to suit their strengths.  Imotekh is awesome....up to the point he hinders your shooters shooting.  Useful for a couple of turns, but becomes a problem after that generally.<br /> <br /> 6)  Doomsday ark - Sit it in cover and bubble wrap with warriors.  Profit.<br /> <br /> 7)  Destroyers - as was said by another poster - Heavy Destroyers seem more useful (mainly cause of longer range).  However, nothing wrong with 2x3 destroyer groups running around toasting marines etc.  Remember <span class="glossaryitem" onmouseover='gp(487);'>PE</span>!<br /> <br /> 8)  Lith - Can't comment too much as I don't have any.  However, taking out AV14 is not as simple as has been made out here and it will give you mobility for your troops!<br /> <br /> Overall, I'd say you got a good deal - sure you are missing some of the more recent stuff (scythes/wraiths) but you can add what you like later.<br /> <br /> <span class="glossaryitem" onmouseover='gp(58);'>hth</span>.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 24 Aug 2013 09:04:25]]> GMT</pubDate>
				<author><![CDATA[ MarkCron]]></author>
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