<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Making Baharroth work? Eldar 1850"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Making Baharroth work? Eldar 1850"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Making Baharroth work? Eldar 1850</title>
				<description><![CDATA[ Ok, so I want something fun to play, and still somewhat threatening. My concept is utilizing baharroth and a bunch of jump troops. Any tips and C&C would be appreciated.<br /> <br /> Eldar- primary detachment. Iyanden supplement<br /> <br /> Baharroth<br /> <br /> Spirit Seer with wraith forge stone<br /> <br /> 9 wraith guard<br /> 5 rangers<br /> <br /> Swooping hawks x 6, exarch, sun rifle<br /> Swooping hawks x 6, exarch, sun rifle<br /> Swooping hawks x 6, exarch, sun rifle<br /> <br /> Wraith knight with sun cannon and scatter laser<br /> <br /> Dark eldar allies-<br /> Archon w lhamean<br /> 10 warriors, splinter cannon<br /> 10 scourges, 3 heat lances<br /> Ravaged w flicker fields ( probably armed with dissie cannons)<br /> <br /> Thoughts? My meta is marine and lots of tau and eldar. Mech is pretty prevalent.<br /> <br /> I'm light on the scoring units, but I don't have any guardian units, I only have the wraith guard...idea is bring down the big guy, the scourges and all the hawks, use blind as best I can, and fry any tanks with the scourges as well as the wk.<br /> <br /> Thanks all!<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/546966/5961161.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/546966/5961161.page</link>
				<pubDate><![CDATA[Mon, 19 Aug 2013 03:40:24]]> GMT</pubDate>
				<author><![CDATA[ Siege40k]]></author>
			</item>
			<item>
				<title>Making Baharroth work? Eldar 1850</title>
				<description><![CDATA[ Well, as is your very light on <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. The hawks and such all drop in and bring a lot of potential to blind enemies giving you a turn or two of safety. WK can also help blind later on. <br /> <br /> I would make your <span class="glossaryitem" onmouseover='gp(225);'>WG</span> ten strong if you can find the points.<br /> <br /> The dark eldar allies are not adding much of anything. A bare bones archon is useless, and a court requires at least one of each(and is outright terrible). You could just drop the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> altogether, but if you insist take the baron and have him join the <span class="glossaryitem" onmouseover='gp(225);'>WG</span> squad. <br /> <br /> Kabbies are just meh on foot, really need a venom or raider. Scourges need 4 heat lances if you are even going to bother with them. Dissie ravager adds more AI your list does not need while lacking out on <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. You want dark lances if you keep it.<br /> <br /> Overall your list can't rely on S6 wk and scourges to pop armor. Killing troops should be easy enough, but if your meta is mech heavy you certainly wont fare well. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/546966/5961184.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/546966/5961184.page</link>
				<pubDate><![CDATA[Mon, 19 Aug 2013 03:54:18]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
			</item>
			<item>
				<title>Re:Making Baharroth work? Eldar 1850</title>
				<description><![CDATA[ A cool trick to do with him and your Wraithguard is the following.<br /> <br /> Use the Spirit Stone of Anath'lan rather than the Wraithforge Stone. (Cast Voice of Twilight and a second battle power).<br /> <br /> Drop 4 of them and get a Waveserpent. <br /> <br /> Put 5 Wraithguard and Spiritseer in the Serpent, and start Baharroth on the table.<br /> <br /> Turn one, Skyleap Baharroth and Turboboost the Waveserpent up the table over to where Baharroth will come down and blind stuff.<br /> <br /> Turn two, bring Baharroth down and pop his Blind Aura, move Wraithguard to within 2" so he joins them end of phase. (With Spiritseer casting Voice of Twilight) They can Run <span class="glossaryitem" onmouseover='gp(24);'>D6</span>+1" and Shoot or Shoot and run <span class="glossaryitem" onmouseover='gp(24);'>D6</span>+1", Leave Baharroth at the front, Baharroth extends their kill range with his 24" gun, then Baharroth can savetank your T6 unit with his 2+/4++ keeping them alive from AP3 missles and such. If something wants to charge them, he can hit and run them out. Match made in heaven.<br /> <br /> Obviously the rest of the army is doing stuff too.<br /> <br /> That will be a lot more effective on the table than slogging up 9 Wraithguard. You do need a Wave Serpent though, hope you have one.<br /> <br /> As for the rest of the army, Tau could be a bit of a struggle, but they are for most. It's a pity Blacksun filters make all the suits immune to Blind, and the interceptor fire.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/546966/5961197.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/546966/5961197.page</link>
				<pubDate><![CDATA[Mon, 19 Aug 2013 03:59:37]]> GMT</pubDate>
				<author><![CDATA[ Halfpast_Yellow]]></author>
			</item>
			<item>
				<title>Making Baharroth work? Eldar 1850</title>
				<description><![CDATA[ So here is my adjustments.<br /> <br /> Baharroth<br /> Spirit Seer<br /> <br /> 5 Rangers<br /> 5 Wraithguard in Wave Serpent with holofields<br /> 5 Wraithguard in Wave Serpent with holofields <br /> <br /> 6 Swooping Hawks with exarch and sun rifle<br /> 6 Swooping Hawks with exarch and sun rifle<br /> 6 Swooping Hawks with exarch and sun rifle<br /> <br /> Wraith Knight with scatter laser and sun cannon <br /> Fire Prism with stones and holo fields<br /> Night Spinner with stones<br /> <br /> Any thoughts now?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/546966/5962808.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/546966/5962808.page</link>
				<pubDate><![CDATA[Mon, 19 Aug 2013 16:53:49]]> GMT</pubDate>
				<author><![CDATA[ Siege40k]]></author>
			</item>
	</channel>
</rss>