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		<title><![CDATA[Latest posts for the thread "1k point CSM list issues"]]></title>
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				<title>1k point CSM list issues</title>
				<description><![CDATA[ Chaos is finicky at the 1,000 point range of games. <br /> <br /> Got a tourney coming up this weekend and I am working on a 1,000 point army list for my Nurgle Themed <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> army. Here's where I am struggling:<br /> <br /> Plague Marines. Not sure I can list specific point costs on the forums here so I'll just say they are approximately 75% more expensive in a 5 man squad than regular <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>. Not that the exact points matter significantly but the point is, they are tough on points. I am having a hard time justifying the cost of having them in my list at all. It strikes me as vastly more efficient to just buy <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and give them all <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> to save on points.<br /> <br /> Oh, I should also specify that one of the rules for the tourney is that Named Characters are disallowed. <br /> <br /> Here are the units I absolutely want to take in my list:<br /> <br /> Chaos Lord in Termi wargear with a pair of lightening claws (anyone else notice that the pair of claws costs more in this edition than the last one?) and <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> Daemon Prince with Power Armor and <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> Defiler with Havoc Launcher and Warpflame Gargoyles<br /> <br /> Here are the units I have not yet decided on due mostly to points<br /> <br /> 2 squads of 5 Plague Marines (I have them magnetized to allow for up to 2 plasma guns per squads of 5)<br /> 5 Terminators with <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> Hellbrute<br /> Helldrake<br /> 10 Cultists (not fond of, basically just giving away <span class="glossaryitem" onmouseover='gp(140);'>VP</span> unless used in unique cases)<br /> <br /> Thoughts? <br /> <br /> May also be of note that in my area the Tau are BY FAR the most commonly played army and I will most likely be fighting against them for the bulk of the tourney (second most common is probably a tie for <span class="glossaryitem" onmouseover='gp(119);'>SM</span>/Necrons)<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 21 Aug 2013 15:14:31]]> GMT</pubDate>
				<author><![CDATA[ En Excelsis]]></author>
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				<title>1k point CSM list issues</title>
				<description><![CDATA[ Why take 2 lightning claws on your lord when you could take <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, still get +1 attack and be able to threaten 2+ saves, vehicles and <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>?  (or is that the only model you have)<br /> <br /> Daemon Prices get DoN not <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, which is a very different animal.  Most people are not fans of the new <span class="glossaryitem" onmouseover='gp(262);'>DP</span> rules, especially if they dont have wings<br /> <br /> The 10 cultists are there to score.  5/6 of mission have objectives(harldy unique).  1/6 use <span class="glossaryitem" onmouseover='gp(140);'>VPs</span> for killing units.  If you are in one of those kill point missions, keep the cultists in reserve as long as possible and then walk them into cover behind your lines.<br /> <br /> What are your terminators going to be doing?  Walking with your <span class="glossaryitem" onmouseover='gp(204);'>CL</span>?  They seem kind of out of place, without a point.    ]]></description>
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				<pubDate><![CDATA[Wed, 21 Aug 2013 16:51:56]]> GMT</pubDate>
				<author><![CDATA[ Exergy]]></author>
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