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		<title><![CDATA[Latest posts for the thread "The good fallen?"]]></title>
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				<title>The good fallen?</title>
				<description><![CDATA[ 'lo to all<br /> <br /> A while back I made a post asking a few things about the fallen, how many were there, were any good and if the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> would ever let them back in<br /> Anyway, at the bottom some people mentioned this:<br /> <br /> <blockquote class="uncited"><div> HisDivineShadow wrote:<br /> I remember some very very old fluff hinting that the Fallen weren't the ones that were traitors.</div></blockquote><br /> <br /> Can someone expand on this please?<br /> <br /> Any info appreciated]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 07:43:45]]> GMT</pubDate>
				<author><![CDATA[ thetallestgiraffe]]></author>
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				<title>The good fallen?</title>
				<description><![CDATA[ There are some Fallen who, after being zapped away by Chaos, have seen the error of their ways or tried to lead a somewhat normal life. I remember it in the old <span class="glossaryitem" onmouseover='gp(25);'>DA</span> codex, not sure if it is in the new one.<br /> <br /> But as far as letting them back in? No, that doesn't happen, period. The biggest reward a repentant Fallen will get is a quick and painless death from the Inerrogator-Chaplain. Which considering what unrepentant Fallen get, is a pretty huge mercy.]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 07:48:23]]> GMT</pubDate>
				<author><![CDATA[ curran12]]></author>
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				<title>The good fallen?</title>
				<description><![CDATA[ It was hinted that we didn't know which side won - but the heresy story 'Savage Weapons' put a stop to that. It categorically stated that the Lion was loyal. <br /> Which was a shame, I liked the idea of him being more calculating and waiting to see who was winning <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 08:02:20]]> GMT</pubDate>
				<author><![CDATA[ PredaKhaine]]></author>
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				<title>Re:The good fallen?</title>
				<description><![CDATA[ The way I see it is - if Luther were really the good guy, he wouldn't be so persistent about the Lion "forgiving" him. He wouldn't have been in the wrong.]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 10:14:28]]> GMT</pubDate>
				<author><![CDATA[ Super Ready]]></author>
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				<title>The good fallen?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/547607/5972352.page"><b>thetallestgiraffe wrote:</b></a><br/>'lo to all<br /> <br /> A while back I made a post asking a few things about the fallen, how many were there, were any good and if the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> would ever let them back in<br /> Anyway, at the bottom some people mentioned this:<br /> <br /> <blockquote class="uncited"><div> HisDivineShadow wrote:<br /> I remember some very very old fluff hinting that the Fallen weren't the ones that were traitors.</div></blockquote><br /> <br /> Can someone expand on this please?<br /> <br /> Any info appreciated</div></blockquote><br /> <br /> "A Heretic may see the truth and seek redemption. He may be forgiven his past and will be absolved in death. A Traitor can never be forgiven. A Traitor will never find peace in this world or the next. There is nothing as wretched or as hated in all the world as a Traitor."]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 16:20:05]]> GMT</pubDate>
				<author><![CDATA[ Psienesis]]></author>
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				<title>Re:The good fallen?</title>
				<description><![CDATA[ In earlier publications it was quite popular to write your story in such a fashion that it could be open for interpretation or discussion. Many of the characters were morally ambiguous or indifferent, and they authors set them up to be mysterious so that the players could decide for themselves what they wanted to believe. <br /> <br /> Unfortunately the current practice seems quite different. The writers are being more definite in their renditions of the characters and factions, which removes the mystery and provides a narrower or more limited view of the setting. The only defense the players really have against this new style of writing is to conclude that the material is written "form perspective" meaning that it is presented as fact, but from the perspective of the faction being depicted. <br /> <br /> For my part, I think the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> being concretely loyal is an exception to my previous statement in that such a change actually does more good than harm to the setting overall. The core focus of the game's drama is played out in the form of Space Marines Vs. Chaos Space Marines. The writing was clever enough that players could logically justify taking either side depending on their personal preference or point of view. The story of Lion and Luther was essentially the same story in a minor key and was more or less redundant. ]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 20:58:44]]> GMT</pubDate>
				<author><![CDATA[ En Excelsis]]></author>
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