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		<title><![CDATA[Latest posts for the thread "Eldar+GK 1500 (3x WL)"]]></title>
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				<title>Eldar+GK 1500 (3x WL)</title>
				<description><![CDATA[ ELDAR - 715<br /> 155 - Farseer/Jetbike, Mantle (warlord)<br /> <br /> 60 - 5x Rangers<br /> 60 - 5x Rangers<br /> <br /> 120 - Wraithlord<br /> 160 - Wraithlord/2xBrightlances<br /> 160 - Wraithlord/2xBrightlances<br /> <br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> - 785<br /> 100 - Coteax (Div)<br /> 125 - Henchmen/ 3x <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Servitor, 2x Jokaero, 5x Acolyte/Bolter<br /> <br /> 315 - 5 Paladins - 2x <span class="glossaryitem" onmouseover='gp(331);'>PC</span><br /> <br /> 245 - Dreadknight/Teleporter, Incinerator, Daemonhammer<br /> <br /> TOTAL - 1500<br /> <br /> Basically, the Farseer is a jerk with rerollable 2+ Jink, which means he could (potentially) tank just as well as the 3 <span class="glossaryitem" onmouseover='gp(227);'>WL</span> and NDK.  I'm expecting to lose at least one <span class="glossaryitem" onmouseover='gp(93);'>MC</span> by turn two, two if they focus on the <span class="glossaryitem" onmouseover='gp(227);'>WL</span>, but I'm counting on whoever's left (hopefully the NDK) and the pallies to clean up.  I know I missed the <span class="glossaryitem" onmouseover='gp(227);'>WL</span> bandwagon (that was two editions ago :<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">), but I just got four of the buggers in an eBay deal, so I'm running the smallest eldar contingent possible (as above), and converting the fourth <span class="glossaryitem" onmouseover='gp(227);'>WL</span> to represent the NDK (call him a Wraithseer Proper).  I'm fleshing out with my grey knights because there seems to be a lot of psychic synergy going along.  If this doesn't work out though, I'll run the fourth <span class="glossaryitem" onmouseover='gp(227);'>WL</span> as a riptide, and go tau for allies.<br /> <br /> I'm open to cutting most of the <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, if anyone can help put together a better detachment, but the 3-4 <span class="glossaryitem" onmouseover='gp(227);'>WL</span> are the core of the list and must stay.  My favourite variation swaps the pallies for a vindicare, aegis, <span class="glossaryitem" onmouseover='gp(329);'>PG</span> on the servitores, and a secondhenchmen squad (2/5 Jokes/Acolytes).  I'm having a lot of trouble putting together something that can back up the <span class="glossaryitem" onmouseover='gp(227);'>WL</span>.  Those guys can tank forever ('specially with some cover), but until they hit <span class="glossaryitem" onmouseover='gp(19);'>CC</span> they lack the damage output I'm used to for <span class="glossaryitem" onmouseover='gp(57);'>HS</span> slots (I'm used to a couple Russes).<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 15:13:22]]> GMT</pubDate>
				<author><![CDATA[ Evolutionaryfault]]></author>
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				<title>Eldar+GK 1500 (3x WL)</title>
				<description><![CDATA[ Try giving your third wraithlord twin scatter lasers. That's alot of dakka. Other than that you should do just fine.<br /> <br /> Paladins are a bit costly, but hey, that's the point right?]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 17:40:03]]> GMT</pubDate>
				<author><![CDATA[ Iyandenseer]]></author>
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				<title>Eldar+GK 1500 (3x WL)</title>
				<description><![CDATA[ Three wraith lords, and they call me crazy for running three. guess im not the only one =)]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 17:41:35]]> GMT</pubDate>
				<author><![CDATA[ SheSpits]]></author>
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				<title>Eldar+GK 1500 (3x WL)</title>
				<description><![CDATA[ Drop the hammer on the <span class="glossaryitem" onmouseover='gp(514);'>DK</span>. It's already strength 10 so you are only paying for concussive. Give him a sword or just leave him with the fists.]]></description>
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				<pubDate><![CDATA[Thu, 22 Aug 2013 19:36:02]]> GMT</pubDate>
				<author><![CDATA[ FinkleLord]]></author>
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				<title>Eldar+GK 1500 (3x WL)</title>
				<description><![CDATA[ You dont get a 2+ jink on the farseer. Jink is different to actual cover saves<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Nvm just looked at rule book and there is nothing to say that jink is different to cover saves. Sweet now im so gonna get a autarch on jetbike]]></description>
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				<pubDate><![CDATA[Fri, 23 Aug 2013 06:57:52]]> GMT</pubDate>
				<author><![CDATA[ Da Epic Pegasus]]></author>
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				<title>Eldar+GK 1500 (3x WL)</title>
				<description><![CDATA[ How about an iyanden detachment? Then you can run all four <span class="glossaryitem" onmouseover='gp(227);'>WL</span> as <span class="glossaryitem" onmouseover='gp(227);'>WL</span>! Defo agree on twin scatter lasers! That's a bucket load of st6 shots! And if you fire them separately you'll get laser lock from the first and therefor twin linked on the second! Take a spirit seer for your iyanden <span class="glossaryitem" onmouseover='gp(56);'>hq</span> and suddenly the <span class="glossaryitem" onmouseover='gp(227);'>WL</span> can run and shot in the same turn....and there's some of your mobility issues solved!]]></description>
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				<pubDate><![CDATA[Fri, 23 Aug 2013 08:25:18]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Eldar+GK 1500 (3x WL)</title>
				<description><![CDATA[ Second dropping the hammer and giving one lord dual scatter. The pallys are a bit expensive and don't add that much besides psy cannons. Make your henchman squad a bit bigger to provide meatshields. Plasma cannons are better on servitors than multi melta. Why take rangers when bikes are cheaper and mobile?<br /> <br /> Singing spear for the seer if you can find points. Also swords on the Lord's help in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> and are cheap enough to consider.]]></description>
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				<pubDate><![CDATA[Fri, 23 Aug 2013 16:39:34]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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