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		<title><![CDATA[Latest posts for the thread "My first 6th edition orks 1500 list."]]></title>
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				<title>My first 6th edition orks 1500 list.</title>
				<description><![CDATA[ So this is my first attempt at playing 6th edition. <br /> <br /> Here is my list. What do you think?<br /> <br /> 1500 Pts - Codex: Orks Roster<br /> <br /> Total Roster Cost: 1496<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Warboss (1#, 100 pts)<br />    1 Warboss, 100 pts = (base cost 60 + 'Eavy Armour 5 + Cybork Body 10 + Power Klaw 25)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Warboss (1#, 105 pts)<br />    1 Warboss, 105 pts = (base cost 60 + 'Eavy Armour 5 + Cybork Body 10 + Power Klaw 25 + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Shoota 5)<br /> <br /> Elite: Lootas (10#, 150 pts)<br />    10 Lootas, 150 pts = 10 * 15<br /> <br /> Elite: Lootas (8#, 120 pts)<br />    8 Lootas, 120 pts = 8 * 15<br /> <br /> Elite: Lootas (8#, 120 pts)<br />    8 Lootas, 120 pts = 8 * 15<br /> <br /> Troops: Boyz (22#, 187 pts)<br />    21 Boyz, 146 pts = 21 * 6 (base cost 6) + Rokkit Launcha x2 20<br />       1 Boyz Nob, 41 pts = (base cost 16 + Power Klaw 25)<br /> <br /> Troops: Boyz (22#, 187 pts)<br />    21 Boyz, 146 pts = 21 * 6 (base cost 6) + Rokkit Launcha x2 20<br />       1 Boyz Nob, 41 pts = (base cost 16 + Power Klaw 25)<br /> <br /> Troops: Boyz (22#, 187 pts)<br />    21 Boyz, 146 pts = 21 * 6 (base cost 6) + Rokkit Launcha x2 20<br />       1 Boyz Nob, 41 pts = (base cost 16 + Power Klaw 25)<br /> <br /> Fast Attack: Dakkajet (1#, 170 pts)<br />    1 Dakkajet, 170 pts = (base cost 90 + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Supa Shoota x3 30 + Flyer Ace 50)<br /> <br /> Fast Attack: Dakkajet (1#, 170 pts)<br />    1 Dakkajet, 170 pts = (base cost 90 + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Supa Shoota x3 30 + Flyer Ace 50)<br /> <br /> Created with Army Builder® - Try it for free at <a href="http://www.wolflair.com" target="_blank" rel="nofollow">http://www.wolflair.com</a>]]></description>
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				<pubDate><![CDATA[Sat, 24 Aug 2013 03:25:24]]> GMT</pubDate>
				<author><![CDATA[ Vasarto]]></author>
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				<title>My first 6th edition orks 1500 list.</title>
				<description><![CDATA[ In a 6th edition ork army I suggest if your gonna have two war bosses have two units of meganobz with them that will draw the fire from your lootas which I'm guessing is your anti aircraft and speaking as a guard player you either should get lots or mega nobz which is scary or a LOT MORE BOYZ!!! Speaking from experience any army with missile launchers will tear through you. Or hell you could even just replace a war boss with a bigmek with a <span class="glossaryitem" onmouseover='gp(163);'>kff</span> giving every ork a cover save]]></description>
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				<pubDate><![CDATA[Sat, 24 Aug 2013 04:51:55]]> GMT</pubDate>
				<author><![CDATA[ Commissar Gnarps]]></author>
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				<title>Re:My first 6th edition orks 1500 list.</title>
				<description><![CDATA[ are you fielding shoota or slugga boyz?]]></description>
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				<pubDate><![CDATA[Sat, 24 Aug 2013 08:55:23]]> GMT</pubDate>
				<author><![CDATA[ wallygator]]></author>
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				<title>My first 6th edition orks 1500 list.</title>
				<description><![CDATA[ Im hopin your using shoota boyz! so good in a shooty ed! <br /> I think you screwed somthin up in your point values on the dakkajet!<br /> they are 110pts base! 10pts for the ESS and 50pts for the ace <br /> i would say drop the Aces for normal fighta aces that give you 80pts back<br /> and switch a warboss out for a bigmek with a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> thats 85pts<br /> switch the rokkets on the boyz squads to big shootas cus ur boyz are gonna be runnin/chargeing men not vehicles so thats another 10pts<br /> so you returned 105pts <span class="glossaryitem" onmouseover='gp(269);'>id</span> top your lootas squads off to 10 <br /> 49pts left to put into more boyz so add 4 more boyz to each squad leaving you with 1pt so dont spend it all in one place ^.^<br /> my math should be correct but i tend to screw it up on the fly.<br /> not tryin to bag on you or anything just fixing/saving you points on useless upgrades that can be better used elsewhere <br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a0ae163b7d9094e8d2f302034031fd60.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/547965/5979356.page"><b>Orkimedezz wrote:</b></a><br/>Im hopin your using shoota boyz! so good in a shooty ed! <br /> I think you screwed somthin up in your point values on the dakkajet!<br /> they are 110pts base! 10pts for the ESS and 50pts for the ace <br /> i would say drop the Aces for normal fighta aces that give you 80pts back<br /> and switch a warboss out for a bigmek with a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> thats 85pts<br /> switch the rokkets on the boyz squads to big shootas cus ur boyz are gonna be runnin/chargeing men not vehicles so thats another 10pts<br /> so you returned 105pts <span class="glossaryitem" onmouseover='gp(269);'>id</span> top your lootas squads off to 10 <br /> 49pts left to put into more boyz so add 4 more boyz to each squad leaving you with 1pt so dont spend it all in one place ^.^<br /> my math should be correct but i tend to screw it up on the fly.<br /> not tryin to bag on you or anything just fixing/saving you points on useless upgrades that can be better used elsewhere <br /> <br /> </div></blockquote><br /> you want the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> mek so you can give all you boy squads 5+ cover saves when marching up. otherwise templates will laugh at you. and remember if you have a single boy within the 6" range of the mek you WHOLE squad gets the 5+ untill there is no more men in the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span><br /> oh and almost forgot switch the <span class="glossaryitem" onmouseover='gp(534);'>TW</span> shoota on the warboss for a Kombi shoota/skorcha if you dont have to roll to hit than you cant ever miss  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> also you can google the dakkajet rules or look through the old whitedwarf when they got released ^.^]]></description>
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				<pubDate><![CDATA[Sat, 24 Aug 2013 09:39:48]]> GMT</pubDate>
				<author><![CDATA[ Orkimedezz]]></author>
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				<title>My first 6th edition orks 1500 list.</title>
				<description><![CDATA[ With the amount your spending on warboss gear, you'd do well to dig up 15 points to make them *both* into Megabosses. <span class="glossaryitem" onmouseover='gp(325);'>TBH</span> though, you'd probably be even better served just running the one and spending the points on more dakka - Ork foot lists are very much shooty lists<br /> <br /> <span class="glossaryitem" onmouseover='gp(107);'>PK</span> Nobs are generally a waste of time for foot lists because of the new challenge rules. <br /> <br /> Should consider swapping out those rokkits. You don't want to stick some token <span class="glossaryitem" onmouseover='gp(482);'>AT</span> in an anti infantry unit - because every turn you fire one or the other of those weapons is going to be being wasted.<br /> <br /> They say "boyz before toyz" and this is very much a toyz list. I'd cut Lootas down to three units of 5, and then use those points to add another 20+ Orks to the list. Probably a good idea to blob them in groups of 30 as well due to Mob Rule]]></description>
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				<pubDate><![CDATA[Sat, 24 Aug 2013 11:27:49]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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