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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ I didn't know if I should post this here or in the Background forum (because it's not actually about established fluff, more about tactical doctrines) so... here goes.<br /> <br /> So I've got my Sisters of battle. Like everything else I do, I've been trying to come up with my own fluff. But the problem is...I'm kind of in a block. The way I usually do it is I determine what my force/army/etc *does* compared to everything else, and then go from there.<br /> <br /> But Sisters of Battle tactics are so...limited in the in game rules, and what fluff I've been able to get my hands on. Like, the six major orders seem to be, as follows;<br /> <br /> <span class="glossaryitem" onmouseover='gp(411);'>WE</span> GET REALLY CLOSE, AND BURN ****, THEN <span class="glossaryitem" onmouseover='gp(411);'>WE</span> PRAY.<br /> <br /> <span class="glossaryitem" onmouseover='gp(411);'>WE</span> GET REALLY CLOSE, AND BURN ****, THEN <span class="glossaryitem" onmouseover='gp(411);'>WE</span> PRAY. AND <span class="glossaryitem" onmouseover='gp(411);'>WE</span>'RE REALLY DETERMINED.<br /> <br /> <span class="glossaryitem" onmouseover='gp(411);'>WE</span> GET REALLY CLOSE, AND BURN ****, THEN <span class="glossaryitem" onmouseover='gp(411);'>WE</span> PRAY. AND <span class="glossaryitem" onmouseover='gp(411);'>WE</span>'RE NICE PEOPLE. <br /> <br /> <span class="glossaryitem" onmouseover='gp(411);'>WE</span> GET REALLY CLOSE, AND BURN ****, THEN <span class="glossaryitem" onmouseover='gp(411);'>WE</span> PRAY. AND <span class="glossaryitem" onmouseover='gp(411);'>WE</span> HAVE LOTS OF REPENTIA<br /> <br /> <span class="glossaryitem" onmouseover='gp(411);'>WE</span> GET REALLY CLOSE, AND BURN ****, THEN <span class="glossaryitem" onmouseover='gp(411);'>WE</span> PRAY.<br /> <br /> <span class="glossaryitem" onmouseover='gp(411);'>WE</span> GET REALLY CLOSE, AND BURN ****, THEN <span class="glossaryitem" onmouseover='gp(411);'>WE</span> PRAY.<br /> <br /> I don't really know how to...characterize my <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> as a combat force, because their arsenal seems so limited. (Bolters, Melta, Flamers of different varieties, and two singular units that do other things (repentia and exorcists)).<br /> <br /> Like, with space marines you can go "Well, this chapter is all about lightning assault!" and "This one is all about hand to hand superiority!" and "This one basically put a small town on tank treads and oh gak there's cannons everywhere!," and it just doesn't feel that way with Sisters.<br /> <br /> Now, I admit I haven't been able to read the fluff from the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> codex, and that's why I'm here.<br /> <br /> Are there things that tactically differentiate Sisters orders? Are there new things not listed in the crunch? Cool units/classifications that aren't represented that could supplement an in-game model to give tactical diversity to an Order? (ie infantry/flying support that would combo well with Seraphim to make aerial assault-focused things, or heavy tanks that could represent a 'citybreaker' order or...whatever the smaller classifcation is of an Order?)<br /> <br /> Maybe I'm just missing something, but that's why I came here to ask.<br /> <br /> (And if it was supposed to be in background, I apologize, I'll delete it and move it.)]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 04:34:00]]> GMT</pubDate>
				<author><![CDATA[ Eissel]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Well, SOB orders simply aren't as divergent as Space Marine chapters. Variations in tactical doctrine will be more subtle.  Look at the United States marines vs. the Army. Same people, same equipment, same weapons. (for the most part.) What differentiates the two are the way they apply those what they have and the attitude. The US Marines fight different than the Army. The Marines are fewer, far more aggressive and work more with the Navy. The Army brings a whole lot more troops that are less trained and dedicated and have a few more neat toys.<br /> Apply that to Sisters.<br /> Say you have one order, the Order of the Bloody Lady or whatever. They love to rush forward, shouting prayers to the Emperor and use a lot of Dominions and Seraphim. They want to get in as close as possible as soon as possible.<br /> Then you have the Order of the Iron Vow. They love lots of heavy weapons behind protective barriers. They have a lot of bastions, <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>'s, Excocists and Retributers.<br /> The you have the Order of the Penitent Lady and guess what they use a LOT of: Repentia and Penitent Engines. <br /> <br /> So, though the orders use the same tactical doctrine, there is still a lot of room for variation. <br /> <br /> As for new toys? Use allies but make them sisters. <span class="glossaryitem" onmouseover='gp(346);'>Exp</span>. Use allied <span class="glossaryitem" onmouseover='gp(69);'>IG</span> with a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> tank and have a sister sticking out the top. Or sentinels and make them look like something the sisters would use.  Or an allied Space Marine, use a Master of the Forge, but model it like some weird Mechanicum freak and have a Thunder fire cannon with a flyr <span class="glossaryitem" onmouseover='gp(27);'>de</span> lies on it.<br /> Official stuff? Not so much.<br /> My army has a female tech priest. Because.<br /> <br /> Oh, and I got some SOB fluff in the More Dakka fluff section.]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 04:53:41]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ ^ Thank you for that response. The "Allies but sisters" thing is actually something I was thinking about because I have a land raider that I wanted to do something with, but I had no idea how to make the actual space marines.<br /> <br /> My store is super duper serious about <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> (to the point they won't even allow you to use certain conversions), and even if they weren't it's not like I could just make them sisters with a different color scheme. That'd be too much confusion, I think.]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 05:27:06]]> GMT</pubDate>
				<author><![CDATA[ Eissel]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ I wrote my sisters as a fleet based order that specializes in scouring the galaxy for "lost relics of the imperium", and goes out of the way to "recover them in the emperors name".<br /> <br /> They're basically space pirates.<br /> <br /> Their combat doctrine is basically akin to a pub brawl, except with fire.<br /> <br /> Dear god so much fire.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 07:36:05]]> GMT</pubDate>
				<author><![CDATA[ Ephriel]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Since  my Sisters are intertwined with a particularly influential Inquisitor, they don't have a problem with being supplied by him with winged mutants from a feral world who are inducted into their Seraphim. So, they have a lot of Inquisition support, such as Deathwatch, Grey Knights and Assassins, and often just provide covering fire.]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 09:33:31]]> GMT</pubDate>
				<author><![CDATA[ Shas'o_Longshot]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Ohoho, this'll be fun.<br /> <br /> Firstly, the six main Orders are a little more varied than you're making out. Going off of <a href="http://i.imgur.com/TwB4GyD.jpg" target="_new" rel="nofollow">this</a> image, the six main Orders seem to operate like this in tactical doctrine, with some small inferences where appropriate:<br /> <br /> - Bloody Rose: Kill the enemy quickly, do this by getting in close with meltas and flamers.<br /> - Sacred Rose: Keep a cool head, don't acty rashly. They also seem to have a focus on Retributiors, so one could expect more emphasis than usual on heavy fire from these Sisters.<br /> - Martyred Lady: Determined no matter what, fight to the last.<br /> - Ebon Chalice: Strict traditionalists. Unfortunately their description above doesn't actually say a lot about how they operate tactically, but I often like to think of them as having lots of Celestians due to their status as the oldest and most traditional Order.<br /> - Valorous Heart: As you said, lots of Repentia. Expect more close combat attacks from these Sisters than usual.<br /> - Argent Shroud: Have a reputation for heroism and silence. Though a lot of people also like too interpret them as being caring altruists (which is fine, and I'll admit that I enojy that interpretation), it isn't necessarily true. <a href="http://web.archive.org/web/20021004212519/http://www.armageddon3.com/English/Campaign/Troops/shroud.html" target="_new" rel="nofollow">here</a>, we see them carrying out purges on <span class="glossaryitem" onmouseover='gp(69);'>IG</span> that they come across. Sure they're into heroics, just don't mistake them for softies is all I'm saying. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Now, one thing I'll address is that you seem to have bought into the myth that the Sisters are an extremely tactically rigid force, only having access to certain weapons and fighting in a certain way. They actually have access to whatever weapons they need (there's actually some fluff specifically saying they can field whatever, but I can't find it at the moment). The bolter/flamer/meltas thing is actually just a result of them really liking those weapons  rather than being limited to only those weapons. As for who and how they can fight, well, they can do whatever. We have stories of them fighting Daemons, Eldar and Marines. We have stories of them sacking a fortified city, defending against a Marine/Mechanicus siege and raiding a Daemon world. They're perfectly able to adapt to whatever the situation demands. They're elite soldiers, after all, and they can stratigise as such.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/548335/5984141.page"><b>Eissel wrote:</b></a><br/>Like, with space marines you can go "Well, this chapter is all about lightning assault!" and "This one is all about hand to hand superiority!" and "This one basically put a small town on tank treads and oh gak there's cannons everywhere!," and it just doesn't feel that way with Sisters.</div></blockquote><br /> Now this, in my opinion, is the beauty of Minor Orders. Basically, Minor Orders are small detatchments of Sisters that have settled down to guard a specific area, nominally splitting off from their parent Order (though they are theoretically still under its command) and to some extent developing their own identities. For us fans, this is our way in to make something for ourselves. On /tg/ recently, the idea of biker Sisters came up. After some discussion, it was decided that Bloody Rose made the most sense as the parent Order due to their appreciation for quick, brutal attacks. The fluff reason of them needing to remain mobile at all times was given as the justification for the adoption of bikes. Boom, custom <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> faction with a unique tactical doctrine. It's really not as challenging as you'd think. Hell, just as an example I've just come up with the idea of Sisters who favour fixed positions and wars of attrition. They can be Sacred Rose descendents fighting on a world with lots of high, rocky terrain. So they make lots of use of traps, heavy bolters and turrets.<br /> <br /> Another thing I'll mention is that there is precedent for Sisters adopting new equipment into their ranks. <a href="http://wh40k.lexicanum.com/wiki/Repressor#.UhtIrz_BzAw" target="_new" rel="nofollow">here</a>, we see some Sacred Rose Sisters adopting a new vehicle. Initially it was only them using it and other Orders not liking it. But eventually, the Ecclesiarchy decided it was okay and the Sisterhood at large officially adopted it into their ranks. Bearing this in mind, there's no reason you can't contrive a similar thing for your own custom Sisters, and is the perfect way to do what MWHistorian suggested about modelling non-<span class="glossaryitem" onmouseover='gp(121);'>SoB</span> units as SoBs.<br /> <br /> However, one thing I would like to clarify is that, though they aren't as samey as a lot of people think, they're still farily consistent in mannerisms. For example, you're not going to see a contrast like the Space Wolves to the Ultramarines with the Sisters. They're a much more consistent organisation than the Astartes.<br /> <br /> One last thing, if you need help getting the creative juices flowing, <a href="http://1d4chan.org/wiki/Sisters_of_Battle_Order_Creation_Tables" target="_new" rel="nofollow">this</a> can be helpful. Was how I got a starting base for my own custom Order. Roll a few things, see if any solid ideas start to form. Though by no means feel obligated to stick with the results you get, if you don't like a result or want to disregard it later, go right ahead.<br /> <br /> Wow, lots of text. Anyway, I hope it helps. Good luck making your custom Sisters!<br /> <br /> Edit: One other thing I forgot to mention, I can understand why you're having trouble making custom fluff for them. The thing about the <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> is that their fluff is more obscure than other amries, due to the lack of "proper" codex updates, having shared with the Ordo Hereticus for 3e and 4e and then getting a mini <span class="glossaryitem" onmouseover='gp(143);'>WD</span> codex for 5e and, so far, 6e. Hopefully the new codex, when it comes, will flesh out their fluff and make it more well known to the masses.]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 12:38:48]]> GMT</pubDate>
				<author><![CDATA[ Troike]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Damn. Came here, read the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> and thought I could still contribute something. Then I saw Troike's post.<br /> <br /> You've come far! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <blockquote><div><cite>MWHistorian wrote:</cite>My army has a female tech priest. Because.</div></blockquote>That might actually fit in quite nicely with the Sororitas "sanctified and pure of heart" to care for a convent's vehicle pool as mentioned in <span class="glossaryitem" onmouseover='gp(143);'>WD</span> #269. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 12:54:04]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/279c7d2a99de299f7684cd26bcebe4ed.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5984914.page"><b>Lynata wrote:</b></a><br/>Damn. Came here, read the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> and thought I could still contribute something. Then I saw Troike's post.<br /> <br /> You've come far! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <blockquote><div><cite>MWHistorian wrote:</cite>My army has a female tech priest. Because.</div></blockquote>That might actually fit in quite nicely with the Sororitas "sanctified and pure of heart" to care for a convent's vehicle pool as mentioned in <span class="glossaryitem" onmouseover='gp(143);'>WD</span> #269. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> That's exactly why I put her in. She's in the short story I wrote in the "More Dakka" section. I figured Sisters wouldn't want male tech priests entering their convents even though the Mechanicum couldn't care less and I don't see Sisters going to Mars to learn mechanics. Ergo, female tech priests in a Sisters army.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 06:14:43]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ That's one plausible interpretation, yeah!<br /> <br /> <br /> Myself, I'm pursueing the angle that it basically <i>is</i> "Techsisters" based on the following indications:<br /> - the Sororitas/Ecclesiarchy try to be as independent from the AdMech as possible<br /> - the Codex mentioned the Sisters severely limiting contact to outsiders<br /> - that <span class="glossaryitem" onmouseover='gp(143);'>WD</span> article mentioned the Sisterhood "maintaining" this pool, which makes them sound like a part of the Sororitas<br /> <br /> I'm not entirely sure how the necessary technical knowledge could have been initially attained or passed on, but the Orders Pronatus are also said to collect, catalogue and analyse technology (mostly recovered by Missionarius Galaxia scouts), which would hint at a certain minimum of engineering expertise.<br /> <br /> I doubt said expertise would rival that of the Techmarines, though, as the relationship between AdMech and Ecclesiarchy just makes a bare minimum of exchange more plausible than the same kind of education (or willingness to conform, to see it from the other side). It could be that the personnel of the Sisterhood (I like the idea of "Mistress of the Armoury" as a title, to go along with Mistress of Repentia and Mistress of Novices) know very little about building things from scratch as the Techmarines do in their Forges, but are sufficiently schooled to conduct repairs and provide maintenance.<br /> <br /> Supposedly there is a large manufactorium on Ophelia VII (Ophelia-pattern Immolators and Rhinos were mentioned in the fluff, and I recall a bit of fluff about Thor basically scamming the AdMech into a permanent lease contract for the necessary machinery), and I'd theorise that all convents would depend on it or the Mechanicus directly for newly crafted equipment. After all, three of the six Major Orders are located right there, and the Minor Orders seem entirely too small to sport their own forges.<br /> <br /> That's just an idea I've come up with, mind you, because I kind of like the mental image of a "Techsister" with a sort of crimson robe or trenchcoat with a gakload of pockets and belts holding all manner of diagnostic and maintenance tools. Could even sport a weird "hybrid insignia", a crossbreed between the AdMech Cogwheel and the Halo Skull of the Ecclesiarchy. I need to draw this some day. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 12:59:42]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ You do have a point about them being shut off from the world. I think trained sisters could maintain a certain level of mechanical know how. But then we have to wonder about vehicle recovery units, exorcists missile launchers, and the most curious thing among their armory: the Penitent Engines. The Ad Mech had to build them, perhaps by order of the High Lords of Terra? Maybe it goes through the male led Eclisiarchy first and then ships to the Orders?]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 13:11:41]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ The Penitent Engines are Ecclesiarchy equipment, actually, not part of the Orders Militant. In this, they are like the Arco-Flagellants. They can be deployed with the Sisters, but aren't part of a convent.<br /> <br /> I think the current Codex also reflects this in that you cannot field them without having a Priest in your army?<br /> <br /> Where it gets more dicey would be the drop pods and starships mentioned in some of the more obscure sources, but I imagine this at least would be where you have considerable overlap with other Imperial organisations such as the Navy (penitent officers), Ecclesiarchy (frateris crews) and AdMech (engineering).]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 13:29:14]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ I did not know that about the <span class="glossaryitem" onmouseover='gp(487);'>PE</span>'s. Interesting.<br /> And you also bring up what I've always wondered about. Ships. Do they just hitch rides with the navy? Does the Ecclesiarchy have its own ships or do the major orders? I don't remember what the books Fire and Faith and Hammer and Anvil said and I don't remember what the dex's say. I'll have to dig out my Witch Hunters dex. (its the most recent source of fluff I own.)]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 13:52:12]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(50);'>GW</span> sources just haven't touched the subject at all for many years, but the 2E Codex Imperialis mentioned the Major Orders having their own fleets based at the two primary convents, comparing the way the Orders are run to the Space Marine Chapters - hence my attempt at expanding this comparison to potential naval assets as well (non-<span class="glossaryitem" onmouseover='gp(121);'>SoB</span> officers, chapter serfs = frateris crews, etc). It would certainly fit to the high amount of mobility the Major Orders' have displayed in the past, and to their mandate essentially stretching across all Imperial space and beyond (unlike with the Minor Orders that are largely limited to local operations).<br /> <br /> It'd also explain how the Ecclesiarchy can do stuff like launching a punitive expedition to Fenris, unless you assume that the Imperial Navy is now counted among the factions that have a beef with the Space Wolves.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 14:31:40]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ That's true, they've always shown an ability for rapid deployment which means at least the major orders have their own ships. It's the only way to make it possible what they do. Minor orders hitch rides when they're needed? Frateris naval crews...hmm...makes sense.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 14:36:47]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><cite>MWHistorian wrote:</cite>Minor orders hitch rides when they're needed?</div></blockquote>That's my assumption, anyways. My custom Minor Order is more or less space-based due to its focus on extended range purity control, but the ship the Sisters are travelling on is a proper Naval frigate "temporarily" seconded to the Ecclesiarchy (about as temporary as the Emperor's Land Raider decree). They have a planetbound convent with a shrine, but that facility serves only to train the next generation of Sisters. The ship visits the planet once every 10 years or so (+/- the usual Warp distortion) before resuming its eternal path.<br /> <br /> As for the Frateris crews, it's just an amalgamation of the Navy's practice to press-gang hapless Imperial citizens into service and the Ecclesiarchy's practice of raising large formations of the faithful either by calling on volunteers or by sentencing penitents to assume this function. The latter was briefly touched upon in the 2E <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> Codex, but I also recall the novel "Hammer & Anvil" making use of this idea when it described the civilian workers tasked with rebuilding the convent on Sanctuary 101. There's quite some potential in all of this, if you consider the possible uses for background details. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 15:19:21]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Like a canoness that can call in an orbital strike. ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 15:24:21]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1bc2f59ba27cba68f7ce33a9f4e84bf2.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5989295.page"><b>MWHistorian wrote:</b></a><br/>That's true, they've always shown an ability for rapid deployment which means at least the major orders have their own ships. It's the only way to make it possible what they do. Minor orders hitch rides when they're needed? Frateris naval crews...hmm...makes sense.</div></blockquote><br /> <br /> There's a whole lot of faithful Rogue Traders who have the ships necessary to transport a large number of people and materials to wherever they want to go.  C: <span class="glossaryitem" onmouseover='gp(144);'>WH</span> makes it a point to state that the Ecclesiarchy is denied armed fleets by the Decree Passive.  At the time, though, the SOB were the Chamber Militant of the Ordo Hereticus, who are not bound by any decrees of any kind, and so can deploy their own fleets to fly the Sisters to wherever they need them to go.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 16:18:40]]> GMT</pubDate>
				<author><![CDATA[ Psienesis]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f1b18bd88cc3cc24f351fc83dc51f5cd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5989722.page"><b>Psienesis wrote:</b></a><br/>At the time, though, the SOB were the Chamber Militant of the Ordo Hereticus</div></blockquote><br /> They still are, nothing said that they weren't. It's just that the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> codex took the focus back to their role as the Ecclesiarchy's army.<br /> <br /> Also, I believe that Andy Hoare wrote something in a <span class="glossaryitem" onmouseover='gp(143);'>WD</span> that also stated that they are the Chamber Militant of the Ordo Hereticus.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 16:54:53]]> GMT</pubDate>
				<author><![CDATA[ Troike]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c7a18fe14f2bf7df364313d8c122f682.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5989866.page"><b>Troike wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f1b18bd88cc3cc24f351fc83dc51f5cd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5989722.page"><b>Psienesis wrote:</b></a><br/>At the time, though, the SOB were the Chamber Militant of the Ordo Hereticus</div></blockquote><br /> They still are, nothing said that they weren't. It's just that the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> codex took the focus back to their role as the Ecclesiarchy's army.<br /> <br /> Also, I believe that Andy Hoare wrote something in a <span class="glossaryitem" onmouseover='gp(143);'>WD</span> that also stated that they are the Chamber Militant of the Ordo Hereticus.</div></blockquote><br /> Citation needed. The only place that Chamber Militant thing really existed was to shoe horn SOB into the Inquisition codex. It hasn't been repeated really past that point (and in the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> that accompanied its release).]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 16:56:07]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/26ff2c1b9c6e1675359196327d34eaa7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5989871.page"><b>pretre wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c7a18fe14f2bf7df364313d8c122f682.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5989866.page"><b>Troike wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f1b18bd88cc3cc24f351fc83dc51f5cd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5989722.page"><b>Psienesis wrote:</b></a><br/>At the time, though, the SOB were the Chamber Militant of the Ordo Hereticus</div></blockquote><br /> They still are, nothing said that they weren't. It's just that the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> codex took the focus back to their role as the Ecclesiarchy's army.<br /> <br /> Also, I believe that Andy Hoare wrote something in a <span class="glossaryitem" onmouseover='gp(143);'>WD</span> that also stated that they are the Chamber Militant of the Ordo Hereticus.</div></blockquote><br /> Citation needed. The only place that Chamber Militant thing really existed was to shoe horn SOB into the Inquisition codex. It hasn't been repeated really past that point (and in the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> that accompanied its release).</div></blockquote><br /> If my research is correct, Hoare wrote up some background for them in <span class="glossaryitem" onmouseover='gp(143);'>WD</span> 292 (US issue number), which included them forming "ancient pacts" with the Ordo Hereticus to act as their Chamber Militant. None of this has been retconned, the 5e 'dex just shifted focus back to their main role.<br /> <br /> Honestly, I don't understand why some people so resistant to the idea of them being the Chamber Militant for the Hereticus. It changes literally nothing important about them, effectively they are just moonlighting a little bit in order to kill even more heretics.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 17:09:37]]> GMT</pubDate>
				<author><![CDATA[ Troike]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><cite>Psienesis wrote:</cite>C: <span class="glossaryitem" onmouseover='gp(144);'>WH</span> makes it a point to state that the Ecclesiarchy is denied armed fleets by the Decree Passive.  At the time, though, the SOB were the Chamber Militant of the Ordo Hereticus, who are not bound by any decrees of any kind, and so can deploy their own fleets to fly the Sisters to wherever they need them to go.</div></blockquote>To be precise, the Decree Passive was issued some time before the Convocation of Nephilim, and thus before the Sisters were formally allied with the Ordo Hereticus. What studio fluff actually says is that the Sisters of Battle were "the one exception" to the Decree Passive, meaning it simply does not apply to them.<br /> <br /> <i>"Sebastian Thor was ordered to disband the Frateris Templar of Vandire and any armies and fleets assembled by other members of the Ministorum while away from Terra. This was duly done, but for one exception. Seeing that some military force would be needed, and not wishing the Ecclesiarchy to be totally subservient to the will of the Adeptus Terra and the Imperial Guard, Sebastian Thor kept the one army he was allowed under the Decree Passive."</i><br /> - 2E C: <span class="glossaryitem" onmouseover='gp(121);'>SoB</span><br /> <br /> <i>"The Decree Passive was issued in 288.M36. This historic act forbade the Ministorum from raising 'men under arms' and Thor disbanded the armies and fleets that had served Vandire, incorporating the Daughters of the Emperor into the military hierarchy and renaming them the Orders Militant of the Adepta Sororitas - the Sisters of Battle. Though this sat uncomfortably with the newly reinstated High Lords of Terra, they could not oppose Thor, and his insistence that they would regulate the Ecclesiarchy as much as enforce its will reassured many of his doubters."</i><br /> - 3E C:<span class="glossaryitem" onmouseover='gp(144);'>WH</span>, p5<br /> <br /> In fact, it was the Sororitas' exception from the Decree Passive which led the Ordo Hereticus to call for the Conclave of Nephilim in the first place. Only after a deal was struck that would ultimately bind the Sisterhood as allies to the Inquisition was the tension resolved.<br /> <br /> Note also the reasons behind this exception: The Sisters of Battle are to preserve a modicum of independence from other Imperial organisations. This includes the Imperial Navy. This is actually a vital detail to their task of policing the Ecclesiarchy, as just like every single regiment of the Imperial Guard has its Confessor, the same applies for every capital ship of the Navy, meaning members of the clergy can have a much higher influence with individual officers than the Sisters. Imagine how awkward it would be for the Sisters to not get around because the Cardinal they're about to hunt down managed to cancel their ride!<br /> Whilst it is true that the Inquisition can, if need be, arrange for transportation, this is by no means a guarantee (I assume there are less Inquisitors than even Sisters around), and this prospect did not exist in the gap between the foundation of the Orders Militant and the Convocation of Nephilim.<br /> <br /> Lastly, we also have the designer notes for the 3E Codex that it aims to incorporate anything published in earlier material (even directly referencing the fluff snippets in the original Rogue Trader rulebook), which kind of "reaffirms" the bit from the Codex Imperialis.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 17:13:24]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c7a18fe14f2bf7df364313d8c122f682.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5989917.page"><b>Troike wrote:</b></a><br/>If my research is correct, Hoare wrote up some background for them in <span class="glossaryitem" onmouseover='gp(143);'>WD</span> 292 (US issue number), which included them forming "ancient pacts" with the Ordo Hereticus to act as their Chamber Militant. None of this has been retconned, the 5e 'dex just shifted focus back to their main role.</div></blockquote><br /> WD292 is almost 10 years ago. I have it, so I'll go dig it up (it had zealots rules in it). Either way, it has been overwritten by the 5E dex for both SOB and <span class="glossaryitem" onmouseover='gp(305);'>GK</span>. "The Sisters of Battle are the army of the Ecclesiarcy". Completely different than the C:<span class="glossaryitem" onmouseover='gp(144);'>WH</span> info. Additionally, the Grey Knight codex established that the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> are the Chamber Militant for the Inquisition now (C:<span class="glossaryitem" onmouseover='gp(305);'>GK</span> P44) not the SOB.<br /> <br /> <blockquote class="uncited"><div>Honestly, I don't understand why some people so resistant to the idea of them being the Chamber Militant for the Hereticus. It changes literally nothing important about them, effectively they are just moonlighting a little bit in order to kill even more heretics.</div></blockquote><br /> I'm not resistant to them working with the Inquisition. I, in fact, use it as fluff for my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> allies. ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 17:17:22]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ But the Sisters of Battle have <i>always</i> been "the army of the Ecclesiarchy", even in 3E times. As the designer notes said, nothing changed with C:<span class="glossaryitem" onmouseover='gp(144);'>WH</span>, they just expanded upon what was already there.<br /> <br /> I recall the 6E Rulebook having a textbox about the Inquisition's three Chambers Militant, though I'd have to get back home to check. Maybe someone else can take a look? It was on a left page in the section where the structure of the Imperium and its forces were discussed. Either that or in the Appendix at the back. But definitively left.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 17:29:29]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Edit: Whoops.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 17:31:21]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ As someone who prefers the <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> not being a chamber millitant I find it makes them appear significantly more independent and powerful if they don't have to rely on the Inquisition to get things done.  By not being reliant on the Inquisition it becomes more plausible for an Order's mission to be at odds with an Inquisitor's despite neither side being any form of radicalism.  The Inquisition's goals are not and should not always be identical to the goals of the Ecclesiarchy.  Being a chamber millitant means an Inquisitor can always pull rank, no questions asked, rather than putting in a request for the Sister's aid, then the Superiors deciding if the aid should be given depending on the current goals of the Order.  Now 95% of the time, the aid will happily be given, but being an Chamber Millitant removes the possibility of the Order not agreeing with the inquisitor's goal or simply refusing due to not having the resources available.<br /> <br /> This is why I'm okay with the Grey Knights being the only official Chamber Millitant of the Inquisition and why I prefer the <span class="glossaryitem" onmouseover='gp(386);'>FFG</span> take on the Deathwatch (though I don't want to make that the focus of this post)..  Yes, individually the Grey Knights are the most powerful and specialized branch, but it also makes them bound to the Inquisition and limits their flexibility in a way that a non-chamber millitant <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> or Deathwatch are not.  Now this doesn't mean that ordo hereticus and ordo xenos inquisitors will be calling on Grey Knights to be their strong arms.  The <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> and deathwatch are still better suited to their needs.  It's simply that these organizations can have their own agendas instead of being wholly subserviant to the Inquisition.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 17:41:40]]> GMT</pubDate>
				<author><![CDATA[ jareddm]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ The Inquisition *can* always pull rank, as long as they are not attempting to pull rank on the Custodes or the God-Emperor, Himself.  All other Imperial subjects are under their authority, from a High Lord of Terra down to the lowliest Hive-scum.  There is no Imperial citizen, of any rank, role, position or occupation (apart from the two groups previously mentioned) that are beyond the Inquisition's authority.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 17:55:16]]> GMT</pubDate>
				<author><![CDATA[ Psienesis]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ "Technically" they can.  In practice, things are very different and will depend on the inquisitor in question and the power of the individual involved.  Space marines, rogue traders, high lords, cannonesses, and other such people tend to have ways of saying no to an inquisitor.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 18:16:43]]> GMT</pubDate>
				<author><![CDATA[ jareddm]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ "Technically", anyone can say no to an Inquisitor, including Guardsman Frenk. But yes, the Inquisition's reaction to such defiance will greatly depend on the individual or group in question as well as the Inquisitor's own influence and standing within their network.<br /> <br /> This is also the only way I could see the Sororitas being a Chamber Militant making sense, by the way. Even before the Convocation of Nephilim, any Inquisitor could have gone and requisitioned their services.<br /> Yes, a Canoness could have said no back then. However, a Canoness could <i>still</i> say no now. Officially, there is no such thing as "degrees of authority", and by law, a Canoness is just as bound to obey now as she was before, regardless of whether the Convocation formalises this relationship or not.<br /> <br /> What I see as the <i>actual</i> difference between the "now" and "before" is that the Convocation of Nephilim binds the Sisters to the Ordo Hereticus in particular, rather than the Inquisition as a whole. Meaning, ironically, they may have more autonomy now than before, as the Ordo Hereticus will likely enjoy a sort of priority claim to its Chamber Militant compared to the other Ordos. A Canoness saying "no" to an Ordo Xenos or Ordo Malleus Inquisitor may now have the political backing of the Hereticus faction. In return, the Ordo Hereticus receives advance warning to purity control sweeps, ensuring that the Ordos Malleus and Xenos may not use something dug up by the Sisters to pin on their rivals in the Ordo Hereticus.<br /> <br /> It's all part of good old fashioned Inquisitorial internecine rivalry. At least that's my interpretation.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 18:44:43]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ #rant: The idea of the Grey Knights being the only Chamber Militant irks the hell out of me. The term dates back to Realms of Chaos, wherein a Chamber was an Inquisition 'unit': Inquisitors Ordinary were grouped into Chambers Practical, Inquisitors Historical (Scribes) were grouped into Chambers Historical & Theoretical. The Grey Knights were the Ordo Malleus' only Chamber Militant, but that's because they were the only standing militant force the Ordo had. If you're going to have Inquisitorial Storm Troopers then they should be grouped into a/multiple Chambers Militant too.  ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 18:51:19]]> GMT</pubDate>
				<author><![CDATA[ SerQuintus]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ @Lynata:<br /> A very interesting interpretation to what it means to be a Chamber Millitant, and not one I had previously put any thought into.<br /> <br /> But what about conflicts between two inquisitors within the Ordo Hereticus?  Where both parties request the Sister's backing?  Would an Order be in the right to choose the party that best futhers the Ecclesiarchy's goals?  Or would it be their duty, as Chamber Millitant to all of the Ordo Hereticus, to remain out of internal issues?  Or would the fact that such an affair was brought to their attention mean that it becomes their duty to investigate both inquisitors, in the name of routing out The Enemy Within?<br /> <br /> Fun stuff. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 18:55:20]]> GMT</pubDate>
				<author><![CDATA[ jareddm]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Rivalries between individual Inquisitors, when it comes to taking one another out, is often fought as a shadow war, using deniable assets, shadowy, external groups, disposable acolytes, etc.  The Sisterhood would, most likely, not be used in such a situation, unless and until one of these Inquisitors has enough solid evidence against his/her rival to bring to an Inquisitorial Court and have them declared Excommunicatus.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 19:00:47]]> GMT</pubDate>
				<author><![CDATA[ Psienesis]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Indeed - you don't just go and denounce or execute another Inquisitor, you either fight them covertly, or you keep quiet and collect evidence until you can make a move during an official Conclave. Rarely it becomes as open as what we see in the background of Karamazov, and that only happened because he is a master troll who doesn't care what his colleagues think or say.<br /> <br /> If two OH Inquisitors would petition a convent, I imagine the Canoness would go either with the request that seems more urgent, or would tell the Inquisitors to sort out their order of precedence there and then. In most cases, an Inquisitor should be aware of how dangerous a colleague is and whether they can risk defying them that way. In even more cases, both Inquisitors will <i>already</i> be connected through a web of contacts that would determine the senior, likely by how close they are to some Inquisitor Lord.<br /> <br /> That being said, how likely is it that <i>two</i> Inquisitors petition a convent simultaneously? And if it does not happen at exactly the same time but still within a short timeframe, the Order will likely already be too busy when the second request arrives, or will be able to spare the necessary troops anyways. No conflict of interests there. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <blockquote><div><cite>SerQuintus wrote:</cite>The idea of the Grey Knights being the only Chamber Militant irks the hell out of me.</div></blockquote>I'm <i>almost</i> sure that was just a one-off in the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Codex, and that the 6E Rulebook has backpedaled on it. Either because the Codex bit was an error by the author, or because <span class="glossaryitem" onmouseover='gp(50);'>GW</span> reconsidered this change.<br /> But as I'm still not home I can't check the exact wording to make sure ... Psienesis?]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 19:23:04]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<description><![CDATA[ @Lynata:<br /> Okay...<br /> P159, Sisters of Battle are the military wing of the AMinistorum.<br /> P180, "The Ordo keeps close ties with the Sisters of Battle" Does not list as a chamber militant. This is the bottom left I think you're thinking about.<br /> P195, SOB page reiterates military arm of AMinis. No mention of <span class="glossaryitem" onmouseover='gp(272);'>Inq</span>.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 19:35:32]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1bc2f59ba27cba68f7ce33a9f4e84bf2.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5984176.page"><b>MWHistorian wrote:</b></a><br/>Well, SOB orders simply aren't as divergent as Space Marine chapters. Variations in tactical doctrine will be more subtle.  Look at the United States marines vs. the Army. Same people, same equipment, same weapons. (for the most part.) What differentiates the two are the way they apply those what they have and the attitude. The US Marines fight different than the Army. The Marines are fewer, far more aggressive and work more with the Navy. The Army brings a whole lot more troops that are less trained and dedicated and have a few more neat toys.<br /> Apply that to Sisters.<br /> Say you have one order, the Order of the Bloody Lady or whatever. They love to rush forward, shouting prayers to the Emperor and use a lot of Dominions and Seraphim. They want to get in as close as possible as soon as possible.<br /> Then you have the Order of the Iron Vow. They love lots of heavy weapons behind protective barriers. They have a lot of bastions, <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>'s, Excocists and Retributers.<br /> The you have the Order of the Penitent Lady and guess what they use a LOT of: Repentia and Penitent Engines. <br /> <br /> So, though the orders use the same tactical doctrine, there is still a lot of room for variation. <br /> <br /> As for new toys? Use allies but make them sisters. <span class="glossaryitem" onmouseover='gp(346);'>Exp</span>. Use allied <span class="glossaryitem" onmouseover='gp(69);'>IG</span> with a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> tank and have a sister sticking out the top. Or sentinels and make them look like something the sisters would use.  Or an allied Space Marine, use a Master of the Forge, but model it like some weird Mechanicum freak and have a Thunder fire cannon with a flyr <span class="glossaryitem" onmouseover='gp(27);'>de</span> lies on it.<br /> Official stuff? Not so much.<br /> My army has a female tech priest. Because.<br /> <br /> Oh, and I got some SOB fluff in the More Dakka fluff section.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(494);'>MW</span> has the way of it.  Use allies and just make them additional units in your SOB force.  Just model heads appropriately. Use similar paint schemes, and view this as a chance to let your modeling talent shine.  You could even take ally units rules and model something very unique. ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 19:43:24]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<description><![CDATA[ Not at home to check but, off the top of my head, I think Petre is in the ballpark.  While they've always been the militant arm of the Ecclesiarchy, I think they have backpedaled on an outright statement of being the <span class="glossaryitem" onmouseover='gp(746);'>CM</span> of the OH.  That does not mean that they *aren't*, though the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> Codex seems to have cut out most/all of the <span class="glossaryitem" onmouseover='gp(272);'>Inq</span>-specific units, which suggests that they are no longer attached to the <span class="glossaryitem" onmouseover='gp(272);'>Inq</span>... which is sad, really, because that Finecast mini of the Solomon Kane-like Inquisitor with the sword and the inferno pistol is hell of cool.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 20:48:23]]> GMT</pubDate>
				<author><![CDATA[ Psienesis]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f1b18bd88cc3cc24f351fc83dc51f5cd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5990755.page"><b>Psienesis wrote:</b></a><br/>the Solomon Kane-like Inquisitor with the sword and the inferno pistol is hell of cool.</div></blockquote><br /> I have him in metal. He's the primaris psyker in my counts-as Ordo Hereticus strike force that uses <span class="glossaryitem" onmouseover='gp(69);'>IG</span> rules. He still manages to get the SOB to help him out occasionally. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 20:52:13]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f1b18bd88cc3cc24f351fc83dc51f5cd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5990755.page"><b>Psienesis wrote:</b></a><br/>though the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> Codex seems to have cut out most/all of the <span class="glossaryitem" onmouseover='gp(272);'>Inq</span>-specific units, which suggests that they are no longer attached to the <span class="glossaryitem" onmouseover='gp(272);'>Inq</span>...</div></blockquote><br /> Not necessarily, it just seems to be a shift of focus. The <span class="glossaryitem" onmouseover='gp(144);'>WH</span> phase obviously focused on how they worked alongside the Ordo Hereticus, their previous and subsequent codexes are focused on their role as the Ecclesiarchy's soldiers.<br /> <br /> The 6e rulebook says that they keep close ties, which would suggest that they still work together a lot. Not unexpected, really. To me the OH and Sisterhood seem like such natural allies.<br /> <br /> I think the problem here is that nothing has been explicitly retconned or clarified, so it's kinda ambigous.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 20:58:01]]> GMT</pubDate>
				<author><![CDATA[ Troike]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c7a18fe14f2bf7df364313d8c122f682.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5990783.page"><b>Troike wrote:</b></a><br/>I think the problem here is that nothing has been explicitly retconned or clarified, so it's kinda ambigous.</div></blockquote><br /> What are you looking for? A note in the codex that says specifically that they aren't an Chamber Militant? Other than that, they've done everything to change the C:<span class="glossaryitem" onmouseover='gp(144);'>WH</span> stance in C:<span class="glossaryitem" onmouseover='gp(305);'>GK</span>, C:SOB and the Main Rulebook.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 21:02:34]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/26ff2c1b9c6e1675359196327d34eaa7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5990803.page"><b>pretre wrote:</b></a><br/>What are you looking for? A note in the codex that says specifically that they aren't an Chamber Militant? Other than that, they've done everything to change the C:<span class="glossaryitem" onmouseover='gp(144);'>WH</span> stance in C:<span class="glossaryitem" onmouseover='gp(305);'>GK</span>, C:SOB and the Main Rulebook.</div></blockquote><br /> Though they're still noted as working very closely. Sounds like a Chamber Militant relationship to me.]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 21:18:13]]> GMT</pubDate>
				<author><![CDATA[ Troike]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/548335/5984225.page"><b>Eissel wrote:</b></a><br/>^ Thank you for that response. The "Allies but sisters" thing is actually something I was thinking about because I have a land raider that I wanted to do something with, but I had no idea how to make the actual space marines.<br /> <br /> My store is super duper serious about <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> (to the point they won't even allow you to use certain conversions), and even if they weren't it's not like I could just make them sisters with a different color scheme. That'd be too much confusion, I think.</div></blockquote><br /> <br /> Why? You can make it comepletely WYSWYG. <br /> example: <span class="glossaryitem" onmouseover='gp(69);'>IG</span><br /> 1. converted light:  same exact <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units, just in similar colors to the SOB, and with female heads. <br /> 2. converted heavy: female heads; SOB colors, actual same weapons but different vehicles (Panther body instead of a Leman Russ Body, that sort of thing). ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 21:20:44]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><cite>pretre wrote:</cite>P159, Sisters of Battle are the military wing of the AMinistorum.<br /> P180, "The Ordo keeps close ties with the Sisters of Battle" Does not list as a chamber militant. This is the bottom left I think you're thinking about.<br /> P195, SOB page reiterates military arm of AMinis. No mention of <span class="glossaryitem" onmouseover='gp(272);'>Inq</span>.</div></blockquote>Thanks, just got back home and took a look myself. The term "Chapter Militant" seems to have vanished entirely, although it is of note that the Inquisition's relationship to the Deathwatch and the Grey Knights are described in a similar manner as the Sisters. Also, as per page 187, the Grey Knights are "again" only the military arm of the Ordo Malleus rather than the Inquisition as a whole, just as I suspected/recalled.<br /> The three organisations thus seem to remain Chambers Militant in all but name.<br /> <br /> But I have to say, I wonder if <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is aiming to get rid of the term entirely or if this is just a "phase" and it'll pop back up in the next book. <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 27 Aug 2013 21:21:17]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ I have a sisters allied detachment for my <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, but I treat them as the ones in charge who are using the mass of soldiers as fodder and support. Though they are also vampires commanding undead...sooo not really able to be called loyalists anymore. Still, check out my gallery (Vampire Counts <span class="glossaryitem" onmouseover='gp(3);'>40k</span>) to see the idea behind painting and modelling 2 armies in a similar scheme.<br /> <br /> Creates a cool look and allows your allies to make sense no matter what they are. Then just make the tactics whatever you want to suit the new army/faction you have created.]]></description>
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				<pubDate><![CDATA[Sat, 31 Aug 2013 15:46:44]]> GMT</pubDate>
				<author><![CDATA[ Dannyevilguy]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/84b3f18ababf5cc319ab3290da4bcc60.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/6003359.page"><b>Dannyevilguy wrote:</b></a><br/>I have a sisters allied detachment for my <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, but I treat them as the ones in charge who are using the mass of soldiers as fodder and support. Though they are also vampires commanding undead...sooo not really able to be called loyalists anymore. Still, check out my gallery (Vampire Counts <span class="glossaryitem" onmouseover='gp(3);'>40k</span>) to see the idea behind painting and modelling 2 armies in a similar scheme.</div></blockquote>That's a lot of heresy you have going on there. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  I approve.  The Hellhounds with the bubbling goo tanks are pretty slick.]]></description>
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				<pubDate><![CDATA[Sat, 31 Aug 2013 15:53:43]]> GMT</pubDate>
				<author><![CDATA[ Veteran Sergeant]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1bc2f59ba27cba68f7ce33a9f4e84bf2.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/5984176.page"><b>MWHistorian wrote:</b></a><br/>Well, SOB orders simply aren't as divergent as Space Marine chapters. Variations in tactical doctrine will be more subtle.  Look at the United States marines vs. the Army. Same people, same equipment, same weapons. (for the most part.) What differentiates the two are the way they apply those what they have and the attitude. The US Marines fight different than the Army. The Marines are fewer, far more aggressive and work more with the Navy. The Army brings a whole lot more troops that are less trained and dedicated and have a few more neat toys..</div></blockquote> So of this is correct, some not so much.<br /> <br /> Marines are, as you said fewer in number, their tactics are to secure positions in short order allowing for large scale deployment to proceed. I.E. securing a beachhead. Because of this the Marines are trained in ways different for the U.S. Army infantry men. (The Marines are used by the Navy in mission required by them.)<br /> <br /> The U.S. Army is too large a force to be so simplified. The U.S. Army consists of the Airborne, Rangers, Delta Force, Special Forces, armored companies, infantry companies, and artillery companies. The U.S. Army is trained for a variety of different tasks, whether lighting fast assaults, prolonged wars of attrition or silent infiltration and disruption. In no way is the Army, less trained. (The Army is a standalone force, but often works in conduction with the Air Force as they used to the Army Air Core and the two branches retain their close ties.)<br /> <br /> <br /> ON TOPIC: A way to differentiate your SOB is two have them be a strict assault force. I.E. if the unit cannot fit into a transport you don't take it   <br /> <br />       <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 31 Aug 2013 17:46:26]]> GMT</pubDate>
				<author><![CDATA[ tundrafrog1124]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ The Marines are also trained in a variety of missions. While I Iraq our detainee facility was guarded by Marines in towers. Not their usual mission. I should have been clearer, I was comparing basic grunts. Infantry to infantry. Artillery to artillery, etc.]]></description>
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				<pubDate><![CDATA[Tue, 3 Sep 2013 22:52:43]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ The best thing about the Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40K</span> universe is that there is no canon and all of the fluff is up to your own personal interpretation. That leaves a lot of fluffy flexibility with which you can define your army's style however you choose.<br /> <br /> For example, my <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> army is comprised of a bunch of strong independent black women who don't need no God-Emperor. They travel through Imperial space in a giant Battle-Barge shaped like Margaret Thatcher's face, liberating oppressed Sororitas from the Patriarchy. <br /> <br /> I use a Beyonce' doll as a counts-as Celestine model.]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 05:30:13]]> GMT</pubDate>
				<author><![CDATA[ BlaxicanX]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bbfc8d1a7f5954f87303020ba486aa3a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/6014186.page"><b>BlaxicanX wrote:</b></a><br/>The best thing about the Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40K</span> universe is that there is no canon and all of the fluff is up to your own personal interpretation. That leaves a lot of fluffy flexibility with which you can define your army's style however you choose.<br /> <br /> For example, my <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> army is comprised of a bunch of strong independent black women who don't need no God-Emperor. They travel through Imperial space in a giant Battle-Barge shaped like Margaret Thatcher's face, liberating oppressed Sororitas from the Patriarchy. <br /> <br /> I use a Beyonce' doll as a counts-as Celestine model.</div></blockquote><br /> At that point they're not SOB, so why bother?]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 05:43:41]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<description><![CDATA[ How are they not Sisters of Battle at that point? Chaos Marines are still Space Marines.]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 05:52:56]]> GMT</pubDate>
				<author><![CDATA[ BlaxicanX]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bbfc8d1a7f5954f87303020ba486aa3a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/6014228.page"><b>BlaxicanX wrote:</b></a><br/>How are they not Sisters of Battle at that point? Chaos Marines are still Space Marines.</div></blockquote><br /> They're defined by their faith in the emperor. Take that away and they become something else.  <span class="glossaryitem" onmouseover='gp(119);'>SM</span> are defined by being giant super human warriors. ]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 06:20:17]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Why couldn't it be faith in their own independence? ]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 07:36:57]]> GMT</pubDate>
				<author><![CDATA[ Void__Dragon]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/14969ef529580e53f11c5534165d0fee.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/6014360.page"><b>Void__Dragon wrote:</b></a><br/>Why couldn't it be faith in their own independence? </div></blockquote><br /> Why don't I have chaos marines that love everyone and open charities for the poor?]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 07:38:05]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Why couldn't Chaos Marines do that though? <br /> <br /> The path to Hell is paved with good intentions after all, so a warband could start off quite charitably and honorably. ]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 08:35:04]]> GMT</pubDate>
				<author><![CDATA[ Void__Dragon]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Of course, such .. "deviations" are about on the same level as a Guard regiment consisting of pulserifle-armed catgirls and the God-Emperor actually being a teddybear. If that's still "<span class="glossaryitem" onmouseover='gp(3);'>40k</span>" for you guys - well, I guess we all have our opinions.<br /> <br /> BlaxicanX: Do you also have Space Marines that see themselves as the Imperium's last line of defense against encroaching Feminist Cults? Seems like that would fit the theme. You could have them wear those Al Bundy t-shirts maybe. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 11:34:42]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/14969ef529580e53f11c5534165d0fee.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/6014436.page"><b>Void__Dragon wrote:</b></a><br/>Why couldn't Chaos Marines do that though? <br /> <br /> The path to Hell is paved with good intentions after all, so a warband could start off quite charitably and honorably. </div></blockquote><br /> But that actually fits in with the fluff. Chaotic corruption has often crept in through good intentions. This is more similar to something like pacifist Orks or highly emotional Necron warriors. Pretty much goes against the entire nature of that army.]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 11:49:48]]> GMT</pubDate>
				<author><![CDATA[ Troike]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Shush. I'm fairly sure this is not intended to be a serious debate.<br /> <br /> ... or is it?]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 12:03:36]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/279c7d2a99de299f7684cd26bcebe4ed.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/6014734.page"><b>Lynata wrote:</b></a><br/>Shush. I'm fairly sure this is not intended to be a serious debate.<br /> <br /> ... or is it?</div></blockquote><br /> Was just making a point against Void Dragon's, which was made seriously.<br /> <br /> And I basically made the same point that you did, with your catgirl regiment and teddy Big E.]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 12:10:59]]> GMT</pubDate>
				<author><![CDATA[ Troike]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ I know, I know - it just sounds like bait to me. I had hoped that my comment was still unserious enough, hence those specific examples. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 12:25:01]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Sounds like the plot to a blaxploitation film, circa 1974, apart from using Margaret Thatcher's face for a ship (which is not even thematically keeping with the joke-theme of that army, given who Margaret Thatcher was.)]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 17:17:48]]> GMT</pubDate>
				<author><![CDATA[ Psienesis]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ That's sillier than hello kitty Orks...<br /> <br /> I don't know if I'd really want to play against that just on principle.]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 20:35:00]]> GMT</pubDate>
				<author><![CDATA[ Melissia]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ My wife made the Sisters of Cold Purity Ordo Minoris to go with my Ice Dragons Space Marines and Frost Sabres Imperial Guard.   As well as our joint Nix Malleum Titan legion project.  Still somewhat conceptual.]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 20:49:54]]> GMT</pubDate>
				<author><![CDATA[ Kain]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c7a18fe14f2bf7df364313d8c122f682.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/6014699.page"><b>Troike wrote:</b></a><br/><br /> But that actually fits in with the fluff. Chaotic corruption has often crept in through good intentions.</div></blockquote><br /> <br /> Indeed.<br /> <br />  <blockquote class="uncited"><div>This is more similar to something like pacifist Orks or highly emotional Necron warriors. Pretty much goes against the entire nature of that army.</div></blockquote><br /> <br /> Highly emotional Necron warriors are a thing now though, haven't you read the fifth edition codex?<br /> <br /> As for pacifistic Orks, it is not unheard of, since Orks can indeed go through non-violent periods, though they tend to become fat and flabby as a result. ]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 06:24:12]]> GMT</pubDate>
				<author><![CDATA[ Void__Dragon]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ I said "warriors", as in the rank and file Necrons, who from my understanding still are mindless automatons. And when I said pacifist Orks, I more meant permanently pacifist.]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 09:14:49]]> GMT</pubDate>
				<author><![CDATA[ Troike]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ Pacifist orks, loving chaos marines and emotional necron warriors. I don't think we're playing the same game here.]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 14:47:26]]> GMT</pubDate>
				<author><![CDATA[ MWHistorian]]></author>
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				<title>Sisters of battle and custom fluff.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1bc2f59ba27cba68f7ce33a9f4e84bf2.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548335/6018345.page"><b>MWHistorian wrote:</b></a><br/>Pacifist orks, loving chaos marines and emotional necron warriors. I don't think we're playing the same game here.</div></blockquote><br /> Well sexual love is as much part of Slaanesh' realm as lust, excess, beauty, desire, art, and sensation are.   <br /> <br /> Familial love is Nurgle's thing though.   <br /> <br /> So in a way you could have loving Chaos Space Marines, although the idea of a romantic noise marine makes me giggle.   <br /> <br /> Noise marine: "DAEMONETTE OF SLAANESH...oh how your eyes sparkle in the flickering fires of the warp."  <br /> <br /> Daemonette:  "Eh?"  <br /> <br /> Noise Marine:  "Your supple grace and form have been the center of my world for so long..."  <br /> <br /> Daemonette: "This flattery is somewhat jarring"  <br /> <br /> Noise Marine:  "So I ask you...will you go out with me?"  *Takes out flowers*  <br /> <br /> Daemonette:  "..."   <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 14:59:36]]> GMT</pubDate>
				<author><![CDATA[ Kain]]></author>
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				<title>Re:Sisters of battle and custom fluff.</title>
				<description><![CDATA[ "Love" in the caring sense doesn't have much to do with excess, and sex is already = lust. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> Indeed, I'm sure Slaanesh would disapprove of his/her/its minions "caring" for their victims, as that pretty much prevents the excess bit.<br /> <br /> Then again I'm still thinking that those posts really were not meant to be taken seriously ...]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 16:00:12]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
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