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		<title><![CDATA[Latest posts for the thread "1300(approx) Point Space Wolves need help against shooter armies"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1300(approx) Point Space Wolves need help against shooter armies"]]></description>
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				<title>1300(approx) Point Space Wolves need help against shooter armies</title>
				<description><![CDATA[ Rather new to <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, with half a dozen games under my belt. Of all the games, I manage to win or hold on to armies that are mostly melee focued or half/half. However, when I played an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> or other shooter based, I got torn to shreds. Here is the break down of what I got,<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Rune Priest RA, Living LIghtining, JoW, <span class="glossaryitem" onmouseover='gp(803);'>CoS</span><br /> Grey Hunters X9 MoW, Wolf Standard, <span class="glossaryitem" onmouseover='gp(329);'>PG</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(293);'>RP</span> and <span class="glossaryitem" onmouseover='gp(390);'>GH</span>  X 9ride in Rhino<br /> <br /> Grey HuntersX10 MoW, Wolf Standard, Plasma Gun X2 , Rhino<br /> <br /> Long Fangs X6 with MLX5<br /> <br /> Long Fangs X6 with <span class="glossaryitem" onmouseover='gp(456);'>LS</span> X2, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> and <span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <br /> Now here is where I'm switching out, once had a group of Wolf Guard but I'm making the switch to Thunderwolf Calvary<br /> <br /> Wolfguard X5 with <span class="glossaryitem" onmouseover='gp(224);'>TH</span>, Wolf Claw, Storm Bolter and Powerfist<br /> <br /> now<br /> <br /> Thunderwolf Calvary X3 with Thunderhammer, MoW and Storm Shield<br /> <br /> Now that's taken care of, what should I ad on to it. I know I need a drop pod or two.]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 17:20:06]]> GMT</pubDate>
				<author><![CDATA[ Norfallen]]></author>
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				<title>1300(approx) Point Space Wolves need help against shooter armies</title>
				<description><![CDATA[ I second dropping the <span class="glossaryitem" onmouseover='gp(225);'>WG</span> for <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, but you can toss the Thunder hammer and <span class="glossaryitem" onmouseover='gp(423);'>MOTW</span> from the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>. Wulfen is pointless as they already have a high number of rending attacks. The hammer is not bad, but I would rather have the free rending at I4. Use the points to get a second shield. <br /> <br /> The second long fang squad is a bit mixed up, better to have all the same weapon or 2 max, but I figure you built them that way. <br /> <br /> Wolves are better in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> than most other armies, but die to shooting like regular marines. The rest of your list is solid, and drop pods can help but are not required to win. ]]></description>
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				<pubDate><![CDATA[Mon, 26 Aug 2013 17:39:35]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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