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		<title><![CDATA[Latest posts for the thread "GK shunt list 1850"]]></title>
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				<title>GK shunt list 1850</title>
				<description><![CDATA[ A friend of mine wants to get a shunt list for his first <span class="glossaryitem" onmouseover='gp(305);'>GK</span> so I figured I would help him start a new army.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <span class="glossaryitem" onmouseover='gp(524);'>GM</span> Mordrak<br /> 3 Hammer Ghost Knights<br /> 2 Sword Ghost Knights<br /> <br /> Libby<br /> Homing Beacon<br /> The Summoning<br /> Quicksilver<br /> <br /> TROOPS<br /> 5 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span><br /> Psycannon<br /> <br /> 5 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span><br /> Psycannon<br /> <br /> ELITES<br /> 7 Purifiers<br /> 2 Incinerators<br /> Rhino<br /> Warp Stabalisation Field<br /> <br /> FAST ATTACK<br /> 5 Interceptors<br /> Incinerator<br /> <br /> HEAVY SUPPORT<br /> <span class="glossaryitem" onmouseover='gp(514);'>DK</span><br /> Personal Teleporter<br /> Heavy Incinerator<br /> <br /> <span class="glossaryitem" onmouseover='gp(514);'>DK</span><br /> Personal Teleporter<br /> Heavy Incinerator<br /> <br /> <span class="glossaryitem" onmouseover='gp(514);'>DK</span><br /> Personal Teleporter<br /> Heavy Incinerator<br /> <br /> T1 mordrak drops down with the libby and the libby brings in the purifiers. The rest of the force shunts up right in the enemies faces while the <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> sit back and camp objectives. Mordrak grand strats to get some scoring <span class="glossaryitem" onmouseover='gp(514);'>DKs</span> or purifiers (or a mix of the two). Quicksilver is for I10 Swords instead of having to get halberds.<br /> <br /> Seems solid enough to me but if it gets screwed over on the grand strat roll it could be in trouble due to lack of scoring<br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 03:24:14]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>GK shunt list 1850</title>
				<description><![CDATA[ yeah you gotta find a way to add some more scoring. but in are local area alot of the "missions" dont call for much scoring so maybe not hmmm]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 04:25:29]]> GMT</pubDate>
				<author><![CDATA[ Orkimedezz]]></author>
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				<title>GK shunt list 1850</title>
				<description><![CDATA[ Not entirely sure, but I think you can't cast summoning on turn 1.]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 06:01:14]]> GMT</pubDate>
				<author><![CDATA[ DrunkPhilisoph]]></author>
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				<title>Re:GK shunt list 1850</title>
				<description><![CDATA[ The summoning: this power can be used at the beginning of the Librarians Movement Phase... <br /> <br /> So DrunkPhilisoph is right <br /> <br /> You can summon turn 2 and the summoned unit may move turn 3 because the text continues : The chosen unit is removed from the tabletop and immediately placed anywhere within 6" of the Librarian using the Deep Strike rules.<br /> <br /> I also think that teleport homer can't help you when using the Summoning because in the teleport homer you read : Note that the teleport homer only works for units that are teleporting, not other means .<br /> <br /> Sadly I think the Summoning is that "other things" ..<br /> <br /> So finally my suggestion is not to go that way (Librarian I mean) .. I you want an Alpha Strike army go with Mordrak + bodyguards , teleporting <span class="glossaryitem" onmouseover='gp(514);'>DK</span> and Interceptor squads ...then add some firepower , either Inquisition or Psyflemen (If you haven't used all the Heavy support slots for the <span class="glossaryitem" onmouseover='gp(514);'>DK</span>) . You can also add <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> for supporting fire at 24" ..<br /> <br /> This is the list I'm using nowadays at 2k points :<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span>:<br /> Coteaz 100 (prescience + another 1 power)<br /> <br /> Grand Master Mordrak + 5x Bodyguards (1x hammer + 4x swords) 400<br /> <br /> <br /> Troops:<br /> 1st Henchmen Unit: 3x plasma cannon servitors + 2x Jokaero + 5x bolter warrior acolytes 155 (they go with Coteaz)<br /> <br /> 2nd Henchmen Unit: 3x warrior acolytes w/ 3x bolters + Lascannon Razorback 95<br /> <br /> 3rd Henchmen Unit: 3x warrior acolytes w/ 3x bolters + Lascannon Razorback 95<br /> <br /> <br /> Fast <span class="glossaryitem" onmouseover='gp(351);'>Atk</span>:<br /> 10x Interceptors w/ 2x psycannons + 8x swords + psy ammo 300<br /> 10x Interceptors w/ 2x psycannons + 8x swords + psy ammo 300<br /> <br /> Heavy Support:<br /> 2x Dreadknights w/ heavy Incinerator + teleporter 470<br /> <br /> <br /> Fortifications:<br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> with Icarus Lascannon 85 (maned by Coteaz) <br /> <br /> <br /> Hope that helps!]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 08:27:04]]> GMT</pubDate>
				<author><![CDATA[ Spectral]]></author>
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				<title>GK shunt list 1850</title>
				<description><![CDATA[ Is Mordrak really a big boost for Shunting lists?<br /> <br /> i was wondering on a list like :<br /> <br /> Coteaz<br /> 3 plasma acolytes in chimera<br /> 3 plasma acolytes in chimera<br /> 3 plasma acolytes in chimera<br /> 3 meltagun acolytes in chimera<br /> 3 meltagun acolytes in razorback+psyamo<br /> <span class="glossaryitem" onmouseover='gp(514);'>DK</span>, <span class="glossaryitem" onmouseover='gp(604);'>HI</span>, Sword, Teleporter<br /> <span class="glossaryitem" onmouseover='gp(514);'>DK</span>, <span class="glossaryitem" onmouseover='gp(604);'>HI</span>, Sword, Teleporter<br /> <span class="glossaryitem" onmouseover='gp(514);'>DK</span>, <span class="glossaryitem" onmouseover='gp(604);'>HI</span>, Sword, Teleporter<br /> 10 Intecrceptor, 2 incinerator, psy amo<br /> 10 Intecrceptor, 2 incinerator, psy amo<br /> <br /> Turn 1 you tp the 3 <span class="glossaryitem" onmouseover='gp(514);'>DK</span> and 2 Interceptor squads while the 5 untis of scoring acolytes move forward.<br /> If he focuses the scoring units, turn 2 you can charge<br /> If he focuses the shunting units, your troops live <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Or i could go on:<br /> <br /> Mordrak +5 termis<br /> 3*<span class="glossaryitem" onmouseover='gp(514);'>DK</span>, <span class="glossaryitem" onmouseover='gp(604);'>HI</span>, Sword, Teleporter<br /> 2*10 Interceptor, 2 Incinerator, psy amo<br /> 5 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span>, psycanon<br /> 6 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span>, psycanon<br /> <br /> In this list i have few scoring units (apart from Grand Strategy but i have a nice Alpha Strike i think (i hesistate between the two lists to be honest)]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 08:52:29]]> GMT</pubDate>
				<author><![CDATA[ sleekid]]></author>
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				<title>GK shunt list 1850</title>
				<description><![CDATA[ @sleekid I liie your second list a lot but sadly it is over on points, I'm not sure where you miscalculated but you are at 2100 according to battlescribe.<br /> <br /> Anyways after reading the lists and advice I'm thinking something like this.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Mordrak<br /> 2 Hammer Ghost Knights<br /> 3 Halberd Ghost Knights<br /> <br /> TROOPS<br /> 6 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span><br /> Psycannon<br /> <br /> 7 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span><br /> Psycannon<br /> <br /> FAST ATTACK<br /> 5 Interceptors<br /> Incinerator<br /> Justicar with Halberd<br /> <br /> 5 Interceptors<br /> Incinerator<br /> Justicar with Halberd<br /> <br /> 5 Interceptors<br /> Incinerator<br /> Justicar with Halberd<br /> <br /> HEAVY SUPPORT<br /> <span class="glossaryitem" onmouseover='gp(514);'>DK</span><br /> <span class="glossaryitem" onmouseover='gp(604);'>HI</span><br /> Teleporter<br /> <br /> <span class="glossaryitem" onmouseover='gp(514);'>DK</span><br /> <span class="glossaryitem" onmouseover='gp(604);'>HI</span><br /> Teleporter<br /> <br /> <span class="glossaryitem" onmouseover='gp(514);'>DK</span><br /> <span class="glossaryitem" onmouseover='gp(604);'>HI</span><br /> Teleporter]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 14:38:55]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>GK shunt list 1850</title>
				<description><![CDATA[ You are right i forgot to take out the swords on the <span class="glossaryitem" onmouseover='gp(514);'>DK</span>.<br /> <br /> When i do the maths again now i am wondering between two lists :<br /> <br /> List 1 (with coteaz)<br /> Mordrak + 5 Knights<br /> Coteaz<br /> 3* <span class="glossaryitem" onmouseover='gp(514);'>DK</span> with teleporter and <span class="glossaryitem" onmouseover='gp(604);'>HI</span><br /> 2*10 Interceptor with 2 psycanon and psyamo<br /> 3* 3acolytes in razorback with psyamo<br /> <br /> List 2 (without Coteaz)<br /> Mordrak + 5 Knights<br /> 3* <span class="glossaryitem" onmouseover='gp(514);'>DK</span> with teleporter and <span class="glossaryitem" onmouseover='gp(604);'>HI</span><br /> 2*10 Interceptor with 2 psycanon and psyamo<br /> 2* 6 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> with psycanon and hallberd on justicar (stay in reserve likely for <span class="glossaryitem" onmouseover='gp(471);'>DS</span>)<br /> If either <span class="glossaryitem" onmouseover='gp(57);'>HS</span> or <span class="glossaryitem" onmouseover='gp(35);'>FA</span> are scoring (depending on mission) i should gain enough scoring units, if Relic, i dont care, otherwise i have to protect my 2 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> and use Grand Strategy to gain some.<br /> <br /> However this list should make for a frightening turn one <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> ah sorry did not see it was 1850pts and not 2k...<br /> I guess i would do like you and take out half a unit of Interceptor then or take out 10 interceptor and have 4 squads of 5 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> with psycanon :<br /> Mordrak<br /> 3*<span class="glossaryitem" onmouseover='gp(514);'>DK</span> with teleporter and <span class="glossaryitem" onmouseover='gp(604);'>HI</span><br /> 2* 5 Interceptor with Incinerator (one justicar with hallberd)<br /> 2*10 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> with 2 psycanon<br /> <br /> You can if necessary combat squad the <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> and <span class="glossaryitem" onmouseover='gp(471);'>DS</span> them for turn 2 Beta Strike !!!]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 15:03:34]]> GMT</pubDate>
				<author><![CDATA[ sleekid]]></author>
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