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		<title><![CDATA[Latest posts for the thread "First attempt at Deathwing, 1750pts"]]></title>
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				<title>First attempt at Deathwing, 1750pts</title>
				<description><![CDATA[ After playing ork speed freaks for quite a while, I've been thinking of giving the exact opposite a try. So here's my first attempt at a Deathwing (mostly) all-terminator army. I know <span class="glossaryitem" onmouseover='gp(412);'>DW</span> is not quite as competitive as it used to be, but I still want my army to hold on its own in a semicompetitive environment. Any advice will be welcome.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Belial <br /> Librarian in Terminator armor (warlord)<br /> <span class="glossaryitem" onmouseover='gp(412);'>DW</span> Command Squad: Company Champion, 1 <span class="glossaryitem" onmouseover='gp(417);'>CML</span>-<span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>, 4 Bolters/fists, 1 Standard of Fortitude<br /> <br /> <b>Troops</b><br /> <span class="glossaryitem" onmouseover='gp(412);'>DW</span> Terminators: Sgt with Stormbolter/<span class="glossaryitem" onmouseover='gp(486);'>PW</span>, 3 Bolter/Fists, 1 <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> <span class="glossaryitem" onmouseover='gp(412);'>DW</span> Terminators: Sgt with Stormbolter/<span class="glossaryitem" onmouseover='gp(486);'>PW</span>, 2 Bolter/Fists, 1 Bolter/Chainfist, 1 <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> <span class="glossaryitem" onmouseover='gp(412);'>DW</span> Terminators: Sgt with Stormbolter/<span class="glossaryitem" onmouseover='gp(486);'>PW</span>, 3 Bolter/Fists, 1 Bolter/Chainfist, 1 <span class="glossaryitem" onmouseover='gp(417);'>CML</span><br /> <br /> <b>Elites</b><br /> Venerable Dread - 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons <br /> Venerable Dread - 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons<br /> <br /> <b>n/a</b><br /> Techmarine - bolter, servoarm, PFG<br /> <br /> 1730 pts, with 20 free points to spend (was thinking on servoarm servitors for the Techmarine...)<br /> <br /> Strengths - Resilience, decent dakka for the model count.<br /> Weaknessess - Demolisher Cannons, Prism tanks, sniper weapons...]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 16:17:41]]> GMT</pubDate>
				<author><![CDATA[ Agent_Tremolo]]></author>
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				<title>First attempt at Deathwing, 1750pts</title>
				<description><![CDATA[ Without belial or azrael you have 0 troops choices.  Belial unlocks terms as troops<br /> <br /> <br /> <br /> my bad]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 16:37:42]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>First attempt at Deathwing, 1750pts</title>
				<description><![CDATA[ Ty, already taken <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> My idea was to have him join one of the troop squads to benefit from his nonscatter deep strike ability.<br /> <br /> Or perhaps I should give him the Command Squad to drop the <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> banner wherever its needed most?<br /> <br /> Anyways, I'm editing the post for clarity. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 16:44:21]]> GMT</pubDate>
				<author><![CDATA[ Agent_Tremolo]]></author>
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				<title>First attempt at Deathwing, 1750pts</title>
				<description><![CDATA[ What is your plan for the techmarine?  stay back and give a 4++ to the dreads?  The standard of fortitude is a waste of points.  give the unit an apothocary instead.  the range of the banner isnt worth it for the extra points you can get another term for the difference in banner vs the apothocary.  <span class="glossaryitem" onmouseover='gp(412);'>DW</span> is very hard to play though very fun.  best of luck]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 16:52:01]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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				<title>First attempt at Deathwing, 1750pts</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1a63b37e32d7cc203d6c4df65107be8f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/548849/5993560.page"><b>namiel wrote:</b></a><br/>What is your plan for the techmarine?  stay back and give a 4++ to the dreads?  The standard of fortitude is a waste of points.  give the unit an apothocary instead.  the range of the banner isnt worth it for the extra points you can get another term for the difference in banner vs the apothocary.  <span class="glossaryitem" onmouseover='gp(412);'>DW</span> is very hard to play though very fun.  best of luck</div></blockquote><br /> <br /> Exactly. I fear those two dreads will be high priority targets, especially before the brunt of the army arrives via deepstrike. My plan is to use the techmarine to keep them safe from lascannons and deepstriking melta.<br /> <br /> The banner follows a similar logic. 6th forces us to have half our points on the table by turn one, so my plan was to make the first squads to deploy able to withstand the enemy onslaught until reinforcements arrive. Problem is, the banner is expensive and forces me to deploy in a tight 12" bubble. I'll probably take the apothecary instead.<br /> <br /> Thanks for the replies!]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 17:15:38]]> GMT</pubDate>
				<author><![CDATA[ Agent_Tremolo]]></author>
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