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		<title><![CDATA[Latest posts for the thread "2000 points Orks"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2000 points Orks"]]></description>
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				<title>2000 points Orks</title>
				<description><![CDATA[ Just wanted to know what you all think of this list:<br /> <br /> The main thing I'm wondering is, would it be worth it to save 80 pts by putting the <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> in a trukk?<br /> <br /> Bikerboss <span class="glossaryitem" onmouseover='gp(107);'>PK</span> <span class="glossaryitem" onmouseover='gp(260);'>BP</span> <span class="glossaryitem" onmouseover='gp(596);'>CB</span><br /> <br /> Megaboss <span class="glossaryitem" onmouseover='gp(260);'>BP</span> <span class="glossaryitem" onmouseover='gp(596);'>CB</span><br /> <br /> 9 Lootas<br /> <br /> 10 Lootas<br /> <br /> 10 Lootas<br /> <br /> 10 Lootas<br /> <br /> 4 Mega Nobs in a Battlewagon w/ deff rolla<br /> <br /> 5 Nob Bikers + Painboy, all cybork, 2 <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, 1 banner<br /> <br /> 20 shoota boyz<br /> <br /> 20 shoota boyz<br /> <br /> 20 shoota boyz<br /> <br /> 1 Dakkajet with extra supa shoota and fighta ace]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 17:40:33]]> GMT</pubDate>
				<author><![CDATA[ herpguy]]></author>
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				<title>Re:2000 points Orks</title>
				<description><![CDATA[ You've got a lot of DAKKA here, but I have a question: how did you get four squads of lootas? The only way I know of to do that it to ally dread mob, but you didn't specify... <br /> <br /> I would not suggest putting the MANS in a trukk, as it will no doubt be crushed first turn and then you're left with slogging MANS, which is terrible. <br /> <br /> As far as the list, it looks nice. If I were to change something, it would be to drop one boy squad and take another jet. Two jets is where it's at. Either that, or take another wagon as a back up for your MANS. You want to get those guys down the board as fast. Chances are good that <i>both</i> wagons will not get destroyed first turn, and as long as you go flat out, you'll be in close combat round two. ]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 18:20:39]]> GMT</pubDate>
				<author><![CDATA[ Spydermonkey1351]]></author>
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				<title>2000 points Orks</title>
				<description><![CDATA[ I'm going off double force org at 2000 pts.  <br /> <br /> So are you recommending dropping a boyz squad for another BW if not a jet?]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 18:47:49]]> GMT</pubDate>
				<author><![CDATA[ herpguy]]></author>
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				<title>Re:2000 points Orks</title>
				<description><![CDATA[ I see. Most posts that say 2000 actually use 1999+1, so that's why I was confused. I do suggest taking another wagon. You can put your boys in it or run it empty, but leaving a back up for the MANS is smart. Besides, two deff rollas equals twice the fun! The only way that could come to your disadvantage is on a big objective game. However, I still think that it will be more usefull to you than not having it. Also, the old rule "One is None" stands to reason here. Bring only one of something and it's sure to die fast. You have a bunch of bikers and a bunch of MANS, but only one wagon. ]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 21:07:41]]> GMT</pubDate>
				<author><![CDATA[ Spydermonkey1351]]></author>
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				<title>2000 points Orks</title>
				<description><![CDATA[ Hmm very true.  I was wondering a lot about "1 is none" about the battlewagon.  I don't think it applies too much for the dakkajet because it will come on, shoot something, then probably just die.]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 21:42:22]]> GMT</pubDate>
				<author><![CDATA[ herpguy]]></author>
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				<title>2000 points Orks</title>
				<description><![CDATA[ Holy mother of dakka! <br /> NONO keep the <span class="glossaryitem" onmouseover='gp(710);'>Manz</span> in a BW they are slow and need to be safe!<br /> heres what i say! kill the dakkajet to free up some space for upgrades! you dont need it as you have 4 squads of lootas! <br /> dakkajets are great when you have 2-6 of them as you can rely on a few comming in rather than the chance to have to wait!<br /> <br /> i feel 1 dakkajet makes me wanna save my waaagh but if it takes till turn4 the waaagh has become less useful.<br /> freeing up this can add you some extra <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> and a bigshoota on ur bw to keep it save/save the Deffrolla from becomeing usless! deffrola is a 20pt upgrade a bigshoota is a 5pt upgrade! keep it save and mobile! <br /> <br /> if i was to fully change this list i would get rid of the bikes all together and put the boss with mega arm in the bw and you can maybe refund 2-3 Bws for your boyz to keep up! if you have only 1bw the arm14 is less scary as you can shoot at its sides easyer and they will focus it down and the <span class="glossaryitem" onmouseover='gp(710);'>manz</span> before the become useful.]]></description>
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				<pubDate><![CDATA[Wed, 28 Aug 2013 21:47:08]]> GMT</pubDate>
				<author><![CDATA[ Orkimedezz]]></author>
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				<title>2000 points Orks</title>
				<description><![CDATA[ Haha thanks for the tips guys.  I'm definitely not a new player, but I'm relatively new to "kompetitive" Orks.  I recently traded off my boring tin 'eads for some more Orks and ready to scale a proper Waaagh! <br /> The one dakkajet was the main thing I was leery about.  I guess until I get more models I'll keep him on the shelf.  Guess it also couldn't hurt to add more lootas.]]></description>
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				<pubDate><![CDATA[Thu, 29 Aug 2013 00:15:26]]> GMT</pubDate>
				<author><![CDATA[ herpguy]]></author>
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				<title>2000 points Orks</title>
				<description><![CDATA[ If you want great dakka get as many Kannons or Lobbas as you can. They're more cost effective than Lootas, at the expense of not being a super effective use of Heavy slots. But if your not using the slots they are fantastic]]></description>
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				<pubDate><![CDATA[Thu, 29 Aug 2013 00:34:13]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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				<title>2000 points Orks</title>
				<description><![CDATA[ Very true.  I gotta buckle down and convert some, they should be easy to make. The lobbas look very enticing to me.]]></description>
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				<pubDate><![CDATA[Thu, 29 Aug 2013 02:04:04]]> GMT</pubDate>
				<author><![CDATA[ herpguy]]></author>
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				<title>2000 points Orks</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/548864/5995426.page"><b>herpguy wrote:</b></a><br/>Very true.  I gotta buckle down and convert some, they should be easy to make. The lobbas look very enticing to me.</div></blockquote><br /> <br /> keep in mind kannons are "in most" cases better than lobbas so make 9 of each just for convinces or just make em look good so its able to look like both!]]></description>
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				<pubDate><![CDATA[Thu, 29 Aug 2013 02:11:03]]> GMT</pubDate>
				<author><![CDATA[ Orkimedezz]]></author>
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