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		<title><![CDATA[Latest posts for the thread "1st CSM army list, thousand sons"]]></title>
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				<title>1st CSM army list, thousand sons</title>
				<description><![CDATA[ Hi, Iam trying to make a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> army, that is partly based around thousand sons.<br /> <br /> all help is welcome. Thank you.<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Sorcerer90<br /> mark  of tzeentch<br /> aura of dark glory <br /> <br /> ahriman 230<br /> <br /> elites<br /> 5 termis 272<br /> 5power fists <br /> 4 combi meltas <br /> reaper auto cannon<br /> mark  of tzeentch<br /> gift of mutation<br /> <br /> troops<br /> <br /> 9 thousand suns 302<br /> mark  of tzeentch<br /> icon of flame <br /> rhino<br /> <br /> 9 thousand suns 302<br /> mark  of tzeentch<br /> icon of flame <br /> rhino<br /> <br /> 9 thousand suns 302<br /> mark  of tzeentch<br /> icon of flame <br /> rhino<br /> <br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>csm</span> 225<br /> gift of mutation<br /> melta gun <br /> autocannon <br /> mark  of tzeentch<br /> rhino<br /> <br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>csm</span> 225<br /> gift of mutation<br /> melta gun <br /> autocannon <br /> mark  of tzeentch<br /> rhino<br /> <br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>csm</span> 215<br /> gif of mutation<br /> flamer<br /> flamer<br /> mark of tzeentch <br /> rhino <br /> <br /> Heavy support<br /> <br /> havocs 195<br /> 4 missile launchers with flakk<br /> mark of tzeentch<br /> gift of mutation<br /> <br /> havocs 195<br /> 4 missile launchers with flakk<br /> mark of tzeentch<br /> gift of mutation<br /> <br /> <br /> 1971]]></description>
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				<pubDate><![CDATA[Sat, 31 Aug 2013 22:17:26]]> GMT</pubDate>
				<author><![CDATA[ jackblg]]></author>
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				<title>1st CSM army list, thousand sons</title>
				<description><![CDATA[ Hi been playing 1k sons my self for a few years now and on here people will say they are no competitive but they can be with the right mix. <br /> <br /> Now ahriman is to many points <span class="glossaryitem" onmouseover='gp(72);'>imo</span> swap him out and have two tricked out sorcerers <span class="glossaryitem" onmouseover='gp(102);'>MOT</span>, Sig of corruption spell familiar and level 3. Terminators will get blown out the water 1st turnif you were going to scout them up they will die or dee strike they will die faster take them out save points. Icon of flame is a waste nd wont do much at all used it myself and isnt worth it other than that sons look good. Dont take regular cms take another squad of sons and some cultists for home objective camping. I take one squad of flack havoks and two vindicators for heavy armor. Last but not least a helldrake as it 4 squads of 9 sons want enough ap3 take the flamer!. <br /> <br /> Hope that helps a bit, you can always look into daemons for allies if it takes your fancy hope this helps!]]></description>
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				<pubDate><![CDATA[Sun, 1 Sep 2013 06:04:30]]> GMT</pubDate>
				<author><![CDATA[ munkeey]]></author>
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				<title>1st CSM army list, thousand sons</title>
				<description><![CDATA[ You're looking at a 2,000 point list, but you're not taking advantage of the double force org. I'd start with that.<br /> <br /> After that, you've got a fistful of missiles and a meltacide termie unit as your only serious anti-tank. That's not going to be nearly enough at this points level.<br /> <br /> If you drop all of those <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads (which really aren't adding much), you could afford more termicide, or more havocs (who would all get lascannons), or something.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 1 Sep 2013 06:35:52]]> GMT</pubDate>
				<author><![CDATA[ Ailaros]]></author>
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				<title>1st CSM army list, thousand sons</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/caadd0d0e9aa649f031671cc0ed28d3f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/549426/6005001.page"><b>munkeey wrote:</b></a><br/>Hi been playing 1k sons my self for a few years now and on here people will say they are no competitive but they can be with the right mix. <br /> <br /> Now ahriman is to many points <span class="glossaryitem" onmouseover='gp(72);'>imo</span> swap him out and have two tricked out sorcerers <span class="glossaryitem" onmouseover='gp(102);'>MOT</span>, Sig of corruption spell familiar and level 3. Terminators will get blown out the water 1st turnif you were going to scout them up they will die or dee strike they will die faster take them out save points. Icon of flame is a waste nd wont do much at all used it myself and isnt worth it other than that sons look good. Dont take regular cms take another squad of sons and some cultists for home objective camping. I take one squad of flack havoks and two vindicators for heavy armor. Last but not least a helldrake as it 4 squads of 9 sons want enough ap3 take the flamer!. <br /> <br /> Hope that helps a bit, you can always look into daemons for allies if it takes your fancy hope this helps!</div></blockquote><br /> <br /> I agree with the terminators, i do feel like they wont last very long.Icon of flame, I took because I play against guard and tau alot currently. I took cms for a little more anti tank, and to take home objectives at a later point. I do like your Idea of one flack havock and 2 vindicators tho. Helldrakes in my local meta are kind of disliked, most people who turn up to a game with fliers struggle to play a game unless there against some one who has skyfire...]]></description>
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				<pubDate><![CDATA[Sun, 1 Sep 2013 07:06:40]]> GMT</pubDate>
				<author><![CDATA[ jackblg]]></author>
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