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				<title>Cramming a list into 1850pts [Orks - Tournament]</title>
				<description><![CDATA[ Theres a tournament coming up I've been thinking of attending, run at 1850 with limited <span class="glossaryitem" onmouseover='gp(39);'>FW</span>. I slapped together what I'd *like* to bring, but its well over 1850. Looking for tips on what I should cut to try and cram this list into the allowed points.<br /> <br /> This is all the stuff I'd like to take;<br /> <br /> <blockquote class="uncited"><div><b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Bikerboss [160]<br /> ~Warboss, Warbike, Power Klaw, Kombi Skorcha, Cybork Body, Bosspole, Attack Squig<br /> <br /> Forcefield Mek [125]<br /> ~Big Mek, Kustom Forcefield, Power Klaw, Cybork Body, Bosspole<br /> <br /> <b>ELITES</b><br /> [3x] 10x Lootas [150x3 = 450]<br /> <br /> <b>TROOPS</b><br /> 5x Biker Nobz [320]<br /> ~Banner, Bosspole, Power Klaw, Cybork, Kombi-Skorcha [85]<br /> ~Painboy, Cybork, Orderly [85]<br /> ~Slugga/Choppa, Cybork [x3] [50x3 = 150]<br /> <br /> 5x Boyz Trukks [152x5 = 760 -6 = 754]<br /> ~11 Boyz, <span class="glossaryitem" onmouseover='gp(107);'>PK</span> Nob, Reinforced Ram<br /> ~One trukk is -1 boy to fit the mek<br /> <br /> <b>FAST ATTACK</b><br /> 3x Solo Squad Grot Bomm Launchas [105]<br /> <br /> <b>HEAVY SUPPORT</b><br /> 3x Kannon Big Guns [180]<br /> <br /> Total: 2094, or 244 over the limit</div></blockquote><br /> <br /> So theres a hard hitting, highly mobile assault element and a ton of dakka. The Bikes and Nobz roll together on one flank in order to minimize small arms fire, while my dakka elements blast whatever is gonna give them choppy boyz trouble.<br /> <br /> Whats just occured to me is that I could quite possibly get the 5+ cover through my Nob Bikers anyway, so the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> could be a good place to cut points. I could also possibly swap him for a naked <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> - good for Lootas, or good for Trukks to start behind (4+ vs 5+), or hell, I could even double bluff with it - place it first on one table side, other guy deploys based on that, then when I deploy I'm all the way on the other side!<br /> <br /> I'd rather not drop any trukks if possible... got one to represent each clan aside from the Snakebites and I really like that element of my army. Could always drop the blue trukk since theres so many Lootas though I guess]]></description>
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				<pubDate><![CDATA[Mon, 2 Sep 2013 06:57:40]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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				<title>Cramming a list into 1850pts [Orks - Tournament]</title>
				<description><![CDATA[ Hi Dakkamite,<br /> <br /> In my 1850 I run 4 lots of boyz with trukks. So I was about to suggest you could save points there.... And then I read your pretence to keep them, and I must admit its quite a cool reason. Would like to see those trukks.<br /> <br /> As you already said, the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> can be in a way replicated by other means of cover save. But they are very handy, I myself don't take one, but I also don't play my orks that competitively.<br /> <br /> Do you feel you have enough shooting in the lootas to get rid of your heavy support or fast attack?]]></description>
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				<pubDate><![CDATA[Mon, 2 Sep 2013 22:10:31]]> GMT</pubDate>
				<author><![CDATA[ Boss Drachenfels]]></author>
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				<title>Re:Cramming a list into 1850pts [Orks - Tournament]</title>
				<description><![CDATA[ The problem with removing <span class="glossaryitem" onmouseover='gp(35);'>FA</span> or Heavy is that the stuff I've got in there is extremely effective for its points, which makes it as hard to cut as anything else in the list!<br /> <br /> The Grot Bomms I use to deal with heavy duty artillery hiding down the back of the field, which generally wrecks Orks yet the GBLs can very easily get a kill or a stun on it. Having S8 AP3 large blast <span class="glossaryitem" onmouseover='gp(126);'>TL</span> barrage weapons, they really mess with my opponents deployment and I've had games where the other guy literally threw 90% of his first turn shooting at a 35pt model (and failed to kill it <span class="glossaryitem" onmouseover='gp(84);'>lol</span>). That said three could be overkill<br /> <br /> The Big Guns are very efficient dakka for their points, and can take hits like a champ unlike Lootas. On the question of "4 Lootas or 3 Kannons" I'd probably take the Kannons. But then Lootas are a staple of current Orks so its bloody hard to justify cutting these!<br /> <br /> I've been thinking of dropping the Loota mobs to 8, because of the "under 25%" rule. With 9 or 10 models, if I drop to 2 models they're effectively dead. With 8, they'd have to drop to one to flee. If I cut that and cut the Mek I'd be at 215/244 points that need to be removed. Could probably take out one GBL to get to 250, and use the 6pt surplus to put that missing boy back in his ride.]]></description>
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				<pubDate><![CDATA[Mon, 2 Sep 2013 22:26:51]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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