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		<title><![CDATA[Latest posts for the thread "Dark Angels - 2100pts, Battle Company"]]></title>
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				<title>Dark Angels - 2100pts, Battle Company</title>
				<description><![CDATA[ An army list for a 2100pts [single <span class="glossaryitem" onmouseover='gp(187);'>FOC</span>] tournament....<br /> But I decided to go fluffy<br /> <br /> HQ1: Company Master. Bolter, Power Sword, Power Field Generator<br /> HQ2: Librarian, Bolter, Force Sword, Power Field Generator<br /> HQ1.1: Command Squad. 4x Bolter,Bolt pistol; Champion [if only to accept challenge]; sacred standard of devastation<br /> Troops 1-2: 10 men tactical squads, no upgrades<br /> Troops 3-6: 10 men tactical squads, various heavy and special weapons<br /> Fast 1-2: 2 5-men assault squads [2x flamer, melta bomb]<br /> Heavy 1: 10 men Devastator squad, 4 lascannons<br /> Heavy 2: 10 men Devastator squad, 4 <span class="glossaryitem" onmouseover='gp(328);'>ML</span><br /> Dedic. transports: 3 rhinos [for command squad and 2 tactical squads; tactical rhinos only to hide command rhino behind them]<br /> Fortification: Aegis Defense Line, no upgrades<br /> <br /> ==<br /> <br /> Company master is a fluffy choice, probably second librarian would be better<br /> <br /> Typical static gunline with devastators as source of long range firepower and assault marines as a fast moving unit to intercept assault /optional antitank<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> protect devastator squads with their PFGs.<br /> <br /> Command squad hidden in rhino [which is hidden behind two other rhinos]<br /> <br /> Tactical marines within 6" from command rhino and behind <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>. <br /> ==<br /> <br /> Goal to obliterate any horde-like assault army; against long-range shoty army like Tau, I'm afraid my goal would be "not to get tabled"<br /> <br /> This will be played in highly competitive environment, so my goal would really be "not to be tabled" [and to hold objectives well due to having 60 scoring bodies].<br /> <br /> Looking for advice to make this list a little bit more competitive while maintaining core of what makes it "battle company". <br /> <br /> That is: I really want a Captain, 6 tactical squads, 2 assault and 2 devastator squads.]]></description>
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				<pubDate><![CDATA[Mon, 2 Sep 2013 22:37:00]]> GMT</pubDate>
				<author><![CDATA[ maciek]]></author>
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				<title>Dark Angels - 2100pts, Battle Company</title>
				<description><![CDATA[ You could drop the devastator <span class="glossaryitem" onmouseover='gp(328);'>ML</span> squad for a Quad Cannon (gives you 4 skyfire krak shots for 50 pts instead of 100).<br /> <br /> You could add a Scout squad in the aegis and let the sergeant with <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 man the quad cannon. At least one scout squad would fit the fluff.]]></description>
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				<pubDate><![CDATA[Mon, 2 Sep 2013 23:39:28]]> GMT</pubDate>
				<author><![CDATA[ flodihn]]></author>
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				<title>Re:Dark Angels - 2100pts, Battle Company</title>
				<description><![CDATA[ Honestly to keep it competitive, I would drop the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> down to about 6-7 man, add a quad gun make the assault squads 1 10 man and add a drop pod w/combi flamer<br /> <br /> if you have to you can add more missle launchers to the tactical squads and have a high amount of <span class="glossaryitem" onmouseover='gp(328);'>ML</span>.]]></description>
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				<pubDate><![CDATA[Tue, 3 Sep 2013 05:29:21]]> GMT</pubDate>
				<author><![CDATA[ Jpat1213]]></author>
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