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		<title><![CDATA[Latest posts for the thread "1850 Dark Angels"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1850 Dark Angels"]]></description>
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				<title>1850 Dark Angels</title>
				<description><![CDATA[ Here is a list I am looking to tune for a competitive meta.  All constructive criticism is appreciated with keeping in mind the following things:<br /> <br /> 1- Currently due to fluff I am writing for the army the only vehicles used will be drop pods.<br /> 2- Belial is a main stay in the list.<br /> <br /> Tactics:  Currently the idea is that the troops in the pods Combat squad with 3 guys with bolters, the lascannon and the plasma gun will deploy at game start to hold objectives or strategic points.  The drop pods with Sgts then drop in to remove enemy soft units from the board.  Belial and Friends come in turn 1 usually to make a big push at enemy <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and elite units.  The scouts act as a lockdown unit trying to keep troublesome infantry and jump troops pinned down or to remove them efficiently from range.  The devastators start on the board and sit behind the Defense line to remove enemy vehicles from the board.  Bikes are set for a hard and fast alpha strike on infantry type units and mostly serve as a distraction to my opponent.<br /> <br /> <font color='red'>Disclaimer:  As always the listing I am providing meets the rules for list posting to the best of my understanding.  If for any reason it is not within the rules please send me a private message citing specific issue with my post and I will edit as needed.</font><br /> <br /> 1850 Pts - Codex: Dark Angels Roster<br /> <br /> Troops: Deathwing Terminator Squad (6#, 435 pts)<br /> . . <b>1 Belial</b>, Thunder Hammer & Storm Shield,  Warlord<br /> . . <b>4 Deathwing Terminator Squad</b>, 245 pts Lightning Claws (pair) x1; Thunder Hammer & Storm Shield x1; Plasma Cannon x1<br /> . . . . <b>1 Deathwing Terminator Sergeant</b> Thunder Hammer & Storm Shield<br /> <br /> Troops: Tactical Squad (10#, 250 pts)<br /> . . <b>9 Tactical Squad</b>, 250 pts Plasma gun; Lascannon<br /> . . . . <b>1 Sergeant</b> Power Fist; Plasma <br /> . . . . <b>1 Drop Pod</b><br /> <br /> Troops: Tactical Squad (10#, 250 pts)<br /> . . <b>9 Tactical Squad</b>, 250 pts Plasma gun; Lascannon<br /> . . . . <b>1 Sergeant</b> Power Fist; Plasma <br /> . . . . <b>1 Drop Pod</b><br /> <br /> Troops: Tactical Squad (10#, 250 pts)<br /> . . <b>9 Tactical Squad</b>, 250 pts Plasma gun; Lascannon<br /> . . . . <b>1 Sergeant</b> Power Fist; Plasma <br /> . . . . <b>1 Drop Pod</b><br /> <br /> Troops: Scout Squad (5#, 70 pts)<br /> . . <b>4 Scout Squad</b>, 70 pts Camo Cloaks; Sniper Rifle x4<br /> . . . . <b>1 Sergeant</b> Camo Cloaks; Sniper Rifle<br /> <br /> : Aegis Defence Lines (1#, 100 pts)<br /> . . <b>1 Aegis Defence Lines</b>, <br /> . . . . <b>1 Gun Emplacement</b> (Quad-gun)<br /> <br /> Heavy Support: Devastator Squad (5#, 150 pts)<br /> . . <b>4 Devastator Squad</b>, 150 pts Lascannon x4<br /> . . . . <b>1 Sergeant</b> <br /> <br /> Fast Attack: Ravenwing Attack Squadron (6#, 186 pts)<br /> . . . <b>5 Ravenwing Biker</b><br /> . . . . . <b>1 Ravenwing Sergeant</b> Power Fist<br /> <br /> Fast Attack: Ravenwing Attack Squadron (5#, 159 pts)<br /> . . . <b>4 Ravenwing Biker</b><br /> . . . . . <b>1 Ravenwing Sergeant</b> Power Fist<br /> <br /> Total Roster Cost: 1850<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 3 Sep 2013 04:10:04]]> GMT</pubDate>
				<author><![CDATA[ shadowh3ll]]></author>
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				<title>Re:1850 Dark Angels</title>
				<description><![CDATA[ You don't have your <span class="glossaryitem" onmouseover='gp(56);'>hq</span> posted, also if your taking that many bikes compared to the 1 5 man unit of terminators I would just add azreal. Also im not sure but I thought if you were deepstriking something in a pod you can only combat squad after they have landed? Also you need some wounds on the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> so drop 1 special weapon or add a few bodies.]]></description>
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				<pubDate><![CDATA[Tue, 3 Sep 2013 05:24:44]]> GMT</pubDate>
				<author><![CDATA[ Jpat1213]]></author>
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				<title>Re:1850 Dark Angels</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/549820/6010792.page"><b>Jpat1213 wrote:</b></a><br/>You don't have your <span class="glossaryitem" onmouseover='gp(56);'>hq</span> posted, also if your taking that many bikes compared to the 1 5 man unit of terminators I would just add azreal. Also im not sure but I thought if you were deepstriking something in a pod you can only combat squad after they have landed? Also you need some wounds on the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> so drop 1 special weapon or add a few bodies.</div></blockquote><br /> <br /> <br /> You can combat squad them before they drop.  You dont have to put any members of the squad the pod was bought with in the pod.<br /> <br /> <br /> Other then that one thing i would consider changing is dropping the power fists, everywhere.  On the sgts who are coming in via the pod try using meltabombs and a combi melta if you want to pop tanks, also plasma pistols are not worth the points they cost.  And <span class="glossaryitem" onmouseover='gp(72);'>imo</span> I would never take powerfists on bikes, meltabombs yes.  Those changes should free up enough points to upgrade belial to azrael and add a body or 2 to your <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad(remember if you add azrael you will have 7 troops so you will have to drop one, the scouts).  The scouts are EH to me.  I love using scouts but honestly you could do a lot more with those points like maxing out your bike squads.  Also I wouldnt run bikes without 2 special weapons.  Outflanking and being able to move 12" with a 12" range melta gun means that anything within 24" of the board edge has a good chance of getting a penetrating hit.  The terminators are a great distraction unit that if not dealt with will wreck face BUT a 5 man squad with only 1 hammer and shield will die quickly.  Either 2 plasma cannon blasts kills 3 of the 5(thus making them not scary anymore) or they die to volume of shots which isnt hard to do when their are only 5 men in the squad.  ]]></description>
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				<pubDate><![CDATA[Tue, 3 Sep 2013 16:51:39]]> GMT</pubDate>
				<author><![CDATA[ namiel]]></author>
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