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		<title><![CDATA[Latest posts for the thread "1750pt daemons for local tourney C&C needed!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1750pt daemons for local tourney C&C needed!"]]></description>
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				<title>1750pt daemons for local tourney C&amp;C needed!</title>
				<description><![CDATA[ Okay I'm trying to build a fast durable list that can survive the mass shooting of some of the more competative lists we see nowadays. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Fateweaver (warlord makes daemons a lot more reliable and the reroll is perfect if I miss the Grimnoire or any other critical rolls)<br /> <br /> <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> (Grimnoire carrier that's very durable and with lvl3 biomancy he can buff or debuff to help my flesh hounds/prince in combat)<br /> LvL3, greater, exalted<br /> <br /> TROOPS<br /> 10 plaguebearers (deepstrike onto objectives <span class="glossaryitem" onmouseover='gp(315);'>gtg</span> if they have too)<br /> <br /> 10 plaguebearers <br /> <br /> 10 horrors (almost as durable as plaguebearers if they <span class="glossaryitem" onmouseover='gp(315);'>gtg</span> and can pump out a few shots if needs be)<br /> <br /> 10 horrors<br /> <br /> FAST ATTACK<br /> 15 flesh hounds (scout up get in there face for a bottom of turn 1/turn 2 charge and tar pit any big ranged threats or nasty units)<br /> <br /> 15 flesh hounds<br /> <br /> HEAVY SUPPORT<br /> Daemon prince (flys around picking on small units and bigger units that have been softened up by Fateweaver)<br /> Lvl2, tzeentch, wings, armour, 2 greater, lesser<br /> <br /> Can this list work in a competative environment and should I take out the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> for a <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> and then give the Grimnoire too the daemon prince??]]></description>
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				<pubDate><![CDATA[Wed, 4 Sep 2013 23:57:39]]> GMT</pubDate>
				<author><![CDATA[ bobmgee]]></author>
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				<title>1750pt daemons for local tourney C&amp;C needed!</title>
				<description><![CDATA[ I think you have a great list here, as I am a sucker for fast attack,but I do think that you changing the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> to a <span class="glossaryitem" onmouseover='gp(235);'>LOC</span> is probably a good idea..as the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> is going to have a hard time keeping up to grimoire your hounds, and while he is durable he is still on the ground which could cause problems. So maybe consider a <span class="glossaryitem" onmouseover='gp(235);'>LOC</span> with staff of change,and Grimoire instead,but other than that I like it. ]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 01:55:50]]> GMT</pubDate>
				<author><![CDATA[ isaiahg2013]]></author>
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				<title>1750pt daemons for local tourney C&amp;C needed!</title>
				<description><![CDATA[ I don't have my army builder in front of me but if you want to keep the style of that list I'd drop the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> to a <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2, drop a squad of hound, change the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> to Nurgle and add another one, <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2. Take 2 greaters on each and pick up the balesword. ]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 02:47:00]]> GMT</pubDate>
				<author><![CDATA[ jb7090]]></author>
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				<title>1750pt daemons for local tourney C&amp;C needed!</title>
				<description><![CDATA[ Cheers for the comments but I think the 2 units of hounds are a lot more durable ad a lot more of a Nusance to the enemy. And I'm going to try swapping between <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> and <span class="glossaryitem" onmouseover='gp(235);'>LOC</span> but I don't like having my grimnoire on a prince that can get killed by a single str10 cannon turn one. Wheras the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> is t7 and 6 wounds is hard for anyone to get rid of especially when they already have 30 hounds 12" from there deployment. I think intelligent players in my gaming group target the grimnoire early on to get rid of it early.]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 06:21:30]]> GMT</pubDate>
				<author><![CDATA[ bobmgee]]></author>
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				<title>Re:1750pt daemons for local tourney C&amp;C needed!</title>
				<description><![CDATA[ the lord of change can fly though and i don't know many <span class="glossaryitem" onmouseover='gp(123);'>STR</span> 10 weapon that shoot <span class="glossaryitem" onmouseover='gp(630);'>FMC</span>.]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 06:24:37]]> GMT</pubDate>
				<author><![CDATA[ Lemartes12]]></author>
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				<title>1750pt daemons for local tourney C&amp;C needed!</title>
				<description><![CDATA[ Yeah but it's turn one I'm worried about if I was a tau player I'd fire every shot my sky rays and and riptides and broadsides at that one model until it dies. And <span class="glossaryitem" onmouseover='gp(630);'>FMC</span>'s aren't too durable if you shoot all your rubbish at them until they get grounded the blast them with high <span class="glossaryitem" onmouseover='gp(123);'>str</span> stuff. Like I said I will try a <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> but with all the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> approved stuff that has skyfire I'm not sure he's more durable.]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 06:32:10]]> GMT</pubDate>
				<author><![CDATA[ bobmgee]]></author>
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