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		<title><![CDATA[Latest posts for the thread "1850 Pts CSM + Tau"]]></title>
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				<title>1850 Pts CSM + Tau</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <b>Chaos Lord</b><br /> Power Weapon<br /> Burning Brand<br /> AoDG<br /> Gift of Mutiation<br /> Melta Bombs<br /> Mark of Nurgle<br /> <br /> 155<br /> <br /> <b>Sorcerer</b><br /> Mastery 3<br /> Mark of Nurgle<br /> Melta Bombs<br /> AoDG<br /> Spell Familiar<br /> Gift of Mutation<br /> <br /> 170<br /> <br /> Troops<br /> <b>2x5 Plague Marines</b><br /> Rhinos<br /> 4 Meltaguns<br /> <br /> 350<br /> <br /> <b>12 Cultists</b><br /> <br /> 58<br /> <br /> Fast Attack<br /> <b>2 Heldrakes</b><br /> <br /> 340<br /> <br /> Heavy Support<br /> <b>3 Predators</b><br /> Las Sponsons<br /> <br /> 345<br /> <br /> Tau Allies<br /> <b>Commander</b><br /> Drone Controller<br /> 2 Marker Drones<br /> <br /> 117<br /> <br /> Troops<br /> <b>6 Fire Warriors</b><br /> <br /> 54<br /> <br /> Elites<br /> <b>Riptide</b><br /> Velocity Tracker<br /> Early Warning Override<br /> <br /> 205<br /> <br /> Fast Attack<br /> <b>4 Marker Drones</b><br /> <br /> 56<br /> <br /> 1850<br /> <br /> The Lord and the Sorcerer go with the Plague marines into the Rhinos and drive forward while the Riptide <br /> with the Commander + drones move around blowing stuff up. What do you guys think? Does it have any room<br />  for improvement, or what would you drop in favour of something else?]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 09:55:18]]> GMT</pubDate>
				<author><![CDATA[ fokospatharios]]></author>
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				<title>1850 Pts CSM + Tau</title>
				<description><![CDATA[ it interesting to say the least. but won't the ally chart cause issues with this?<br /> <br /> Maybe take <span class="glossaryitem" onmouseover='gp(69);'>IG</span> instead of tau?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> just relooked up the chart so NVM<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 09:59:13]]> GMT</pubDate>
				<author><![CDATA[ Lemartes12]]></author>
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				<title>1850 Pts CSM + Tau</title>
				<description><![CDATA[ Actualy the Tau are Allies of Convinience with the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, even if that seems odd. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 10:02:22]]> GMT</pubDate>
				<author><![CDATA[ fokospatharios]]></author>
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				<title>1850 Pts CSM + Tau</title>
				<description><![CDATA[ seeing as the only thing using the marker drones is the Riptide from what i could tell it would be slightly cheaper just to upgrade the fire team to take two marker drones. They already hit on a 2+ with the commander and its one less kill point to give your enemy. that and more bodies for <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> plus do you need 6 marker lights just for 1 riptide, since the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> can't benifit from your marker lights.<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> here is another option for the riptide.<br /> <br /> ethereal-50pts<br /> fire warriors-54pts<br /> Riptide-205<br /> path finder team w/6 pathfinders-66<br /> <br /> 375pts.<br /> <br /> yours is built for 430<br /> <br /> so this gives you an extra 55points to play with.]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 11:53:11]]> GMT</pubDate>
				<author><![CDATA[ Lemartes12]]></author>
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				<title>1850 Pts CSM + Tau</title>
				<description><![CDATA[ Now that you pointed out, I really like the idea of the built you suggested. I got the 6 markerlight for the potential <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 6 to avoid the Gets Hot of the Nove charged Burst Cannon, but it still has its 2+ armour to deal with that. Another thing I was thinking regarding your suggestion is to drop 1 Predator and possibly the Cultists in favour of a Hammerhead with Longstrike.]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 16:44:07]]> GMT</pubDate>
				<author><![CDATA[ fokospatharios]]></author>
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				<title>1850 Pts CSM + Tau</title>
				<description><![CDATA[ 1. I don't see the point of 12 cultists, they will die and/or flee with a minimal amount of effort. Use the points you save to add some more <span class="glossaryitem" onmouseover='gp(634);'>PM</span> to the units. To be effective they need to be 20+ and fearless.<br /> <br /> 2. Switch the power sword for a Lightning Claw on your Lord. You already swapped the pistol for a BBoS, so you lose the additional <span class="glossaryitem" onmouseover='gp(19);'>CC</span> attack, which is the only possible reason to prefer a Power Sword over a <span class="glossaryitem" onmouseover='gp(80);'>LC</span>. Otherwise the <span class="glossaryitem" onmouseover='gp(80);'>LC</span> is better due to Shred.<br /> <br /> 3. I'd drop Gift of Mutation on your <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>. You already have a very low body count, you need to be more cost-effective. It is likely that you won't obtain something that will pay you back of those 10 points for both heroes.<br /> <br /> 4. Since you are already paying "the ally tax" (<span class="glossaryitem" onmouseover='gp(39);'>FWs</span>), just spend a little bit more points and make it useful. Not an expert with Tau, but I'd max out the number of Fire Warriors so at least you get a troop that is able to offer some resistance on an objective. But 6 fire warriors alone are for sure wasted points. Find a way to give some meaning to that Troop slot.<br /> An alternative could be a unit of Kroots, they can be a good <span class="glossaryitem" onmouseover='gp(93);'>MC</span> hunter unit.]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 20:04:34]]> GMT</pubDate>
				<author><![CDATA[ Diablix]]></author>
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				<title>1850 Pts CSM + Tau</title>
				<description><![CDATA[   What I hate about Kroot is that their so-good sniper rounds are Heavy, so no good shooting after Outflanking (and Inflitraing them means they die if I don't play first). I think I'll stick to Fire Warriors for now, but I will definetly look into everything else you suggested. Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 6 Sep 2013 06:20:57]]> GMT</pubDate>
				<author><![CDATA[ fokospatharios]]></author>
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				<title>1850 Pts CSM + Tau</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/657a12c9ce222aff961e96ccbb3642e4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/550214/6017902.page"><b>Lemartes12 wrote:</b></a><br/>seeing as the only thing using the marker drones is the Riptide from what i could tell it would be slightly cheaper just to upgrade the fire team to take two marker drones. They already hit on a 2+ with the commander and its one less kill point to give your enemy. that and more bodies for <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> plus do you need 6 marker lights just for 1 riptide, since the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> can't benifit from your marker lights.<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> here is another option for the riptide.<br /> <br /> ethereal-50pts<br /> fire warriors-54pts<br /> Riptide-205<br /> path finder team w/6 pathfinders-66<br /> <br /> 375pts.<br /> <br /> yours is built for 430<br /> <br /> so this gives you an extra 55points to play with.</div></blockquote><br /> <br /> why can <span class="glossaryitem" onmouseover='gp(22);'>csm</span> not use the marker lights? If the tau and <span class="glossaryitem" onmouseover='gp(22);'>csm</span> are playing as allies won't they be able to gain the same buffs as long as they are not specific to a certain race. a marker light is a weapon that simply shoots and lights up an enemy unit, increasing the ballistic skill of everyone else firing (even their own unit depending on special rules).]]></description>
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				<pubDate><![CDATA[Fri, 6 Sep 2013 21:12:40]]> GMT</pubDate>
				<author><![CDATA[ chillis]]></author>
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				<title>1850 Pts CSM + Tau</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/550214/6023170.page"><b>chillis wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/657a12c9ce222aff961e96ccbb3642e4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/550214/6017902.page"><b>Lemartes12 wrote:</b></a><br/>seeing as the only thing using the marker drones is the Riptide from what i could tell it would be slightly cheaper just to upgrade the fire team to take two marker drones. They already hit on a 2+ with the commander and its one less kill point to give your enemy. that and more bodies for <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> plus do you need 6 marker lights just for 1 riptide, since the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> can't benifit from your marker lights.<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> here is another option for the riptide.<br /> <br /> ethereal-50pts<br /> fire warriors-54pts<br /> Riptide-205<br /> path finder team w/6 pathfinders-66<br /> <br /> 375pts.<br /> <br /> yours is built for 430<br /> <br /> so this gives you an extra 55points to play with.</div></blockquote><br /> <br /> why can <span class="glossaryitem" onmouseover='gp(22);'>csm</span> not use the marker lights? If the tau and <span class="glossaryitem" onmouseover='gp(22);'>csm</span> are playing as allies won't they be able to gain the same buffs as long as they are not specific to a certain race. a marker light is a weapon that simply shoots and lights up an enemy unit, increasing the ballistic skill of everyone else firing (even their own unit depending on special rules).</div></blockquote><br /> <br /> Marker light bonuses can only be claimed by Tau units, regardless of allies.]]></description>
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				<pubDate><![CDATA[Fri, 6 Sep 2013 21:14:58]]> GMT</pubDate>
				<author><![CDATA[ hyv3mynd]]></author>
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