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		<title><![CDATA[Latest posts for the thread "1750 IG/Eldar Competitive List"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1750 IG/Eldar Competitive List"]]></description>
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				<title>1750 IG/Eldar Competitive List</title>
				<description><![CDATA[ Hi Guys,<br /> <br /> Got a tournament coming up on Saturday. It's got the potential to be pretty horrendous - Triple Riptides, Serpent Spam, Screamer Star. I thought about lists that I could take, and instead of taking one of the "Meta" builds, I want to run something that I think has a great amount of built-in redundancy. I think this list achieves that somewhat, but as always your feedback is greatly appreciated:<br /> <br /> <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Primary<br /> ----------------<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> ------<br /> Company Command Squad<br /> <br /> Troops <br /> ------------------<br /> <br /> Veteran Squad <br /> 2x Meltagun<br /> <br /> Veteran Squad <br /> 2x Meltagun<br /> <br /> Fast Attack<br /> ------------------<br /> <br /> Vendetta<br /> <br /> Vendetta <br /> <br /> Heavy Support<br /> ------------------------<br /> <br /> Leman Russ Punisher  w /Pask<br /> <br /> Manticore Rocket Launcher<br /> <br /> <br /> Iyanden Allies<br /> --------------------<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> -----<br /> <br /> Spiritseer w/ The Wraithforge Stone<br /> <br /> <br /> Troops<br /> -----------<br /> <br /> 5 x Dire Avengers w/ Wave Serpent + Twin Linked Scatter Lasers<br /> <br /> 5 x Wraithguard w/ Wave Serpent + Twin Linked Scatter Lasers<br /> <br /> <br /> Heavy Support<br /> ------------------------<br /> <br /> Wraithknight w/ Scatter laser, Suncannon and Scattershield<br /> <br /> <br /> Total 1750<br /> <br /> So some points here to explain the list a little:<br /> <br /> 1) Given the potential mix of enemies I could be facing, I think the range of threats in this list provides a few obstacles for them all - there is Av14, flyers, a big <span class="glossaryitem" onmouseover='gp(93);'>MC</span>, crowd control and a reasonable amount of scoring.<br /> <br /> 2) The Wraithknight is there to either charge into a Tau gunline (with cover fire), or also to potentially tie up a Screamer Star unit. The spiritseer with the wraithforge stone should hopefully be able to assist him in tanking wounds.<br /> <br /> 3) The manticore is there to pick on Tau hiding behind a defence line while other stuff focuses on Riptides, as well as crowd control against Nids, daemons or orks<br /> <br /> 4) The vendettas are there to hunt enemy flyers or <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span>. Also to help with a potential last turn objective grab with the veterans<br /> <br /> 5) Pask is there to add a bit of versatility, light transports, <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> or mobs should thin out under his firepower.<br /> <br /> 6) The wraithguard are an ace in the hole in case all else fails me. I could have gone for another unit of dire avengers but i think the spiritseer synergizes nicely with them.<br /> <br /> I've tried to cover all bases here - but any more advice would be welcome!]]></description>
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				<pubDate><![CDATA[Thu, 5 Sep 2013 12:35:26]]> GMT</pubDate>
				<author><![CDATA[ liam0404]]></author>
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