<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1500 White Scars 6e"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1500 White Scars 6e"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1500 White Scars 6e</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Kor'sorro Khan-150<br /> moondrakken<br /> <br /> Command Squad-250<br /> bikes, apothecary, 2xpowerfists, 2xpowerweapons, 2xstormshields<br /> <br /> Troops<br /> <br /> Bike Squad-201<br /> +3bikes, <span class="glossaryitem" onmouseover='gp(447);'>AB</span>+<span class="glossaryitem" onmouseover='gp(330);'>MM</span>, 2xmelta guns<br /> <br /> Bike Squad-201<br /> +3bikes, <span class="glossaryitem" onmouseover='gp(447);'>AB</span>+<span class="glossaryitem" onmouseover='gp(330);'>MM</span>, 2xmelta guns<br /> <br /> Bike Squad-201<br /> +3bikes, <span class="glossaryitem" onmouseover='gp(447);'>AB</span>+<span class="glossaryitem" onmouseover='gp(330);'>MM</span>, 2xmelta guns<br /> <br /> Scouts-115<br /> meltabombs, landspeeder storm+<span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <br /> Fast Attack<br /> <br /> Stormtalons-250<br /> x2 with skyhammer missles<br /> <br /> Heavy Support<br /> <br /> Whirlwinds-130<br /> x2<br /> <br /> Total=1498<br /> <br /> So this is a list off the top of my head with the new <span class="glossaryitem" onmouseover='gp(119);'>SM</span> dex. I think every unit has a pretty clear role and should be able to fulfill it well. I'm hoping the command squad can be a bit of a bully unit and clean up the backfield/harass while everything else shoots stuff up. With the new chapter tactics the bike squads should even be able to get strong charges off and then h+r away. What are y'alls thoughts? ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/550561/6024208.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/550561/6024208.page</link>
				<pubDate><![CDATA[Sat, 7 Sep 2013 05:06:40]]> GMT</pubDate>
				<author><![CDATA[ Colgado]]></author>
			</item>
			<item>
				<title>Re:1500 White Scars 6e</title>
				<description><![CDATA[ I think your model count is very low and will not be hard to shoot up.  Your points per model is around 50.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/550561/6024459.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/550561/6024459.page</link>
				<pubDate><![CDATA[Sat, 7 Sep 2013 08:50:23]]> GMT</pubDate>
				<author><![CDATA[ j.d.hart]]></author>
			</item>
			<item>
				<title>1500 White Scars 6e</title>
				<description><![CDATA[ I think its more around 30pts/modell but that never realy matters...<br /> <br /> Im a big fan of the cheap Whirlwinds but they are not very "White Scarish". <br /> <br /> My suggestion:<br /> - 2 Powerweapons <br /> - 2 <span class="glossaryitem" onmouseover='gp(477);'>WW</span><br /> + <span class="glossaryitem" onmouseover='gp(456);'>LS</span>-Storm Heavy Flamer<br /> + another Scouts unit + <span class="glossaryitem" onmouseover='gp(456);'>LS</span>-Storm/H.Flamer<br /> +/- melta switch to gravguns on the bike units<br /> (more range, more shots)<br /> <br /> greetings Badger<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/550561/6024565.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/550561/6024565.page</link>
				<pubDate><![CDATA[Sat, 7 Sep 2013 10:12:43]]> GMT</pubDate>
				<author><![CDATA[ Badger]]></author>
			</item>
	</channel>
</rss>