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		<title><![CDATA[Latest posts for the thread "1850 pts Eldar the Walking Dead Iyanden Suppliment."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1850 pts Eldar the Walking Dead Iyanden Suppliment."]]></description>
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				<title>1850 pts Eldar the Walking Dead Iyanden Suppliment.</title>
				<description><![CDATA[ This is more of a fun list that is to break up things up a little.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Farseer w/ Singing Speer, Guardian Helm of Xellethon, The Spirit Stone of Anath'lan, The Wraithforge Stone<br /> Spirit Seers x3<br /> <br /> Elite:<br /> N/A<br /> <br /> Troops:<br /> Wraithguard x10<br /> Wraithguard x10<br /> Wraightguard x5 w/ D-Scythes<br /> Wraithblades x5 w/ghost axe and forceshield<br /> <br /> Fast Attack:<br /> Hemlock Wraithfighter<br /> <br /> Heavy Support:<br /> Wraithknight w/ Scatter Laser x2 <br /> <br /> Points: 1850pts<br /> <br /> Like I said this is a more of a fun/semi competitive list to play instead of throwing out nine Wave Serpents. It is a pretty straight forward system of line up and walk forward stacking Spirit Seers in the Wraithguard to throw bonus out there and keep them alive a bit longer. The Farseer will be situational but start with the Wraithblades using his helm to always pass "look out sir." The only thing that I thought about dropping the Wraithguard w/ D-Scythes to add Wraithlords to make the Wraithforge more viable to use. Looking for constructive criticism and not "Put in Wave Serpents."<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 7 Sep 2013 08:12:35]]> GMT</pubDate>
				<author><![CDATA[ Dastrike]]></author>
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				<title>1850 pts Eldar the Walking Dead Iyanden Suppliment.</title>
				<description><![CDATA[ Drop everything but the wraithknight, replace with laughingtarch and 5 man dire avenger squads in wave serpents. Add more wraithknights as points allow.<br /> Kidding, as far as serious advice:<br /> <br /> I don't think you can take remnants of glory from the eldar dex and Iyanden, so that means forgoing the stone of anath'lan(its really not that important unless you get fortune, invisibility or hallucination)<br /> <br /> 3 spiritseers may be a bit much, but understood for the theme. They each do well buffing a full wraith squad. I would run 3 squads of 10 strong <span class="glossaryitem" onmouseover='gp(225);'>WG</span>, the 5 man blades or scythe guard are just too easy to drop, but 10 buffed by a spiritseer is very powerful. Blades or scythes, either works, but make it 10.<br /> <br /> Hemlocks fit the theme, but sadly they suck. Their best ability is to pin/morale break units, and you have nothing that really contributes to that. Take...well just about anything else, possibly something to deal with hordes. <br /> <br /> Wraithknights don't need scatter lasers if you take them stock, points you could spend on more wraithguard, etc. ]]></description>
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				<pubDate><![CDATA[Sat, 7 Sep 2013 11:40:38]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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