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				<title>2k Salamander/Ravenguard</title>
				<description><![CDATA[ So here's my first attempt at making a list. I don't usually have to worry about fliers, if I do I'd end up swapping Centurions or something else to throw in some Stormtalons.<br /> <br /> Primary Detachment - Salamander Chapter Tactic<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Vulkan He'Stan - 190<br /> <br /> Troops:<br /> <br /> 10x Tactical Squad: 220<br /> -Melta Gun<br /> -Multi Melta<br /> -Combi-Melta<br /> -Power Weapon (master crafted)<br /> -Drop Pod<br /> <br /> 10x Tactical Squad: 220<br /> -Melta Gun<br /> -Multi Melta<br /> -Combi-Melta<br /> -Power Weapon (master crafted)<br /> -Drop Pod<br /> <br /> Elites:<br /> <br /> 9x Sternguard Veteran Squad: 308<br /> -3x Combi-Melta<br /> -2x Heavy Flamer<br /> -Lightning Claw (master crafted)<br /> -Drop Pod<br /> <br /> Heavy Support:<br /> <br /> Centurion Devastator Squad: 290<br /> -2x Grav-Cannon/<span class="glossaryitem" onmouseover='gp(243);'>Amp</span><br /> -1x Master Crafted Grav-Cannon/<span class="glossaryitem" onmouseover='gp(243);'>Amp</span><br /> -3x Missile Launcher<br /> -Omniscope<br /> <br /> Thunderfire Cannon: 100<br /> Thunderfire Cannon: 100<br /> <br /> -------------------------------------------<br /> <br /> Allied Detachment - Ravenguard Chapter Tactics<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Captain Shrike - 185<br /> <br /> Troops:<br /> <br /> 5x Scouts: 110<br /> -Cloaks<br /> -Land Speeder Storm<br /> <br /> Elites:<br /> <br /> 5x Vanguard Veterans: 275<br /> - 2x Thunderhammer/Stormshield<br /> - 2x Dual Lightning Claws<br /> - 1x Power Weapon/Stormshield<br /> - Jump Packs<br /> <br /> <br /> <br /> 1998<br /> <br /> <br /> The idea is to bolster terrain with the Thunderfire cannons and placing Shrike w/Vets in them until I have a good opportunity to strike. Other than that Vulkan rides with the Sternguard (damn pod capacity changes made the points weird...) and the rest does what it normally does.<br /> <br /> I can see one downfall with the list lacking troops, so we'll have to see how it goes. It's my first attempt at allying in anything since that became an option and coupled with the new 'dex I'm having trouble deciding how I want to run my Salamanders.<br /> <br /> C&C very welcome. I would also like to get opinions on how a Salamander drop pod style list should be run in the new codex.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 8 Sep 2013 16:49:47]]> GMT</pubDate>
				<author><![CDATA[ NickTheButcher]]></author>
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				<title>Re:2k Salamander/Ravenguard</title>
				<description><![CDATA[ I'm really not convinced by Shrike. For 185 points rending lightning claws, the worst Warlord trait fixed and stealth (which I'm sure the rules experts will dispute as only applying to him, it doesn't say it goes to his unit) he seems really naff. <br /> <br /> For the same price you can have a Chapter Master with 1+ wound and attack, armed with a thunder hammer, storm shield and <span class="glossaryitem" onmouseover='gp(457);'>JP</span>, as well as O.B, or a Captain with the <span class="glossaryitem" onmouseover='gp(468);'>EW</span> shield and relic chainsword and <span class="glossaryitem" onmouseover='gp(457);'>JP</span>, which gives you more attacks, makes you twice as hard to kill, and all you really lose of worth is rending, which won't come as much use anyway with so few attacks.  Shrike pales in comparison to both.]]></description>
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				<pubDate><![CDATA[Sun, 8 Sep 2013 17:02:47]]> GMT</pubDate>
				<author><![CDATA[ Mr.Omega]]></author>
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				<title>Re:2k Salamander/Ravenguard</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3bb5ab03a3536a2fcefc4b75fc7845f6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/550832/6028179.page"><b>Mr.Omega wrote:</b></a><br/>I'm really not convinced by Shrike. For 185 points rending lightning claws, the worst Warlord trait fixed and stealth (which I'm sure the rules experts will dispute as only applying to him, it doesn't say it goes to his unit) he seems really naff. <br /> <br /> For the same price you can have a Chapter Master with 1+ wound and attack, armed with a thunder hammer, storm shield and <span class="glossaryitem" onmouseover='gp(457);'>JP</span>, as well as O.B, or a Captain with the <span class="glossaryitem" onmouseover='gp(468);'>EW</span> shield and relic chainsword and <span class="glossaryitem" onmouseover='gp(457);'>JP</span>, which gives you more attacks, makes you twice as hard to kill, and all you really lose of worth is rending, which won't come as much use anyway with so few attacks.  Shrike pales in comparison to both.</div></blockquote><br /> <br /> Hmm, that does change things. However, he does convey stealth as the <span class="glossaryitem" onmouseover='gp(136);'>USR</span> states that a unit with at least 1 model with the special rule counts it's cover save as being 1 more than normal. <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> that's hard to argue. <br /> <br /> At the same time, the other options are just as appealing <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 8 Sep 2013 17:15:35]]> GMT</pubDate>
				<author><![CDATA[ NickTheButcher]]></author>
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