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		<title><![CDATA[Latest posts for the thread "Any good/original combos for the Armour Indomitus?"]]></title>
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				<title>Any good/original combos for the Armour Indomitus?</title>
				<description><![CDATA[ I'm thinking:<br /> <br /> -on a libby or <span class="glossaryitem" onmouseover='gp(384);'>MoTF</span> for them to gain an invulnerable save<br /> -add a combi-bolter to utilize relentless to its full extent<br /> -add the Primarch's Wrath for really strong combo<br /> -combine with <span class="glossaryitem" onmouseover='gp(384);'>MoTF</span> and conversion beamer to allow moving and shooting, although a bike would be more efficient for that<br /> <br /> <br /> Any other ideas?]]></description>
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				<pubDate><![CDATA[Mon, 9 Sep 2013 04:40:21]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>Re:Any good/original combos for the Armour Indomitus?</title>
				<description><![CDATA[ Use it to give 2+ save/bike combo to <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> that normally can't do so like a chappy or Libby.]]></description>
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				<pubDate><![CDATA[Mon, 9 Sep 2013 04:59:26]]> GMT</pubDate>
				<author><![CDATA[ Thaylen]]></author>
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				<title>Any good/original combos for the Armour Indomitus?</title>
				<description><![CDATA[ Good point about the basic 2+ upgrade for the libbys and chappys.  Forgot about that one.]]></description>
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				<pubDate><![CDATA[Mon, 9 Sep 2013 05:01:28]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>Any good/original combos for the Armour Indomitus?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> is really the only option. All other <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s have access to relentless, 2+ armour and a better invuln via <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> for cheaper.<br /> <br /> The only things AI has over <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> is that it isnt bulky (transport space), you can still Sweeping Advance, and it has that  one-phase 2++ gimmick.]]></description>
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				<pubDate><![CDATA[Mon, 9 Sep 2013 05:08:34]]> GMT</pubDate>
				<author><![CDATA[ Arkios]]></author>
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				<title>Re:Any good/original combos for the Armour Indomitus?</title>
				<description><![CDATA[ As horribly expensive as it is, I can only see it being of use when given to a <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> that is also your Warlord. That also means he'd be your only <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <span class="glossaryitem" onmouseover='gp(67);'>IC</span> because any other would be more survivable with the shield instead. I can see this being of use in a gunline list to try and save points on <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> so you can spam more feet on the ground with weapons, you can then keep the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> in the magical longer range for longer by firing on the move and keeping him behind your lines.]]></description>
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				<pubDate><![CDATA[Mon, 9 Sep 2013 11:35:00]]> GMT</pubDate>
				<author><![CDATA[ Super Ready]]></author>
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