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		<title><![CDATA[Latest posts for the thread "DKoK 1000 pts assault brigade"]]></title>
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				<title>DKoK 1000 pts assault brigade</title>
				<description><![CDATA[ <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> I think I made a good first <span class="glossaryitem" onmouseover='gp(69);'>IG</span> list. But I don't know if the heavy mortars are good or if I must use the heavy quad launcher?<br /> <br /> 1x Quatermaster Cadre 	75 pts<br /> <br /> ELITE<br /> 5x engineers 120 pts<br /> 	carcasse shell, hades<br /> <br /> TROOP<br /> 10x grenadier 	130 pts<br /> 	2x flamers<br /> 10x grenadier 	130 pts<br /> 	2x grenade launchers<br /> <br /> HEAVY<br /> 4x Heavy Mortars 	240 pts<br /> 	carcass shell<br /> 2x Leman Russ	300 pts<br /> 	Battle tank<br /> 	Exterminator<br /> <br /> Total 	995 pts<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 01:55:46]]> GMT</pubDate>
				<author><![CDATA[ hellpato]]></author>
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				<title>DKoK 1000 pts assault brigade</title>
				<description><![CDATA[ You pretty much automatically lose to anything that has a modicium of armoured vehicles. I would try to get some more serious anti-tank capabilities.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 05:08:58]]> GMT</pubDate>
				<author><![CDATA[ Talore]]></author>
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				<title>Re:DKoK 1000 pts assault brigade</title>
				<description><![CDATA[ Like <span class="glossaryitem" onmouseover='gp(59);'>HWS</span> lasecannon/autocannon]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 14:56:22]]> GMT</pubDate>
				<author><![CDATA[ hellpato]]></author>
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				<title>DKoK 1000 pts assault brigade</title>
				<description><![CDATA[ How about dropping some points and running 2 x thunderers? What's your tactics?]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 15:22:05]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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				<title>Re:DKoK 1000 pts assault brigade</title>
				<description><![CDATA[ The Quatermaster his here to give Feel no Pain to the heavy mortar or quad launcher (don't know which one to use). Grenadiers for the objectives, engineers is for contesting at turn 5. Leman Russ is more a distraction for low pts game.<br /> <br /> My other objective is to learn how to play with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and built a good core of <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span>.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 16:05:07]]> GMT</pubDate>
				<author><![CDATA[ hellpato]]></author>
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				<title>DKoK 1000 pts assault brigade</title>
				<description><![CDATA[ I'd lose a tank to add death riders but its more of a personal thing as the models are awesome and I5 power weapons can cut through power armour like butter so a scary target for most opponents.  <br /> <br /> I run only thunderers or vanquishers as its either terrain heavy or a full open battlefield for me so the necessity for AV14 slapping guns is a must <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 19:37:28]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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				<title>Re:DKoK 1000 pts assault brigade</title>
				<description><![CDATA[ Keeping my two russ his a good choice but upgrade hit for killing tanks<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 11 Sep 2013 01:39:36]]> GMT</pubDate>
				<author><![CDATA[ hellpato]]></author>
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