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		<title><![CDATA[Latest posts for the thread "Space marine biker torsos on regular legs"]]></title>
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				<title>Space marine biker torsos on regular legs</title>
				<description><![CDATA[ So I was looking around eBay and found some pretty cool space marine biker torsos, and was wondering, what alterations (if any) would I need to make to use those torsos with regular standing space marine legs.  The torso I was looking at was an older pewter white scar's biker torso.  <br /> <br /> Like the ones here: <br /> <a href="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1850167_99060101404_BitzWhiteScarConversionMain_445x319.jpg" target="_blank" rel="nofollow">http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1850167_99060101404_BitzWhiteScarConversionMain_445x319.jpg</a><br /> <br /> Thanks in advance for any advice.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 03:18:49]]> GMT</pubDate>
				<author><![CDATA[ Alex80591]]></author>
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				<title>Re:Space marine biker torsos on regular legs</title>
				<description><![CDATA[ Not sure with marines, but with a few of my Eldar that I am planning to convert it looks like the legs "cup" and torso "ball" don't match up as closely as I would like.  I am guessing I will need to do a little bit of <span class="glossaryitem" onmouseover='gp(47);'>GS</span> smoothing and texture matching. <br /> <br /> Good luck man, those do look sick. ]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 03:33:17]]> GMT</pubDate>
				<author><![CDATA[ thegrav]]></author>
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				<title>Space marine biker torsos on regular legs</title>
				<description><![CDATA[ It really shouldn't be a problem. Marine torsos are mostly universal since they're pewter the might be slightly off by regardless they should fit. If you want more dynamic pose just use some dynamic looking combat arms.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 04:15:56]]> GMT</pubDate>
				<author><![CDATA[ Cyvash]]></author>
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				<title>Space marine biker torsos on regular legs</title>
				<description><![CDATA[ I was considering doing some conversions for Thunder Wolf Calvary a while back, and tactical marine bodies fit on the riding legs perfectly. So I would guess the same is true of biker torsos on <span class="glossaryitem" onmouseover='gp(167);'>tac</span> legs.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 05:43:40]]> GMT</pubDate>
				<author><![CDATA[ Krug001]]></author>
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				<title>Re:Space marine biker torsos on regular legs</title>
				<description><![CDATA[ My experience with marines has been that the waist sockets are interchangeable, so you shouldn't have an issue.  Not sure when you get into 3rd party manufacturers, but if they were made for Citadel models, then they <i>should</i> be fine.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 08:33:24]]> GMT</pubDate>
				<author><![CDATA[ Jimsolo]]></author>
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				<title>Space marine biker torsos on regular legs</title>
				<description><![CDATA[ Unless they've been modified since they first came out, this set has torsos with flat bottoms. That means you need legs with flat tops.<br /> When the space marine bike was released in 2nd ed, the torso and legs joint was flat, unlike the update in 4th? ed which introduced the same ball joint that the tactical marines etc use.<br /> <br /> If so, you'll either need to file the top of your legs flat for the torso to sit on them or get a ball burr or large drill and hollow out the base of the torso.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 12:01:44]]> GMT</pubDate>
				<author><![CDATA[ cadbren]]></author>
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				<title>Space marine biker torsos on regular legs</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/551236/6034724.page"><b>cadbren wrote:</b></a><br/>Unless they've been modified since they first came out, this set has torsos with flat bottoms. That means you need legs with flat tops.<br /> When the space marine bike was released in 2nd ed, the torso and legs joint was flat, unlike the update in 4th? ed which introduced the same ball joint that the tactical marines etc use.<br /> <br /> If so, you'll either need to file the top of your legs flat for the torso to sit on them or get a ball burr or large drill and hollow out the base of the torso.</div></blockquote><br /> <br /> This.  Depending on the age, and if they re-sculpted them, you might have problems.  I'm currently assembling some bikers, and was fishing in my bits box and found some of the old biker parts, both the torso and legs.  They were flat.  I never had the white scars bits, just the normal <span class="glossaryitem" onmouseover='gp(119);'>SM</span> parts (plasma/melta/sarge) so can't speak for them.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 13:08:19]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Re:Space marine biker torsos on regular legs</title>
				<description><![CDATA[ I saw the middle bit being used on a foot marine, so don't think it would be very hard.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 15:03:04]]> GMT</pubDate>
				<author><![CDATA[ sing your life]]></author>
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				<title>Re:Space marine biker torsos on regular legs</title>
				<description><![CDATA[ Just a bit of an update in case anyone was curious of what this White Scar biker's new role in life is:<br /> <br /> 1. The torso was a flat bottomed one, so I had to use my dremel to bore out a cavity in the bottom of the torso.  (Alternatively as mentioned before, I could have also flattened "ball joint" at the waist on the leg part.)<br /> <br /> 2. It seems that the proportions are a bit different from the more modern space marine models (this part coming from an older model).   Mostly I noticed that the torso is a tiny bit smaller and the arms are thinner.  Despite this scale differences I think the model would still fit in well as an assault marine sergeant or a death company marine.<br /> <br /> Here's a pic of what it ended up looking like.  It only has one arm since I have magnetized the model.<br /> <br /> What do you gentleman/ladies think?<br /> <br /> <a href="http://www.dakkadakka.com/gallery/542280-Assault%20Marines%2C%20Conversion%2C%20Space%20Marines%2C%20White%20Scars%2C%20Work%20In%20Progress.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2013/9/28/542280_sm-Assault%20Marines%2C%20Conversion%2C%20Space%20Marines%2C%20White%20Scars%2C%20Work%20In%20Progress.jpg" border="0" /></a>]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 15:21:54]]> GMT</pubDate>
				<author><![CDATA[ Alex80591]]></author>
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				<title>Space marine biker torsos on regular legs</title>
				<description><![CDATA[ Looks nice.  Don't forget to weight the base, he's going to be very top heavy.]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 16:35:49]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Space marine biker torsos on regular legs</title>
				<description><![CDATA[ Nice. They should make more marine falchions and sabres. All we get even for most of 3rd party are gladius and oversized blades with loads of skulls...]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 17:29:29]]> GMT</pubDate>
				<author><![CDATA[ livanbard]]></author>
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