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		<title><![CDATA[Latest posts for the thread "1500 Deathwatch List"]]></title>
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				<title>1500 Deathwatch List</title>
				<description><![CDATA[ Hey guys, wanting your thoughts on an idea I''ve been working with for the last two months.<br /> <br /> Context: It is using the Astronomi-con comp, so if you don't know what that is, go and google Astronomi-con.<br /> <br /> It is 1500 pts, and theme is important to me. So theme is Deathwatch Drop Assault! So, C&C are welcome.<br /> <br /> Codex: Space Marines<br /> Chapter Tactic: Salamanders<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Deathwatch Watch Captain Antonius (Vulkan)<br /> <br /> Deathwatch Master of the Forge Hon<br /> Master Crafted Combi-Plasma<br /> <br /> Troops<br /> Deathwatch Kill-Team Niel (Tactical Squad)<br /> 4 Space Marines; Sergeant<br /> Meltagun; Combi-Melta, Master Crafted Krak grenades<br /> Drop Pod<br /> <br /> Deathwatch Kill-Team Volkun (Tactical Squad)<br /> 4 Space Marines; Sergeant<br /> Meltagun; Combi-Melta, Master Crafted Krak grenades<br /> Drop Pod<br /> <br /> Deathwatch Kill-Team Cyrus (Tactical Squad)<br /> 4 Space Marines; Sergeant<br /> Meltagun; Combi-Melta, Master Crafted Krak grenades<br /> Drop Pod<br /> <br /> Deathwatch Kill-Team Ulro (Tactical Squad)<br /> 4 Space Marines; Sergeant<br /> Meltagun; Combi-Melta, Master Crafted Krak grenades<br /> Drop Pod<br /> <br /> Elites<br /> Deathwatch Kill-Team Tregan (Sternguard)<br /> 4 Veterans; Sergeant<br /> 4 Combi-Meltas; Combi-Melta, Master Crafted Krak grenades<br /> Drop Pod<br /> <br /> Fast Attack<br /> Deathwatch Kill-Team Julius (Assault Squad)<br /> 4 Space Marines; Sergeant<br /> 2 Flamers; Master Crafted Melta Bombs<br /> Drop Pod<br /> <br /> Deathwatch Kill-Team Evander (Assault Squad)<br /> 4 Space Marines; Sergeant<br /> 2 Flamers; Master Crafted Melta Bombs<br /> Drop Pod<br /> <br /> Heavy Support<br /> Deathwatch Dreadnought Modan<br /> Drop Pod<br /> <br /> Deathwatch Ironclad Dreadnought Remus<br /> Drop Pod<br /> <br /> 1500 pts on the nose. (If you have the codex, I shall assume you are able to do the math for the points costs.)]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 19:35:34]]> GMT</pubDate>
				<author><![CDATA[ Qui-Gon Jinn]]></author>
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				<title>1500 Deathwatch List</title>
				<description><![CDATA[ Are sergeant really able to <span class="glossaryitem" onmouseover='gp(93);'>MC</span> a weapon in salamanders detachment or only the <span class="glossaryitem" onmouseover='gp(67);'>IC</span>? (Captain, chaplain and the likes)<br /> <br /> If so, great! They can <span class="glossaryitem" onmouseover='gp(93);'>MC</span> grenades? Awesome!<br /> <br /> I would <span class="glossaryitem" onmouseover='gp(93);'>MC</span> the Sternguard's sergeant bolter though, you never know when you'll need that extra shot to go through (or save your squad leader from Vengeance overheat!).<br /> <br /> Looks nice!]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 19:53:48]]> GMT</pubDate>
				<author><![CDATA[ jpwyrm]]></author>
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				<title>1500 Deathwatch List</title>
				<description><![CDATA[ Check the rules for Vulkan <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> All the Meltas and Combi-Meltas are <span class="glossaryitem" onmouseover='gp(93);'>MC</span> for free.]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 20:02:34]]> GMT</pubDate>
				<author><![CDATA[ Qui-Gon Jinn]]></author>
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				<title>1500 Deathwatch List</title>
				<description><![CDATA[ I know for Vulcan, but grenades? And only the melta part of the combi is <span class="glossaryitem" onmouseover='gp(93);'>MC</span> by Vulkan, not the boltung <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 10 Sep 2013 22:59:30]]> GMT</pubDate>
				<author><![CDATA[ jpwyrm]]></author>
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				<title>1500 Deathwatch List</title>
				<description><![CDATA[ Again, you need to go and re-read the rules. Combi-Melta. The weapon. Not the special weapon only. Not the boltgun only. The whole weapon.<br /> <br /> And grenades are a weapon. Prove to me otherwise <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Your rule fu needs more practice <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 11 Sep 2013 02:09:00]]> GMT</pubDate>
				<author><![CDATA[ Qui-Gon Jinn]]></author>
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				<title>1500 Deathwatch List</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/551372/6037491.page"><b>Qui-Gon Jinn wrote:</b></a><br/>Again, you need to go and re-read the rules. Combi-Melta. The weapon. Not the special weapon only. Not the boltgun only. The whole weapon.<br /> <br /> And grenades are a weapon. Prove to me otherwise <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Your rule fu needs more practice <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> 1 - You're right. Just bought the Codex. So much for me  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> 2 - You're wrong on grenades though. They're listed as Special Issue Wargear in the Armoury. That's odd, but then again that would be quite a lot of time spent to mastercraft a one-use only weapon, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>!<br /> <br /> I'm a fast learning padawan  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> Love the concept, come back to talk about it if you try it out.<br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Wed, 11 Sep 2013 03:24:58]]> GMT</pubDate>
				<author><![CDATA[ jpwyrm]]></author>
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				<title>1500 Deathwatch List</title>
				<description><![CDATA[ Page 50 of the rulebook, the giant heading of "Weapons" and then on page 61 and 62 of the rulebook subsection "grenades." <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> They are weapons, which therefore, can be mastercrafted. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> And they make the effort to master craft a lot of one shot stuff, doesn't matter what it is. The specialist boltgun ammo for example.<br /> <br /> So, grenades, meltabombs, and any weapon that they can get, can be master crafted.]]></description>
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				<pubDate><![CDATA[Wed, 11 Sep 2013 03:40:21]]> GMT</pubDate>
				<author><![CDATA[ Qui-Gon Jinn]]></author>
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				<title>1500 Deathwatch List</title>
				<description><![CDATA[ What is the point of the master of the forge in this list? You could field the dreads as elites maybe. Possibly use the saved points for a stalker or another assault squad?]]></description>
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				<pubDate><![CDATA[Wed, 11 Sep 2013 13:10:33]]> GMT</pubDate>
				<author><![CDATA[ DoomMouse]]></author>
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				<title>1500 Deathwatch List</title>
				<description><![CDATA[ As said DoomMouse, I'm working within the Astronomi-con Comp restrictions, seeking the best build I can. Therefore, its a restricted force list. Otherwise I'd spam things left and right with no regard.]]></description>
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				<pubDate><![CDATA[Wed, 11 Sep 2013 19:01:49]]> GMT</pubDate>
				<author><![CDATA[ Qui-Gon Jinn]]></author>
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