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		<title><![CDATA[Latest posts for the thread "Skaven- denying challenges"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/93.page</link>
		<description><![CDATA[Latest messages posted in the thread "Skaven- denying challenges"]]></description>
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				<title>Skaven- denying challenges</title>
				<description><![CDATA[ When a skaven character denies a challenge he's placed in the last rank of his unit, taking him out of range of atacks.<br /> <br /> Losses are removed from the last rank.<br /> <br /> Does this mean that I have to allocate wounds to my character when there is nobody left in the last rank but him? This would seem just a 'little' bit counterproductive...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6049836.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6049836.page</link>
				<pubDate><![CDATA[Sat, 14 Sep 2013 15:34:58]]> GMT</pubDate>
				<author><![CDATA[ DrunkPhilisoph]]></author>
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				<title>Re:Skaven- denying challenges</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> you remove units from the back unless they have a specific weapon or are a special character.  Since the idea is to represent "Skaven A takes a sword to the brain, but as he is falling Skaven B picks up the Banner".  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6049850.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6049850.page</link>
				<pubDate><![CDATA[Sat, 14 Sep 2013 15:44:43]]> GMT</pubDate>
				<author><![CDATA[ thegrav]]></author>
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				<title>Skaven- denying challenges</title>
				<description><![CDATA[ The only reason you are removing casualties from the back is for ease of play<br /> Having two units pushed together, then taking models out and pushing the models forward into contact would be a difficult waste of time.<br /> They aren't actually being killed in the back row.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6050104.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6050104.page</link>
				<pubDate><![CDATA[Sat, 14 Sep 2013 17:54:53]]> GMT</pubDate>
				<author><![CDATA[ Peasant]]></author>
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				<title>Skaven- denying challenges</title>
				<description><![CDATA[ So to be explicit, no - if a character isn't in b2b he doesn't take wounds.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6051950.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6051950.page</link>
				<pubDate><![CDATA[Sun, 15 Sep 2013 10:45:24]]> GMT</pubDate>
				<author><![CDATA[ Niteware]]></author>
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				<title>Skaven- denying challenges</title>
				<description><![CDATA[ Anybody has the specific rule to back this up? Cause everything in the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> seems to assume that the character is in the front row.<br /> <br /> The only rule which states anything about wound allocation, is the one that says that atacks allocated to the champion can't spill over to the unit (but the other way arround is possible).]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6053267.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6053267.page</link>
				<pubDate><![CDATA[Sun, 15 Sep 2013 20:53:44]]> GMT</pubDate>
				<author><![CDATA[ DrunkPhilisoph]]></author>
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				<title>Skaven- denying challenges</title>
				<description><![CDATA[ the only way a character can take hits in melee is if they are specifically allocated to him, which requires <span class="glossaryitem" onmouseover='gp(242);'>btb</span> contact.<br /> <br /> The only way you can hit a character without being <span class="glossaryitem" onmouseover='gp(242);'>btb</span> is if the hits are distributed as shooting and there are less than 5 <span class="glossaryitem" onmouseover='gp(309);'>rnf</span> models left.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6053357.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/552206/6053357.page</link>
				<pubDate><![CDATA[Sun, 15 Sep 2013 21:30:23]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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