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		<title><![CDATA[Latest posts for the thread "1750 orkknights"]]></title>
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				<title>1750 orkknights</title>
				<description><![CDATA[ Wanted to play grey knights because I love the rules thank you matt ward (gonna get some hate for that) but I don't like marines. So I'm putting orks in grey knights for example my dread knights will have ork pilots.<br /> <br /> The list<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Coteaz<br /> <br /> Inquisitor (goes with death cults in raven)<br /> Power armour, power sword,  psycotroke grenades, rad grenades, lvl1 divination <br /> <br /> TROOPS<br /> 4 acolytes <br /> Razorback, psybolt<br /> <br /> 4 acolytes <br /> Razorback, psybolt<br /> <br /> 4 acolytes <br /> Razorback, psybolt<br /> <br /> Henchmen (in raven with inquisitor)<br /> 3 crusaders, 6 deathcults<br /> <br /> 5 terminators<br /> Hammer, stave, incinerator<br /> <br /> FAST ATTACK<br /> Storm raven<br /> Multimelta, twin linked lasscannon<br /> <br /> HEAVY SUPPORT<br /> Land raider crusader (carries termi's and coteaz)<br /> Multimelta, psybolt<br /> <br /> Dreadknight<br /> Incinerator, teleporter, hammer<br /> <br /> Dreadknight<br /> Incinerator, teleporter, hammer<br /> <br /> I've got 5 troops (not that survivable) but they should be ok because my opponent will have more immediate threats. The general plan is to shunt both knights up turn one and fly the land raider up to threaten and distract my opponent. Lots of <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 shooting will help take out light armour and any pesky flyers. I know the termi's aren't that competative and that greats words would be better on the dread knights but I like the look. I don't have my codex on me but my army builder says this comes out at 1751 points. What do you guys think?]]></description>
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				<pubDate><![CDATA[Sun, 15 Sep 2013 12:53:25]]> GMT</pubDate>
				<author><![CDATA[ bobmgee]]></author>
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				<title>1750 orkknights</title>
				<description><![CDATA[ I think if you dont take the sword, dont take the hammer either, its not going to bring you anything actually (no extra attack, no extra strength, just commotion and you would likely not need 2 turns to kill someone).]]></description>
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				<pubDate><![CDATA[Mon, 16 Sep 2013 08:13:36]]> GMT</pubDate>
				<author><![CDATA[ sleekid]]></author>
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				<title>1750 orkknights</title>
				<description><![CDATA[ I'm now changing this list completely to a tau with allied dragowing craziness]]></description>
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				<pubDate><![CDATA[Mon, 16 Sep 2013 09:22:12]]> GMT</pubDate>
				<author><![CDATA[ bobmgee]]></author>
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