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		<title><![CDATA[Latest posts for the thread "1500 "Khorne" Deamon Army"]]></title>
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				<title>1500 &quot;Khorne&quot; Deamon Army</title>
				<description><![CDATA[ I'm just wondering what people think of this list, I think it has potential but would like some input from other people as to what chalenges might come up for this list.<br /> <br /> 290 1x BloodThirster / 2x Greater Rewards<br /> 290 1x BloodThirster / 2x Greater Rewards<br /> 165 16x Bloodletters / 1x Champion<br /> 155 15x Bloodletters / 1x Champion<br /> 240 15x Fleshhounds<br /> 180 1x Soulgrinder / Nurgle / Phlegm Bombardment<br /> 180 1x Soulgrinder / Nurgle / Phlegm Bombardment<br /> <br /> Total 1500pts<br /> <br /> Flesh Hounds and Bloodletters should deepstrike unless im fighting a drop pod or deepstrike army. these guys provides 61 wounds of infantry that should deepstrike right beside him, I believe they can do good.  <br /> Bloodthirsters with 2 greater rewards can be super tough if I roll low (hoping for "1" and "2") but otherwise still very tough and fast due to being a <span class="glossaryitem" onmouseover='gp(630);'>FMC</span><br /> Soulgrinder to provide some long range bombardment that rips space marines appart and <span class="glossaryitem" onmouseover='gp(805);'>AA</span> with Harvester Gun and strong close combat potential, they get shrouded and defensive grenades with nurgle alignment which is so important that I am willing to avoid the free khorne alignement (even in a "Khorne" list), shrouded is soooooo good!!!! if they stay behind ruins they get a 2+ cover save, that combined with their 4HP at 13AV and 5++ (for close combat) and mostly immunity to crew shaken/stunned makes them insanely tough.   <br /> <br /> Two Boosted up Greater deamons and two Nurgle Soulgrinder should be really hard for most list to deal with. <br /> <br /> I figure Tau list could be annoying but I think I could deal with them well enough, yes they can avoid some of the cover saves the soulgrinders have but they lose 2 marker lights for each team shooting at it and then he still has 4HP, a 5++ and high Armor Value of 13, for every marker lights they use to take out cover saves they shoot less accurately since they only have 3Bs. <br />  ]]></description>
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				<pubDate><![CDATA[Mon, 16 Sep 2013 21:21:35]]> GMT</pubDate>
				<author><![CDATA[ fartherthanfar]]></author>
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				<title>1500 &quot;Khorne&quot; Deamon Army</title>
				<description><![CDATA[ I am quite curious to know what people think of this list aswell as I am planning on building something similar.<br /> <br /> However, my initial idea was to play Daemon Princes in stead of the Soulgrinders.<br /> <br /> Looking forward to hear feedback on the list.]]></description>
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				<pubDate><![CDATA[Tue, 17 Sep 2013 09:10:24]]> GMT</pubDate>
				<author><![CDATA[ z3bb3]]></author>
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				<title>1500 &quot;Khorne&quot; Deamon Army</title>
				<description><![CDATA[ I've also started a thread about a Khorne Daemon army and got no replies, so I'm also very curious what other Chaos players and non-Chaos players say about these lists.<br /> <br /> I know that a Nurgle Soul Grinder is good, but are you sure don't want to go all in on Khorne?]]></description>
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				<pubDate><![CDATA[Tue, 17 Sep 2013 10:34:50]]> GMT</pubDate>
				<author><![CDATA[ Chaospling]]></author>
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				<title>1500 &quot;Khorne&quot; Deamon Army</title>
				<description><![CDATA[ I have seen alot of hybridlists and Fateweaver / Tzeentch.<br /> <br /> As for myself, I would like to find out if 100% Khorne list is tournament material (even if I don't spam Fleshhounds).<br /> <br /> The Dual <span class="glossaryitem" onmouseover='gp(15);'>BT</span> is something I am very curious about.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> In Sweden, we get penalties for certain "good units".<br /> <br /> 2nd <span class="glossaryitem" onmouseover='gp(630);'>FMC</span><br /> 15th FleshHound<br /> 2nd Soulgrinder<br /> <br /> ---<br /> <br /> In that case, I would play something similar to this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> 290 <span class="glossaryitem" onmouseover='gp(15);'>BT</span> - 2xGreater Reward<br /> 290 <span class="glossaryitem" onmouseover='gp(15);'>BT</span> - 2xGreater Reward<br /> <br /> <span class="glossaryitem" onmouseover='gp(35);'>FA</span><br /> 224 14 Flesh Hounds<br /> <br /> TROOPS<br /> 105 10x Bloodletters, 1 Blood reaper<br /> 205 20x Bloodletters, 1 Blood reaper<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span><br /> 180 1x Soulgrinder / Nurgle / Phlegm Bombardment<br /> 200 <span class="glossaryitem" onmouseover='gp(262);'>DP</span> + armor, greater reward<br /> <br /> Not sure on how good it would be though.]]></description>
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				<pubDate><![CDATA[Tue, 17 Sep 2013 10:55:43]]> GMT</pubDate>
				<author><![CDATA[ z3bb3]]></author>
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				<title>1500 &quot;Khorne&quot; Deamon Army</title>
				<description><![CDATA[ Well its not a Khorne list with those Soulgrinders. Double Bloodthirster could work but you need <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> to help out and if you're up against Dreadknights then game over.<br /> <br /> I would personally like to see another 45 flesh hounds in the list.<br /> <br /> Also I would strongly advise against deepstriking the dogs or bloodletters. They have literally no guns so I have no idea why you'd think they do?<br /> <br /> Also no grimoire is a mistake even without Kairos and stupid 2++ rerollable invuns it is an auto include.]]></description>
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				<pubDate><![CDATA[Tue, 17 Sep 2013 11:23:16]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>1500 &quot;Khorne&quot; Deamon Army</title>
				<description><![CDATA[ Well in my list:<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/552693.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/552693.page</a><br /> <br /> my plan was to deepstrike Bloodletters as I want them to be alive at the end of the match. With Icons I could hopefully place them precisely where I want them, maybe behind cover or very close to the enemy.]]></description>
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				<pubDate><![CDATA[Tue, 17 Sep 2013 12:26:42]]> GMT</pubDate>
				<author><![CDATA[ Chaospling]]></author>
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				<title>1500 &quot;Khorne&quot; Deamon Army</title>
				<description><![CDATA[ jeez <span class="glossaryitem" onmouseover='gp(408);'>MR</span> flingit now you seem all about over spamming, also completely changing the feel of the list. <br /> 60 flesh hounds is 960pts, thats basicly the full army since after that you still need 2 Troops and an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and scoring units being important, gonna have to go minimal <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> to get a slighly decent amount of scoring units. so no more vehicules or flying monstrous creatures, which were the main fun thing in this list.<br /> <br /> not saying that it wouldnt work but its a different thing at that point.<br /> <br /> also the grimoir is good but so are the other less expensive greater rewards, having a 1/3 chances of it being bad is not  really worth the +2 to invulnerable if its costing more and taking out a geater reward in my opinion.<br /> <br /> bloodletters and fleshhounds would deepstrike to survive longer against strong shooter lists, by the time they get on the board the Bloodthirsters and Soulgrinders should have dealt with a few of the teams that would be able to hurt them, then they are stil pretty numerous so i expect them to flood him a bit. sure they dont shoot but deepstriking does allow them to clear obstacles which could be annoying if walking. Flesh hounds are less likely to need to deepstrike (due to scout and beast movement) but if opponent has long range anti infantry then deepstriking would probably be the way to go.  <br /> <br /> Yes I believe that adding a nurgle mark on Soulgrinder is worth taking a bit of a fluff blow due to how important it is for the Soulgrinder to be able to survive, (I can still paint him to match my army and we can even make some side fluff saying that Khorne protects his children for them to slaughter in his name more) most ignore cover weapons out there will have a really hard time dealing with the 13AV of the Soulgrinders, this is sooooo good you cant not take it I think.  <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Sep 2013 18:18:55]]> GMT</pubDate>
				<author><![CDATA[ fartherthanfar]]></author>
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