<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Tau armoured interdiction cadre"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Tau armoured interdiction cadre"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Tau armoured interdiction cadre</title>
				<description><![CDATA[ I'm going to be playing an eldar serpent spam/wraith guard list and a grey knights list that uses some guy that destroys reserves/deep strikers (I know nothing about <span class="glossaryitem" onmouseover='gp(305);'>GKs</span>) and wanted to try something different with my tau. I'd appreciate critiques tips on how to deal with them and opinions<br /> <br /> Ethereal 50<br /> <br /> XV104 Riptide: ion accelerator; twin-linked fusion blaster. 185<br /> XV104 Riptide: ion accelerator; twin-linked fusion blaster. 185<br /> <br /> 10 Fire Warriors 90<br /> • Devilfish: disruption pod; blacksun filter; twin-linked smart missile system. 106<br /> 9 Fire Warriors 81<br /> • Devilfish: disruption pod; blacksun filter; twin-linked smart missile system. 106<br /> <br /> 7 Pathfinders 77<br /> 7 Pathfinders 77<br /> 6 Pathfinders 66<br /> <br /> Sky Ray Missile Defence Gunship: disruption pod; blacksun filter; twin-linked smart missile system. 131<br /> Hammerhead Gunship: Longstrike; disruption pod; automated repair system; railgun (submunition rounds); twin-linked smart missile system. 195<br /> Hammerhead Gunship: disruption pod; blacksun filter; automated repair system; railgun (submunition rounds); twin-linked smart missile system. 151<br /> <br /> 1,500 points<br /> <br /> Warriors and ethereal are in the devil fish and play keep away/hide and seek till the last couple rounds and the pathfinders hide behind tanks and tides while they focus fire everything down at range ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553230/6065867.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553230/6065867.page</link>
				<pubDate><![CDATA[Thu, 19 Sep 2013 14:09:52]]> GMT</pubDate>
				<author><![CDATA[ Brutal Viking]]></author>
			</item>
			<item>
				<title>Tau armoured interdiction cadre</title>
				<description><![CDATA[ In general you're lacking firepower and scoring. Markerlights are great, but you need something to use them on. That said...<br /> <br /> Troops: You need more scoring. A good general rule is 1 troop per 500 pts (so 3 for 1500). Kroot would probably be a good addition here due to their ability to outflank and snipe, which will come in hand against wraiths and <span class="glossaryitem" onmouseover='gp(305);'>GKs</span>. Devilfish are probably not worth their points here, espeically with wave serpents about. <br /> <br /> Fast: You're probably good with dropping at least one squad (maybe a couple additional pathfinders)<br /> <br /> Heavy: you're heavy on heavy. I'd suggest switching one of the hammerheads for broadsides or using it for increased scoring.<br /> <br /> I might get flak for this, but please don't use the word "rape" in that way. Its offensive.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553230/6066390.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553230/6066390.page</link>
				<pubDate><![CDATA[Thu, 19 Sep 2013 16:40:11]]> GMT</pubDate>
				<author><![CDATA[ Invasive Rhamnus]]></author>
			</item>
			<item>
				<title>Tau armoured interdiction cadre</title>
				<description><![CDATA[ Sorry I apologize didn't even think about it... Edited<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Yeah I know I'm light on the troops I was trying to go a different route with them; a guy can only gun line so much <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. Thanks for the advice I'll play my other list ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553230/6066612.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553230/6066612.page</link>
				<pubDate><![CDATA[Thu, 19 Sep 2013 17:37:15]]> GMT</pubDate>
				<author><![CDATA[ Brutal Viking]]></author>
			</item>
			<item>
				<title>Tau armoured interdiction cadre</title>
				<description><![CDATA[ Hvy burst riptides own wave serpents as I experienced lastnight. He overcharged his hvy burst and tore up serpent after serpent. 2 of those +1 ion tide  combined with 2hyml sides were the bane of my existance last night. I ran 5 serpents and 2 prisims and got run over <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553230/6067787.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553230/6067787.page</link>
				<pubDate><![CDATA[Thu, 19 Sep 2013 23:32:20]]> GMT</pubDate>
				<author><![CDATA[ Matt2429]]></author>
			</item>
	</channel>
</rss>