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		<title><![CDATA[Latest posts for the thread "Black Templars - Mobile Gun-line - 1500 pts"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Black Templars - Mobile Gun-line - 1500 pts"]]></description>
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				<title>Black Templars - Mobile Gun-line - 1500 pts</title>
				<description><![CDATA[ Hi everyone ! So I've seen some <span class="glossaryitem" onmouseover='gp(15);'>BT</span> lists around this forum, and I can't help but thinking that most people are falling in the old trap of thinking that because <span class="glossaryitem" onmouseover='gp(15);'>BT</span> crusader squads can have acces to neophytes and <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(732);'>CS</span>, everyone must load them up full with that. But don't misunderstand me ! I ain't saying neophytes and chainswords aren't cool and good. All I am saying is that all squads don't necessarely have to be a copy of this form. After all, if there are advantages to using a crusader squads rather than tactical squads, it is these:<br /> <br /> 1-Can be either melee or ranged oriented, or even a mix of both.<br /> 2-Can use neophytes to thoughen up the squad but without increasing the cost to much.<br /> 3- Five-man squads can have a special and a heavy weapon, or even a power weapon/fist with a special ranged weapon.<br /> 4-Can use a Land Raider Crusader !!!<br /> 5-Have all these options, but still count as a scoring unit.<br /> <br /> So <span class="glossaryitem" onmouseover='gp(15);'>BT</span> crusader squads are kind of a swiss-knife in my humble opinion, bringing the jack of all trades caracteristic of Vanilla Marines even further. So, keeping this in mind, here's a fun-list made using the strikeforce plus some extra-stuff<br /> <br /> Captain : Artificier Armour, Teeth of Terra, Melta bombs <br /> Total: 150<br /> <br /> Command Squad: Plasma Gun x3, Grav Gun x2 <br /> Razorback : Twin-Linked Lascannon <br /> Total: 250<br /> <br /> Crusader Squad (Initiate x10) : Sword Brother, Power Weapon, melta bombs, Multi-melta, meltagun <br /> Rhino <br /> Total: 225<br /> <br /> Crusader Squad (Initiate x10): Sword Brother, Power Weapon, melta bombs, Plasma Cannon, meltagun<br /> Rhino <br /> Total: 230<br /> <br /> Crusader Squad (initiate x5) : Sword Brother, Power Weapon, Plasma Cannon, plasma gun <br /> Drop Pod <br /> Total: 160<br /> <br /> Crusader Squad (initiate x5) : Sword Brother, Power Weapon, Heavy Bolter, plasma gun<br /> Drop Pod <br /> Total: 155<br /> <br /> Dreadnought : Venerable<br /> Drop Pod <br /> Total: 160<br /> <br /> Devastator Squad : Missile Launcher +Flakk x4 <br /> Total: 170<br /> <br /> Total: 1500<br /> <br /> What is your opinion on this list ?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 20 Sep 2013 17:03:15]]> GMT</pubDate>
				<author><![CDATA[ Warzoner]]></author>
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				<title>Re:Black Templars - Mobile Gun-line - 1500 pts</title>
				<description><![CDATA[ I like it, the only thing I have to say is that, I don't like <span class="glossaryitem" onmouseover='gp(166);'>Plas</span> Cannons, especially coming out of Pods - Feasible.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553465/6071157.page</guid>
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				<pubDate><![CDATA[Fri, 20 Sep 2013 23:03:04]]> GMT</pubDate>
				<author><![CDATA[ Feasible]]></author>
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