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		<title><![CDATA[Latest posts for the thread "1850 Necron Competitive Army List"]]></title>
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				<title>1850 Necron Competitive Army List</title>
				<description><![CDATA[ Starting up Necrons, and I'm aiming to get these things first, so I just want to know by opinions if this'll be a force to be reckoned with so I can change what I get accordingly.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Overlord - Sempiternal Weave/Tachyon Arrow<br />                    Command Barge - Gauss Cannon <br /> <br /> Royal Court - 5x Harbinger of Destruction <br /> <br /> <b>Elite</b><br /> <br /> Triarch Stalker - Heat Ray<br /> Triarch Stalker - <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Hvy Gauss Cannon <br /> <br /> <b>Troops</b><br /> <br /> 7x Warriors w/ Ghost Ark<br /> 7x Warriors w/ Ghost Ark<br /> 6x Warriors w/ Ghost Ark<br /> 10x Immortals w/ Night Scythe<br /> <br /> <b>Heavy Support</b><br /> <br /> 2x Annihilation Barge<br /> 1x Annihilation Barge w/ Gauss Cannon<br /> <br /> Total: 1850 <br /> <br /> Any and all critiques are welcome!]]></description>
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				<pubDate><![CDATA[Fri, 20 Sep 2013 22:46:53]]> GMT</pubDate>
				<author><![CDATA[ flipmodezero]]></author>
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				<title>Re:1850 Necron Competitive Army List</title>
				<description><![CDATA[ First, I would stick with tesla on the annihilation barges since you will, or should be, moving each turn to get your jink save which means only firing 1 weapon at full <span class="glossaryitem" onmouseover='gp(14);'>bs</span> and snap firing the other. Only hitting on 6s means of course that each hit from the tesla cannon causes 2 more.<br /> <br /> Second, what will that court be doing? Will it be grouped together to form a devestatorish squad or do you plan on dispersing them through the squads? Remember that with one court only one member can join each squad, and a destructek is wasted on the scythe squad. I would use a stormtek for this squad.<br /> <br /> I dont think this list requires 2 stalkers. The real value of a stalker is in causing your other units to twin link, and you dont have that many other units to justify spending over 300 points to be able to twinlink againt two units. Drop the heat ray one.<br /> <br /> Forget the weave on the overlord as it gives him a 2+ anyway.  Give him a scythe and mss and perhaps phase shifter, drop the ark squads to 5 men each, spend the rest on more troops like some backfield campers.<br /> <br /> All of this is unless of course you have some specific trickery in mind that is not apparent from the list alone. What will you be playing against? <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 21 Sep 2013 00:28:40]]> GMT</pubDate>
				<author><![CDATA[ underlord]]></author>
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				<title>Re:1850 Necron Competitive Army List</title>
				<description><![CDATA[ Well, my thought was to put 2 Destro Crypteks on each Ghost Ark (of course putting the last one on the 3rd Ark), basically making this a modified AV13 tactics list. I wasn't aware of the one member per squad. The majority of what I'll be facing is Chaos, Tau, <span class="glossaryitem" onmouseover='gp(119);'>SM</span>, and <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, with possibly Eldar from time to time. As I said, still sort of new to 'Crons, so any help would be appreciative. <br /> <br /> Note: Would it be better to do a sort of Silver Tide? Mass blobs of warriors supported by Ghost Arks and Lords for res?]]></description>
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				<pubDate><![CDATA[Sat, 21 Sep 2013 02:33:29]]> GMT</pubDate>
				<author><![CDATA[ flipmodezero]]></author>
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				<title>1850 Necron Competitive Army List</title>
				<description><![CDATA[ Well, this list is not easy to pull off since the Ghost Arks first need to get into range and then the enemy should be kept at arm's length. <br /> On the other hand, Triarch Stalkers work pretty well together with Warriors or Immortals. ]]></description>
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				<pubDate><![CDATA[Sat, 21 Sep 2013 05:52:55]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:1850 Necron Competitive Army List</title>
				<description><![CDATA[ So, that being said, what would a better list consist of? I really REALLY don't want to do cheese air for Necrons. EVERYONE does it, and I can't stand it. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I redid my list based on what was said so far:<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <br /> Overlord - Staff of Light/Scarabs/Sempiternal Weave<br /> Overlord - Warscythe/Scarabs/Weave/Res Orb<br /> <br /> Royal Court - 4x Harbingers of Destruction (2 per Overlord)<br /> <br /> <b>Troops</b><br /> <br /> 5xWarriors w/ Ghost Ark<br /> 5x Warriors w/ Ghost Ark<br /> 5x Warriors w/ Night Scythe<br /> 10x Immortals (Tesla Carbines) w/ Night Scythe<br /> 15x Warriors<br /> <br /> <b>Elite</b><br /> <br /> Triarch Stalker (<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Gauss Cannon)<br /> <br /> <b>Heavy Support</b><br /> <br /> 3x Annihilation Barges - (Gauss Cannons)<br /> <br /> Tactica: 15x Warrior Blob for backfield. Res Orb Overlord with them. 2x Destroteks per Ark. Staff of Light Overlord on one ark. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 21 Sep 2013 10:47:08]]> GMT</pubDate>
				<author><![CDATA[ flipmodezero]]></author>
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				<title>1850 Necron Competitive Army List</title>
				<description><![CDATA[ swap the gauss for tesla on the anni barges, you will almost always be moving so you will want to be snapfireing those little guns and a 6 with tesla is way better then a 6 with gauss]]></description>
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				<pubDate><![CDATA[Sat, 21 Sep 2013 23:59:58]]> GMT</pubDate>
				<author><![CDATA[ A GumyBear]]></author>
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				<title>1850 Necron Competitive Army List</title>
				<description><![CDATA[ How are you intending to use your Overlord?  He doesn't have decent enough gear to make him good in close combat, yet he's in the barge...<br /> If your intent is for him to blast forward and start taking names, he needs a warscythe, sempitermal weave, and Mind Shackle Scarabs (Why yes, I do enjoy making Dreadknights punch themselves to death) minimum.  Really should have a phase shifter as well, otherwise he'll die waaaaay to easily.<br /> If you'd rather have him hang back, drop the barge and just have him hoof it with some warriors.<br /> I am curious about your overall intended tactics.  I use small units of warriors with double <span class="glossaryitem" onmouseover='gp(156);'>RC</span> too good effect, but never with so many ghost arks.  Lot's of dakka with lot's of high armor...should give some armies trouble.]]></description>
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				<pubDate><![CDATA[Sun, 22 Sep 2013 04:02:38]]> GMT</pubDate>
				<author><![CDATA[ Fafnir13]]></author>
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				<title>Re:1850 Necron Competitive Army List</title>
				<description><![CDATA[ The Light Staff Overlord will stay on the Ark along with 5x Warriors and 2x Destroteks, throwing out fire. Same thing with the other Ark (5x Warriors and 2x Destroteks). Most problematic unit at the time will be hit by the Stalker for Twin-Linked. Barges will throw out fire. Same with Scythes. 15 man blob will hang back and play backfield. ]]></description>
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				<pubDate><![CDATA[Sun, 22 Sep 2013 07:05:46]]> GMT</pubDate>
				<author><![CDATA[ flipmodezero]]></author>
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