<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1500 Shooty Green Tide"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1500 Shooty Green Tide"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1500 Shooty Green Tide</title>
				<description><![CDATA[ Having not fared particularly well in the shooty environment of 6th, my boyz have decided to set aside those sluggas and adapt. C&C appreciated!<br /> <br /> Warboss, <span class="glossaryitem" onmouseover='gp(613);'>MA</span>, Cybork - 110<br /> <br /> 30 Slugga Boyz - Nob (EA, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>), 2 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> - 230<br /> 20 Shoota Boyz, 2 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> - 130<br /> 20 Shoota Boyz, 2 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> - 130<br /> 10 Gretchin, 1 Runtherd - 40<br /> <br /> 10 Lootas - 150<br /> 10 Lootas - 150<br /> 10 Lootas - 150<br /> (or maybe 2x15?)<br /> <br /> Looted Wagon, <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, 1 <span class="glossaryitem" onmouseover='gp(14);'>BS</span>, Boomgun - 120<br /> Looted Wagon, <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, 1 <span class="glossaryitem" onmouseover='gp(14);'>BS</span>, Boomgun - 120<br /> Looted Wagon, <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, 1 <span class="glossaryitem" onmouseover='gp(14);'>BS</span>, Boomgun - 120<br /> <br /> <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> - 50<br /> <br /> None of my gaming group currently uses flyers, but if they were to, the grots could man a quad gun, and I hear DakkaJets are great.<br /> The Warboss leads the choppa mob from the front, tanking wounds. Anything AP2 or less and its "look out sir!". The whole squad is kinda psychological and there to absorb fire. Hopefully the possible concession of slay the warlord will pay off.<br /> The Lootas (behind the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>) and Shootas do the real damage with my boomguns taking on armour and putting the fear of god into the many <span class="glossaryitem" onmouseover='gp(95);'>MEQs</span> I see. I realise these are a controversial choice (AV11!) but I think spamming them may work, esp if I can find them 25% cover. If nothing else I will park them behind the Lootas so they won't drive off into my opponents deployment zone!<br /> <br /> Thanks! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6072322.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6072322.page</link>
				<pubDate><![CDATA[Sat, 21 Sep 2013 13:00:27]]> GMT</pubDate>
				<author><![CDATA[ WildeThing]]></author>
			</item>
			<item>
				<title>1500 Shooty Green Tide</title>
				<description><![CDATA[ In my <span class="glossaryitem" onmouseover='gp(346);'>exp</span>. 3x10 Lootas are better than 2x15 almost all the time.  Not Feerless so they can <span class="glossaryitem" onmouseover='gp(315);'>GtG</span>, more options to shoot.  <br /> <br /> Except in my last game I played against a <span class="glossaryitem" onmouseover='gp(10);'>BA</span> player who Droppodded 2 Librarians within 12" of my 20 man Loota mobs and caused both to run off the board first turn to Fear the Darkness!<br /> <br /> I'd switch out the MAB for a T6 BikerBoss and <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> every shot.  <br /> <br /> Place the Lootas between the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> and Boomguns.<br /> <br /> Though expect a lot to die when they explode.  I lose more models to exploding vehicles than any other single source!  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6073092.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6073092.page</link>
				<pubDate><![CDATA[Sat, 21 Sep 2013 18:43:23]]> GMT</pubDate>
				<author><![CDATA[ PipeAlley]]></author>
			</item>
			<item>
				<title>1500 Shooty Green Tide</title>
				<description><![CDATA[ Nice Dakka.  3x10 is definitely the way to go.  I would want them spread around the backfield, not just behind the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>.  Just keep them in terrain of some kind so you always get a +2 from G2G.<br /> You've certainly given any opponent you meet a lot to think about on any given turn.  6 units in the back field with nasty, long ranged guns AND 70 wounds of angry boyz pounding across the table.  I like it  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6074278.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6074278.page</link>
				<pubDate><![CDATA[Sun, 22 Sep 2013 05:22:19]]> GMT</pubDate>
				<author><![CDATA[ Fafnir13]]></author>
			</item>
			<item>
				<title>Re:1500 Shooty Green Tide</title>
				<description><![CDATA[ Thanks guys!<br /> <br /> 3 x 10 it is then, I am converting them and the boomgun wagons today. The Lootas are quite literally looting my Eldar <span class="glossaryitem" onmouseover='gp(59);'>HW</span> Bitz, which I think looks pretty nice. I don't have a model for a biker boss, but I will seriously consider it. <br /> <br /> I also thought about just swapping him for a <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> mek, cheaper, so more Lootas or Boyz, and another bit of Dakka for my opponent to worry about, and keep that choppa mob cheap. Any thoughts?<br /> <br /> And yeah, explosive collateral is the worst! The Boomguns are such obvious targets I have been thinking of ways to turn that to my advantage.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6075193.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6075193.page</link>
				<pubDate><![CDATA[Sun, 22 Sep 2013 15:34:41]]> GMT</pubDate>
				<author><![CDATA[ WildeThing]]></author>
			</item>
			<item>
				<title>1500 Shooty Green Tide</title>
				<description><![CDATA[ dakka good! keep 3x10 so you can <span class="glossaryitem" onmouseover='gp(315);'>GTG</span> in ruins for a 2+ cover and since you will need to shoot at flyers anyway its worth it!<br /> boomguns are pretty bad in this ed even know they bring are only source of big booms really,<br /> i think 3x squads of 3 kannons with all extra grots and maxed out ammo runts behind a <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> and if you have points a quad gun too. because all the grots become t7 and put them infront of the gun to be a meat wall. and you have a place to put your lootas if you get stuck with no ruins or trees! <br /> EDIT: i forgot you already had a <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> take a quad or a lass cannon than and you can use ur ammo runts on it <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6075663.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553582/6075663.page</link>
				<pubDate><![CDATA[Sun, 22 Sep 2013 18:38:00]]> GMT</pubDate>
				<author><![CDATA[ Orkimedezz]]></author>
			</item>
	</channel>
</rss>