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		<title><![CDATA[Latest posts for the thread "1999+1 Ultramarines/Iron Hands for a tourney - will it work?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1999+1 Ultramarines/Iron Hands for a tourney - will it work?"]]></description>
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				<title>1999+1 Ultramarines/Iron Hands for a tourney - will it work?</title>
				<description><![CDATA[ Gotta tourney coming up and wanted some input.  Looking to make some nosie and win some matches :<br /> <br /> Main - Ultramarines<br /> <b>Tigirus</b><br /> <b><span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squadx5</b><br /> -gravgun<br /> -grav pistol<br /> -drop pod<br /> <b><span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad x5</b><br /> -missile launcher w/flakk<br /> <b><span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad x5</b><br /> -Razorback w/ <span class="glossaryitem" onmouseover='gp(534);'>TW</span> lascanon<br /> <b>Sternguard x7</b><br /> -Combi-gravs x2<br /> -drop pod<br /> <b>Stormtalon</b><br /> -skyhammer missiles<br /> <b>Vindicator</b><br /> -siege shield<br /> <br /> Detachment - Iron Hands<br /> <b>Librarian</b><br /> -lvl2<br /> -jump pack<br /> <b><span class="glossaryitem" onmouseover='gp(167);'>Tac</span> Squad</b><br /> -flakk missle<br /> <b>Stormtalon</b><br /> -skyhammer missiles<br /> <b>Centurion <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> Squad x4</b><br /> -grav cannon/<span class="glossaryitem" onmouseover='gp(243);'>amp</span><br /> -omniscope<br /> <br /> Tactics<br /> Tigirus with Centurion - better chances of powers (invisibilty, perfect timing...ie.things to add to power and protection).  They just walk up the board causing havoc<br /> Drop pods depend on deployment - sternguard come first if there is a easy target, otherwise <span class="glossaryitem" onmouseover='gp(167);'>tac</span> come down to suicide something/distract<br /> Libby with Vanguard - again, looking to keep them alive longer (invisibility, or biomancy for <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, <span class="glossaryitem" onmouseover='gp(681);'>IWND</span>)<br /> Stormtalons to add anti-air/tank as needed.  Tigirus will let me have a better chance of both coming in turn 2 <br /> <br /> thoughts?]]></description>
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				<pubDate><![CDATA[Sat, 21 Sep 2013 14:49:46]]> GMT</pubDate>
				<author><![CDATA[ spaztacus]]></author>
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