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		<title><![CDATA[Latest posts for the thread "1999 Ultramarines (Single FoC)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1999 Ultramarines (Single FoC)"]]></description>
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				<title>1999 Ultramarines (Single FoC)</title>
				<description><![CDATA[ I know where there is room for improvement, mainly buying some bike troops and getting a Stormtalon or two even. That aside, here's the list from what I have.<br /> <br /> <b><br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> </b><br /> Librarian - Terminator Armour - Lv2 - Storm Shield - 125<br /> <br /> <b>Troop</b> <br /> Tactical Squad (6) Missile Launcher - 99<br /> Tactical Squad (10) Flamer - Combi-Flamer - Heavy Bolter - 165<br /> Tactical Squad (10) Flamer - Combi-Flamer - Heavy Bolter - 165<br /> <br /> <b>Dedicated Transports</b><br /> Razorback - Twin Linked Las Cannon - Storm Bolter - 80<br /> Rhino - Storm Bolter - 40<br /> Drop Pod - 35<br /> <br /> <b>Elite</b><br /> Vanguard Veterans (10) Plasma Pistol - Lightning Claw (2, Sgt) - Power Axe - Melta Bomb (7) - 285<br /> Legion of The Damned (5) Plasma Gun, Plasma Cannon, Plasma Pistol (Sgt), Power Axe (Sgt) - 185<br /> <br /> <b>Heavy Support</b><br /> Centurion Devastator Squad (6) Missile Launcher (6) Grav Cannon (6) Grav <span class="glossaryitem" onmouseover='gp(243);'>Amp</span> (6) Omniscope (Sgt) - 560  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"> <br /> Devastator Squad (5) Missile Launcher (4) - 130<br /> Devastator Squad (5) Missile Launcher (4) - 130<br /> <br /> <br /> The Librarian would be with the Cent <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> in order to take wounds to himself and either Storm Sheild them or allocate into the group. Probably would just get Psychic Scream and try for <span class="glossaryitem" onmouseover='gp(427);'>GoI</span> with his second power.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> Squads are very versatile which is why I enjoy them so much, especially for the new cost. The Centurions although costly, are very effective at making my opponent vulnerable whilst not in cover, and are VERY effective against tanks. <br /> <br /> With this composition I would likely hope to fight midfield and put objectives in the open, hoping to table my opponents. Although I lack significant anti-air, nothing says feth air like 30 Salvo Shots and 16 Missile Launchers rerolling snapfire with Devastator Doctrine.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 01:18:21]]> GMT</pubDate>
				<author><![CDATA[ Awfeel]]></author>
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				<title>1999 Ultramarines (Single FoC)</title>
				<description><![CDATA[ No comment?<br /> <br /> Bump]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 15:25:10]]> GMT</pubDate>
				<author><![CDATA[ Awfeel]]></author>
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				<title>1999 Ultramarines (Single FoC)</title>
				<description><![CDATA[ Not sure I feel the Libby in the Terminator Armour?<br /> <br /> I can see why he's with the Centurions, but it just feels clunky.<br /> <br /> I'd be inclined to load the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span>'s out with Las-Cannons for a couple of extra points to be honest with you, but you can't go far wrong with missile launchers to be fair!]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 15:34:39]]> GMT</pubDate>
				<author><![CDATA[ ghpoobah]]></author>
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				<title>1999 Ultramarines (Single FoC)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/553863/6078144.page"><b>ghpoobah wrote:</b></a><br/>Not sure I feel the Libby in the Terminator Armour?<br /> <br /> I can see why he's with the Centurions, but it just feels clunky.<br /> <br /> I'd be inclined to load the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span>'s out with Las-Cannons for a couple of extra points to be honest with you, but you can't go far wrong with missile launchers to be fair!</div></blockquote><br /> <br /> He's in terminator armour simply because if the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> get shot at by say small arms fire and he doesnt have a 2+ save and misses <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>'s he's gunna die. The extra protection for the points goes a long way.]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 15:55:11]]> GMT</pubDate>
				<author><![CDATA[ Awfeel]]></author>
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