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		<title><![CDATA[Latest posts for the thread "1500 pts Imperial Fists Gunline - Devastators' Fury"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 pts Imperial Fists Gunline - Devastators' Fury"]]></description>
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				<title>1500 pts Imperial Fists Gunline - Devastators' Fury</title>
				<description><![CDATA[ Here's a somewhat fluffy IF list that I think might be able to do well in a semi-competitive environment.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Librarian (65)<br /> <br /> <b>TROOPS</b><br /> Tactical Squad, 10-man, plasmagun, meltabombs w/ Rhino (195)<br /> Tactical Squad, 10-man, plasmagun, meltabombs w/ Rhino (195)<br /> Scout Squad, 5-man, bolters (55)<br /> <br /> <b>FAST ATTACK</b><br /> Stormtalon Gunship, skyhammer missile launchers (125)<br /> Stormtalon Gunship, skyhammer missile launchers (125)<br /> <br /> <b>HEAVY SUPPORT</b><br /> Devastator Squad, 10-man, 4 lascannons (220)<br /> Devastator Squad, 10-man, 4 plasma cannons (200)<br /> Devastator Squad, 10-man, 4 missile launchers, 2 flakk (220)<br /> <br /> <b>FORTIFICATION</b><br /> Aegis Defense Line w/ Quad Gun (100)<br /> <br /> <b>TOTAL:</b> 1500<br /> <br /> The idea is simple. Combat squad the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> into teams with 2 heavies each (the poor man's split fire) behind the aegis or in terrain. Stick the combat squad with the 2 flakks on the quad gun. The Rhinos take the Tacs to midfield. Scouts start in reserve and come in to try and get linebreaker with outflank or grab an objective. The libby can stay behind with the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> or go with the scouts to give them a bit more punch.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553867/6076714.page</link>
				<pubDate><![CDATA[Mon, 23 Sep 2013 01:47:31]]> GMT</pubDate>
				<author><![CDATA[ ectoplastic]]></author>
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				<title>1500 pts Imperial Fists Gunline - Devastators' Fury</title>
				<description><![CDATA[ I personally wouldn't put the flakk <span class="glossaryitem" onmouseover='gp(29);'>devs</span> on the quad gun. When they get taken out, it may be a turn or so before you can get your only anti air up and running again. I'd keep them seperated somehow. Divide and conquer.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553867/6076727.page</guid>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 01:53:07]]> GMT</pubDate>
				<author><![CDATA[ Jamo]]></author>
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