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		<title><![CDATA[Latest posts for the thread "WhiteScars 1850 no comp tourn."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "WhiteScars 1850 no comp tourn."]]></description>
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				<title>WhiteScars 1850 no comp tourn.</title>
				<description><![CDATA[ There's a comp coming a month down the track and im trialing this list <span class="glossaryitem" onmouseover='gp(258);'>atm</span>.<br /> sadly i have no more bikes and no stormtalons to make use of so i've decided to go for the big risk and take no anti air.<br /> i know it's risky but seriously what no comp elder or tau list will have flyers? (80% of my meta is those 2 armies)<br /> <br /> Anyway this is my list:<br /> <br /> Primary Detachment:<br /> <br /> <br /> Khan : 150p<br /> <br /> 10x Tactical Marines + Melta-gun, Heavy Bolter, Combi-Flamer, Rhino + Hunter Killer Missile<br /> <br /> 10x Tactical Marines + Melta-gun, Heavy Bolter, Combi-Flamer, Rhino + Hunter Killer Missile<br /> <br /> 10x Tactical Marines + Melta-gun, Heavy Bolter, Combi-Flamer, Rhino + Hunter Killer Missile<br /> <br /> 5x Bikes + 2x Grav-gun, Combi-grav, Melta-bomb<br /> <br /> 5x Bikes + 2x Grav-gun, Combi-grav, Melta-bomb<br /> <br /> <br /> 2x Attack Bikes + Multi-Melta's<br /> <br /> 2x Attack Bikes + Multi-Melta's<br /> <br /> 3x Land Speeders each with 2 Heavy Bolters<br /> <br /> Allied Detachment:<br /> <br /> Rune Priest + The Chooser, Runic Armour, Bike, force Axe<br /> <br /> 10x Grey Hunters + 2x Melta-guns, Drop pod (StormBolter)<br /> <br /> Rune priest goes for Jaws and Living lightening if they have <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s combine concussive from grav weapons + Jaws to give the <span class="glossaryitem" onmouseover='gp(93);'>MC</span> a 1/3 rd chance to pass and 2/3 to die assuming he fails the 1 in 6 deny.<br /> if the army i'm vsing makes jaws useless ill probably roll div. the main purpose of this army is to try and ruin tau by using scout and then the fast moving to pop tanks 1st turn and then hit as much of the infantry as i can with bolter and heavybolter fire.<br /> <br /> so what are your thoughts? Originally i was looking at a double or even triple Thunderfire back up on for the Whitescars.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553898/6077116.page</link>
				<pubDate><![CDATA[Mon, 23 Sep 2013 05:49:13]]> GMT</pubDate>
				<author><![CDATA[ Son_of_Mephiston]]></author>
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