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		<title><![CDATA[Latest posts for the thread "CSM 1500"]]></title>
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				<title>CSM 1500</title>
				<description><![CDATA[ Hi all, how does this look:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Lord – 185<br /> Bike<br /> Sigil of Corruption<br /> Blight Grenades<br /> Mark of Nurgle<br /> Burning Brand<br /> Power Fist<br /> <br /> Troops <br /> 7x Plague Marines – 233<br /> 2x Plasma Guns<br /> Rhino <br /> <br /> 7x Plague Marines – 233<br /> 2x Plasma Guns<br /> Rhino <br /> <br /> 12x cultists – 66<br /> 8x autogun <br /> <br /> 10x cultists - 50<br /> <br /> Elite<br /> Helbrute –  115<br /> Heavy flamer <br /> <br /> Fast <br /> Heldrake – 170 <br /> <br /> 3x Bike – 98<br /> Mark of Nugle<br /> Melta Gun<br /> <br /> Heavy <br /> Vindicator - 120<br /> <br /> 5x Havocs - 115<br /> 4x Autocannon <br /> <br /> 5x Havocs - 115<br /> 4x Autocannon <br /> <br /> Comes to total 1500.<br /> <br /> Smaller cultists in reserve, helbrute keeps the other cultists company, and everything else just does what its best at, ie kill stuff or be tough.<br /> <br /> Commets that arent a complete new list with more heldrakes please!]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 10:49:16]]> GMT</pubDate>
				<author><![CDATA[ Chaos chump]]></author>
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				<title>CSM 1500</title>
				<description><![CDATA[ The grenades are useless on the lord since he's always gonna strike last with his powerfist, you'd do better with an axe of b fury.<br /> <br /> How are you gonna play this anyway...<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> scrap that axe.. you'd Need a <span class="glossaryitem" onmouseover='gp(99);'>MoK</span> for that, Pfist and Claws looks good or a murder sword.. <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 13:02:52]]> GMT</pubDate>
				<author><![CDATA[ everwynd]]></author>
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				<title>CSM 1500</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2b2b2fd7ba757ce8f692b1de079d92cb.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/553914/6077723.page"><b>everwynd wrote:</b></a><br/>The grenades are useless on the lord since he's always gonna strike last with his powerfist, you'd do better with an axe of b fury.<br /> <br /> How are you gonna play this anyway...<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> scrap that axe.. you'd Need a <span class="glossaryitem" onmouseover='gp(99);'>MoK</span> for that, Pfist and Claws looks good or a murder sword.. <br /> </div></blockquote><br /> <br /> The grenades take away my opponents +1 attack if they charge my lord/bikes, and give stealth if shot at within 12in, nothing to do with initiative?<br /> <br /> Could take fist/claw, but would need to find 15 points somewhere to add the claw? I plan on him being a bit shooty with the brand.]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 13:39:30]]> GMT</pubDate>
				<author><![CDATA[ Chaos chump]]></author>
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				<title>CSM 1500</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/553914/6077791.page"><b>Chaos chump wrote:</b></a><br/>The grenades take away my opponents +1 attack if they charge my lord/bikes, and give stealth if shot at within 12in, nothing to do with initiative?</div></blockquote>8" not 12"]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 14:06:50]]> GMT</pubDate>
				<author><![CDATA[ grendel083]]></author>
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				<title>CSM 1500</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1069e9b3668aa30b3c1ce33b23c37165.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/553914/6077860.page"><b>grendel083 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/553914/6077791.page"><b>Chaos chump wrote:</b></a><br/>The grenades take away my opponents +1 attack if they charge my lord/bikes, and give stealth if shot at within 12in, nothing to do with initiative?</div></blockquote>8" not 12"</div></blockquote><br /> <br /> My bad.]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 14:31:21]]> GMT</pubDate>
				<author><![CDATA[ Chaos chump]]></author>
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				<title>CSM 1500</title>
				<description><![CDATA[ You don't really have enough bikes.  3 Isn't enough of a meatshield before your Lord is just hanging out with his balls in the wind.  I would also note that your Lord with the Burning Brand is going to want to shoot at very different targets than your Melta Gunner.  <br /> <br /> I would recommend dropping the Vindicator and squeezing in some 4 or so <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> spawn.  They are toughness 6, have considerably more albative wounds, and are better in close combat than bikers.  That frees up your Bikes to zoom around and hunt tanks and such.<br /> <br /> Also I'm not sold on your Culists build.  I would stick to 10 dudes with a flamer.  The added short range punch and wall of death on overwatch is worth far more than a few extra bodies with auto guns.<br /> <br /> If you are keeping the Helbrute back with your culitists, I would look into some longer ranged weapons on him.   Granted that is a bit trickier with <span class="glossaryitem" onmouseover='gp(437);'>DV</span> just having the one kit.]]></description>
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				<pubDate><![CDATA[Mon, 23 Sep 2013 14:40:16]]> GMT</pubDate>
				<author><![CDATA[ akaean]]></author>
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