<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Scouts"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Scouts"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ I've got a fairly significant tau collection (almost all 5500 points is painted even <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">) now I'm looking to try a different army; given the new <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex I was thinking this would be a perfect opportunity to make an army for my favourite chapter... The Raven Guard. I want this army to be a little fluffy which means the heavy use of scouts. What I'm wondering is how best to equip and use them, tactics, and the viability of a scout heavy list being somewhat competitive (my group has some very strong lists)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6077561.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6077561.page</link>
				<pubDate><![CDATA[Mon, 23 Sep 2013 11:45:15]]> GMT</pubDate>
				<author><![CDATA[ Brutal Viking]]></author>
			</item>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ I've actually heard next to nothing on scout heavy lists.  I bet if you paired them with <span class="glossaryitem" onmouseover='gp(420);'>TFCs</span> though that they would work well.  That would just leave you lacking a counter to <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>, <span class="glossaryitem" onmouseover='gp(652);'>TEQ</span>, and vehicles.  You could build the rest of your list to account for those though.<br /> <br /> Best of luck to you <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I'm also a huge Raven Guard fan but lean much more towards the jump pack and rapid deployment side of things.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6078141.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6078141.page</link>
				<pubDate><![CDATA[Mon, 23 Sep 2013 15:34:06]]> GMT</pubDate>
				<author><![CDATA[ rabid1903]]></author>
			</item>
			<item>
				<title>Re:Scouts</title>
				<description><![CDATA[ I'm in somewhat the same boat, Tau as my first army and a growing <span class="glossaryitem" onmouseover='gp(119);'>SM</span> list with Raven Guard <span class="glossaryitem" onmouseover='gp(436);'>CT</span> (now).<br /> <br /> <span class="glossaryitem" onmouseover='gp(757);'>RG</span> don't exclusively use scouts so you don't need to go overboard. Most <span class="glossaryitem" onmouseover='gp(119);'>SM</span> players don't bring any. I plan on bringing one squad of scout snipers and one squad of bolter scouts in a <span class="glossaryitem" onmouseover='gp(440);'>LSS</span>. Both are fluffy but don't directly benefit from the <span class="glossaryitem" onmouseover='gp(757);'>RG</span> chapter tactics, asside from first-turn stealth. Snipers are for objective camping and the <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> outflanks for some drive-by objective grabbing action. You could do <span class="glossaryitem" onmouseover='gp(19);'>CC</span> scouts in a <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> but they have to be a small squad size and they cant assault from reserves or first turn if they infiltrate or scout.<br /> <br /> I think it's the other elements that can round out the list competitively but that might be <span class="glossaryitem" onmouseover='gp(415);'>OT</span> from what you requested.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6078865.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6078865.page</link>
				<pubDate><![CDATA[Mon, 23 Sep 2013 19:03:59]]> GMT</pubDate>
				<author><![CDATA[ BlueRift]]></author>
			</item>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ I am also building a fluffy <span class="glossaryitem" onmouseover='gp(757);'>RG</span> army right now. I am running 3 scout squads, 2 6 man sniper squads and a bolter squad deploying in the <span class="glossaryitem" onmouseover='gp(440);'>LSS</span>. My experience with scouts is don't expect too much out of them and you won't be disappointed. They are fantastic for camping on an objective in cover, but not for much else. Still they are fantastically cheap, allowing me to meet the troop minimum and leaving plenty of points to take multiple assault squads and vanguard units. <br /> <br /> I love the HOW rule in <span class="glossaryitem" onmouseover='gp(757);'>RG</span>'s Chapter Tactics, it's beastly. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6079425.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6079425.page</link>
				<pubDate><![CDATA[Mon, 23 Sep 2013 21:45:42]]> GMT</pubDate>
				<author><![CDATA[ Dustin V]]></author>
			</item>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ See I was thinking 3-4 scout squads in <span class="glossaryitem" onmouseover='gp(440);'>LSS</span>. But my idea depends heavily on if you can fire heavy weapons from a speeder after it moves]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6079951.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6079951.page</link>
				<pubDate><![CDATA[Tue, 24 Sep 2013 01:00:13]]> GMT</pubDate>
				<author><![CDATA[ Brutal Viking]]></author>
			</item>
			<item>
				<title>Re:Scouts</title>
				<description><![CDATA[ I'm not sure how fluffy this is but bring a tech marine or master of the forge for bolster defense so you get better cover saves. You might be relying on them at first.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6079966.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6079966.page</link>
				<pubDate><![CDATA[Tue, 24 Sep 2013 01:08:49]]> GMT</pubDate>
				<author><![CDATA[ Drakka77]]></author>
			</item>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ You could still have them camp behind a defensive line with quad gun.  I was thinking of adding a librarian to make them all twin linked sniper rifles. <br /> <br /> In that case you meet your troop <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> slots, and can push out more elites or <span class="glossaryitem" onmouseover='gp(57);'>HS</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6079990.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6079990.page</link>
				<pubDate><![CDATA[Tue, 24 Sep 2013 01:23:45]]> GMT</pubDate>
				<author><![CDATA[ Adrian Fue Fue]]></author>
			</item>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ I regularly take scouts. Now more than ever. I'm running two 5 man squads in land speeder storms. I run them with bolters but I'm Crimson Fists. They are really good for getting down field for line breaker and Blind large template on the speeder has been very handy vs necrons.<br /> <br /> I also run a full 10 man squad in a storm raven. I usually combat squad them and then do the special jump while zooming. They have move through cover and pass all dangerous terrain tests in movement phase.. Great for pharachuting onto objectives late games or assaulting out when you need a little extra kick (hover mode, six inch move).]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6080015.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6080015.page</link>
				<pubDate><![CDATA[Tue, 24 Sep 2013 01:41:46]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor_Dunn]]></author>
			</item>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ Can you use heavy weapons when in an <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> that's moved?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6080211.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6080211.page</link>
				<pubDate><![CDATA[Tue, 24 Sep 2013 03:19:29]]> GMT</pubDate>
				<author><![CDATA[ Brutal Viking]]></author>
			</item>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ You can snap fire them.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6080500.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6080500.page</link>
				<pubDate><![CDATA[Tue, 24 Sep 2013 06:15:31]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor_Dunn]]></author>
			</item>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ Thank you]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6081099.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6081099.page</link>
				<pubDate><![CDATA[Tue, 24 Sep 2013 12:50:10]]> GMT</pubDate>
				<author><![CDATA[ Brutal Viking]]></author>
			</item>
			<item>
				<title>Scouts</title>
				<description><![CDATA[ Here's a list I was considering at 1850:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br />  <br /> Tigurius<br /> Command Squad, apothecary, 4 meltagun, drop pod<br /> <br /> Elite<br />  <br /> 10 Sternguards, 2 combi-melta, Drop pod<br /> <br /> Troops<br />  <br /> 5 Scouts, shotguns, combi-melta, meltabombs, <span class="glossaryitem" onmouseover='gp(440);'>LSS</span>+<span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> 5 Scouts, shotguns, combi-melta, meltabombs, <span class="glossaryitem" onmouseover='gp(440);'>LSS</span>+<span class="glossaryitem" onmouseover='gp(330);'>MM</span> <br /> 5 Scouts, shotguns, combi-flamer, <span class="glossaryitem" onmouseover='gp(440);'>LSS</span>+<span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> 10 Scouts, 9 snipers, 9 camocloaks, Telion <br /> <br /> Fast Attack<br /> <br /> 3 Scout bikes, Homing beacon, combi-melta<br /> 3 Scout bikes, Homing beacon, combi-melta <br /> Stormtalon, skyhammer missile launcher<br />  <br /> Heavy support<br />  <br /> Storm Raven, <span class="glossaryitem" onmouseover='gp(330);'>MM</span>+<span class="glossaryitem" onmouseover='gp(756);'>TLLC</span><br /> Striker<br />  <br /> Aegis line with quadd-gun<br /> <br /> <br /> I took Ultramarines <span class="glossaryitem" onmouseover='gp(436);'>CT</span>, though I'm not sure they are the best choice with Scouts. I think I could retro-fit Tigurius and Telion to generic versions of themselves, get rid of the Striker (wich feels odd in this list for some reason) and then I could take a full 10 man squad deployed in the Raven to grab/contest objectives like Inquisitor-Dunn suggested. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6085420.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/553918/6085420.page</link>
				<pubDate><![CDATA[Wed, 25 Sep 2013 15:42:09]]> GMT</pubDate>
				<author><![CDATA[ jpwyrm]]></author>
			</item>
	</channel>
</rss>