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		<title><![CDATA[Latest posts for the thread "40K using 15mm figs and FOW rules."]]></title>
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				<title>40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ Been playing <span class="glossaryitem" onmouseover='gp(299);'>FOW</span> lately...<br /> <br /> How cool would a <span class="glossaryitem" onmouseover='gp(3);'>40K</span> version at that scale be?<br /> <br /> Marines could be little tanks..<br /> I.G. could use all the big tanks in a game and they could be in scale..<br /> Bugs could be truely represented in a swarm fashion..<br /> Eldar/Dark Eldar could really use speed to make maneuvers..<br /> Tau could fight the actual withdrawl trap..<br /> Necrons could bring in big crawly insect looking war machines..<br /> Chaos could have big war machines and huge daemons..<br /> <br /> Anybody want to throw out some unit stat lines?<br /> I know there are a few of you guys out there that play both, so lets hear from ya  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 24 Sep 2013 17:11:44]]> GMT</pubDate>
				<author><![CDATA[ FarseerAndyMan]]></author>
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				<title>40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ There is/was some movement geared towards 15mm <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. I agree with those people in that with the scale <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is moving to, 15mm is much, much better. An Ork foot horde for instance would be both better looking and far less tedious if it was on a mob basis instead of an individual model one.<br /> <br /> As for <span class="glossaryitem" onmouseover='gp(299);'>FoW</span> rules, a definite yes from me. I found that game rather dull, but the rules are rock solid]]></description>
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				<pubDate><![CDATA[Sat, 28 Sep 2013 04:46:42]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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				<title>40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ I've actually been toying around with this, mostly to represent the more grounded conflicts in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> (eg Guard vs Chaos Cults/Traitor Guard)<br /> <br /> (Bear in mind these special rules are mostly for humans vs humans, if you read the gaunts ghosts novels you get a sense for the relative strength of a guardsman vs other enemies, I don't think flames could do space marines very well for example)<br /> <br /> Imperial Guard Special Rules<br /> <br /> We Die Standing- Imperial Guard Platoons may re-roll failed motivation tests to counter attack in assaults (British Bulldog)<br /> <br /> Front Rank Fire! Second Rank Fire!- Imperial Guard Lasgun Teams may re-roll missed to hit rolls in defensive fire.<br /> <br /> Commissars- Same as the soviet ones<br /> <br /> Lumbering Behemoth- Imperial Guard Tank Teams with this special Rule may move and shoot at full <span class="glossaryitem" onmouseover='gp(381);'>RoF</span>, provided they moved 6" or less<br /> <br /> More ideas to come, other armies I'd like to see in this <br /> <br /> Tau, Chaos Humans (Blood Pact and the like, probably special rules for different versions), maybe Orks, Planetary Defense Forces, Marines would be available as a support choice for Imperial Companies, ditto for chaos companies, Eldar (both kinds) are also a possibility  ]]></description>
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				<pubDate><![CDATA[Wed, 2 Oct 2013 11:17:39]]> GMT</pubDate>
				<author><![CDATA[ EmilCrane]]></author>
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				<title>40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ Definitely Tau, but only maybe Orks?<br /> <br /> Da boys got something to say about that! 15mm <span class="glossaryitem" onmouseover='gp(3);'>40k</span> would be *ideal* for three armies above all others - Orks, <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, and Tyanids.]]></description>
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				<pubDate><![CDATA[Fri, 4 Oct 2013 09:36:12]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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				<title>40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ The only problem with that is most of the flames of war rules are set up based around that most soldiers have similar attributes (physical strength, ability to take wounds etc) the differences l are in training and motivation, in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> units have vastly different characteristics and this is reflected in stat lines.]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 11:22:24]]> GMT</pubDate>
				<author><![CDATA[ EmilCrane]]></author>
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				<title>Re:40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ Why not simply use the Epic Armageddon rules with 15mm minatures?(They are the best battle rules for the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe,<span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.)<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 12:25:38]]> GMT</pubDate>
				<author><![CDATA[ Lanrak]]></author>
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				<title>Re:40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/554134/6119404.page"><b>Lanrak wrote:</b></a><br/>Why not simply use the Epic Armageddon rules with 15mm minatures?(They are the best battle rules for the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe,<span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.)<br /> <br /> </div></blockquote><br /> <br /> This. Never actually read the Epic rules (that's about the only <span class="glossaryitem" onmouseover='gp(3);'>40k</span> product I haven't actually owned a rulebook for at some point come to think of it) but people speak very fondly of it whenever it comes up, so it must be doing something right.<br /> <br /> Plus it would probably be my only chance to put a Manta Missile Destroyer down on the table, so I'm all for that.]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 13:54:21]]> GMT</pubDate>
				<author><![CDATA[ dementedwombat]]></author>
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				<title>Re:40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ There is also NET Epic, the FREE to download Fan supported Epic rules.(Developed from an older Epic Space marine game.)<br /> <br /> The Epic Armageddon rules were also a free download , until recently.]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 19:04:57]]> GMT</pubDate>
				<author><![CDATA[ Lanrak]]></author>
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				<title>40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ Ehhh, Epic Armageddon turns all the armies into... well... <span class="glossaryitem" onmouseover='gp(299);'>FoW</span> levels of generic-ism. Which as previously mentioned makes no sense when your dealing with Orks and Eldar and gak]]></description>
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				<pubDate><![CDATA[Sat, 5 Oct 2013 19:37:07]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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				<title>Re:40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ Hi Dakkamite.<br />  I see where you are coming from with the critique of EA.<br /> However, NET Epic has more detailed rules for each race.(As it was developed from  Epic Space Marine.)<br /> Give it a look over, It may be closer to what you want.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 6 Oct 2013 08:44:51]]> GMT</pubDate>
				<author><![CDATA[ Lanrak]]></author>
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				<title>40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ Dunno I found <span class="glossaryitem" onmouseover='gp(299);'>FoW</span> a bit boring compared to <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. <br /> <br /> German Stormtrooper rule is kinda silly- move shoot then move again??.......    I dunno, not for me as I dont wana play germans.]]></description>
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				<pubDate><![CDATA[Sun, 6 Oct 2013 08:48:56]]> GMT</pubDate>
				<author><![CDATA[ scommy]]></author>
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				<title>40K using 15mm figs and FOW rules.</title>
				<description><![CDATA[ I didn't have even one game of <span class="glossaryitem" onmouseover='gp(299);'>FoW</span> without a yawn sadly.<br /> <br /> Nothing wrong with that rule <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, its just an abstraction of the skill of the German armed forces in that war. What I disliked about it was that it didn't always work - and this is coming from a US armoured player who mostly played against Germans<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/554134/6121622.page"><b>Lanrak wrote:</b></a><br/>Hi Dakkamite.<br />  I see where you are coming from with the critique of EA.<br /> However, NET Epic has more detailed rules for each race.(As it was developed from  Epic Space Marine.)<br /> Give it a look over, It may be closer to what you want.<br /> </div></blockquote><br /> <br /> Yeah man, theres a fair few Epic players about who say the same thing. I have a few thousand points of Epic Orks to try out - love that the NE rules have clans and stuff even if I can't seem to wrap my head around the rules]]></description>
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				<pubDate><![CDATA[Fri, 11 Oct 2013 04:34:29]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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